I Need Help!
Ter3
Join Date: 2003-06-09 Member: 17169Members
<div class="IPBDescription">I need help with "Valve Hammer"</div> I am a newbie to mapping with "Valve Hammer", but I'm a quick learner...
The problem i have is the etentities, when i create a etentity, and go on the "properties" (here is the big problem): I need the <b>info_join_team</b> but it doesnt appear on my list, neither does the <b>info_spectates</b> and <b>info_join_autoassign</b>...
I have fixed the setup completly, i have also activated the ns.fgd, can someone help me?
hehe, funny "smileys
<!--emo&::sentry::--><img src='http://www.unknownworlds.com/forums/html/emoticons/turret.gif' border='0' style='vertical-align:middle' alt='turret.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo--> guess who win?? <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo-->
The problem i have is the etentities, when i create a etentity, and go on the "properties" (here is the big problem): I need the <b>info_join_team</b> but it doesnt appear on my list, neither does the <b>info_spectates</b> and <b>info_join_autoassign</b>...
I have fixed the setup completly, i have also activated the ns.fgd, can someone help me?
hehe, funny "smileys
<!--emo&::sentry::--><img src='http://www.unknownworlds.com/forums/html/emoticons/turret.gif' border='0' style='vertical-align:middle' alt='turret.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo--> guess who win?? <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo-->
Comments
im still a quick learner <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
er.. yes it will stand forever because other noobs may have the same question and instead of waiting for others to respong they might just feel like using the search function and reading this and the 700 other identical posts to get the help they need. Only mods can delete posts anyhoo
<!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo--> This error is special!?!:
Mod_LoadBrushModel: maps/<b>test</b>.bsp has wrong version number
(571084155 should be 30)
and ive gotta say; what is this?? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
hmmmm....... hehe i dont get it... really dont get it <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
I'd like some more help <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
(note that test.bsp is my map) <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo-->
I am a noob, can you tell me how to do this entity?
...
Thanks alot! Now I'm fine and can do uber cool maps.
... (5 minutes later)
er... I need help with this compile error...
<!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
Sorry, I can't help you, just wanted to post something.
<!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo--> This error is special!?!:
Mod_LoadBrushModel: maps/<b>test</b>.bsp has wrong version number
(571084155 should be 30)
and ive gotta say; what is this?? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
hmmmm....... hehe i dont get it... really dont get it <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
I'd like some more help <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
(note that test.bsp is my map) <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
You've passed a compile tool the name of the BSP instead of the MAP it was expecting.
i would like a example how to solve this...
When you save a map in Worldcraft, it saves it as a RMF format. In your case test.RMF.
A compiled map is test.BSP
So, the problem occurs, when you point the compile tools to the BSP, instead of the RMF.
I run in normal mode, no additional game parameters
I use CSG/BSP/RAD/VIS tools downloaded from Zoner HalfLife Tools
i run all of the CSG/BSP/RAD/VIS on normal mode
i run the file test.rmf
CONGRATULATIONS! I HAVE A ERROR!!!
<!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
I'm guessing you mean you get that error when trying to load the map in NS. Can you post a compile log? That would probably help find the source of the problem.
** Command: Change Directory
** Parameters: D:\Spill\Sierra\CounterStrike\ns
** Executing...
** Command: Copy File
** Parameters: "D:\Spill\Sierra\CounterStrike\ns\maps\test.map" "D:\Spill\Sierra\CounterStrike\ns\maps\test.map"
** Executing...
** Command: C:\PROGRA~1\ZHLT\hlcsg.exe
** Parameters: "D:\Spill\Sierra\CounterStrike\ns\maps\test"
hlcsg v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlcsg -----
Command line: C:\PROGRA~1\ZHLT\hlcsg.exe D:\Spill\Sierra\CounterStrike\ns\maps\test
-= Current hlcsg Settings =-
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Wadinclude list :
[zhlt.wad]
entering D:\Spill\Sierra\CounterStrike\ns\maps\test.map
CreateBrush:
10%... (0.02 seconds)
SetModelCenters:
10%...30%...50%...60%...80%... (0.00 seconds)
CSGBrush:
70%... (0.03 seconds)
Error: Could not open wad file \sierra\half-life\valve\liquids.wad
Error: Could not find WAD file
Description: The compile tools could not locate a wad file that the map was referencing.
Howto Fix: Make sure the wad's listed in the level editor actually all exist
Error: Could not open wad file \sierra\half-life\valve\spraypaint.wad
Error: Could not open wad file \sierra\half-life\valve\xeno.wad
Error: Could not open wad file \sierra\half-life\valve\cached.wad
Error: Could not open wad file \sierra\half-life\valve\decals.wad
Error: Could not open wad file \sierra\half-life\valve\fonts.wad
Error: Could not open wad file \sierra\half-life\valve\gfx.wad
Error: Could not open wad file \sierra\half-life\valve\halflife.wad
Error: Could not open wad file \sierra\half-life\tfc\cached.wad
Error: Could not open wad file \sierra\half-life\tfc\decals.wad
Error: Could not open wad file \sierra\half-life\tfc\tfc.wad
Error: Could not open wad file \sierra\half-life\tfc\tfc2.wad
Error: Could not open wad file \sierra\half-life\dmc\cached.wad
Error: Could not open wad file \sierra\half-life\dmc\dmc.wad
----- END hlcsg -----
** Executing...
** Command: C:\PROGRA~1\ZHLT\hlbsp.exe
** Parameters: "D:\Spill\Sierra\CounterStrike\ns\maps\test"
hlbsp v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlbsp -----
Command line: C:\PROGRA~1\ZHLT\hlbsp.exe D:\Spill\Sierra\CounterStrike\ns\maps\test
>> There was a problem compiling the map.
>> Check the file D:\Spill\Sierra\CounterStrike\ns\maps\test.log for the cause.
----- END hlbsp -----
** Executing...
** Command: C:\PROGRA~1\ZHLT\hlvis.exe
** Parameters: "D:\Spill\Sierra\CounterStrike\ns\maps\test"
hlvis v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlvis -----
Command line: C:\PROGRA~1\ZHLT\hlvis.exe D:\Spill\Sierra\CounterStrike\ns\maps\test
>> There was a problem compiling the map.
>> Check the file D:\Spill\Sierra\CounterStrike\ns\maps\test.log for the cause.
----- END hlvis -----
** Executing...
** Command: C:\PROGRA~1\ZHLT\hlrad.exe
** Parameters: "D:\Spill\Sierra\CounterStrike\ns\maps\test"
hlrad v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlrad -----
Command line: C:\PROGRA~1\ZHLT\hlrad.exe D:\Spill\Sierra\CounterStrike\ns\maps\test
>> There was a problem compiling the map.
>> Check the file D:\Spill\Sierra\CounterStrike\ns\maps\test.log for the cause.
----- END hlrad -----
** Executing...
** Command: D:\Spill\Sierra\COUNTE~1\cstrike.exe
** Parameters: +map "test"
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the error is selfexplaining, isnt it? the wad you have defined in the options coulndt be found in the gamedir. or you messed up the paths. btw: I really dont think that you need all the wads. keep in mind that as more wads are defined the more wads have to be loaded starting the map. when starting for ns the ns.wad ist enough for the first try. but if you have such big problems with the basiscs you should read all tutorial you can find. and I suggest starting with some simple stuff and not ns with its semipro mapping style and its pretty complex style.
good source for future errors would be this:
<a href='http://vibrants.dk/jchq/faq/errors.htm' target='_blank'>http://vibrants.dk/jchq/faq/errors.htm</a>
a lot of errors and their explanation.