Machines

Owen1Owen1 Join Date: 2003-04-13 Member: 15457Members
<div class="IPBDescription">to replace karraha</div> omg, i've just thought of sumthing gr8. how about machines instead of aliens, like AI droids designed to evolve, kinda like those spider things in stargate: sg1, that r made from tiny bits. egg could be a mass of wires, hive could be a bunch of complex machinery. fade could be terminator, onos could be a ramming tank gorge spit could be a little shard of steel, they could bleed oil.any takers

Comments

  • MalambisBZMalambisBZ Join Date: 2002-11-21 Member: 9559Members
    Yea, I thought of replacing the aliens with robots after seeing the matrix reloaded <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • XaniethXanieth Join Date: 2002-11-06 Member: 7280Members
    Apply the heavy armor skin to the skulk. Roboskulk! <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • rammseinrammsein Join Date: 2002-11-18 Member: 9267Members
    This would require a massive pack with new models, sounds, and sprites. Even then it would still seem kind of funny with organic wall textures surrounding on the wall next to a machine hive.
  • mbs357mbs357 Join Date: 2003-06-08 Member: 17117Members
    That's where someone creates replacement wads for the default textures. It's kinda easy I think. Replace the textures in the wad with what you want, and give it the name of what you want to replace.
    The organic wall texture (say, "organic1") would be replaced with a machine looking texture, and named "organic1".
  • enf0rcerenf0rcer intrigued... Join Date: 2003-03-16 Member: 14584Members
    i could reskin the originals to look metalic but hey what a waste of time when everything else is the same.
  • Azrael2709Azrael2709 Join Date: 2003-05-27 Member: 16760Members
    That would be the greatest conversion pack ever made, as long as a fade is a Terminator. That would be sweet.
  • DocterJDocterJ Join Date: 2003-04-09 Member: 15357Members
    <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo-->
    1.jpg 11.6K
  • Unreal_PantherUnreal_Panther Join Date: 2003-06-07 Member: 17083Members
    howz about the animatrix machines =) huh huh? <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> you know from the 2nd renisance
  • blue2kblue2k Join Date: 2002-11-02 Member: 4025Members
    anyone remember the movie virus? jamie lee curtis, one of the balwins, donald sutherland?
  • Psycho-Kinetic_Hyper-GeekPsycho-Kinetic_Hyper-Geek Join Date: 2002-11-18 Member: 9243Banned, Constellation
    Actuall thats the next big project I'm going to work on after I finish the Zergling Im doing right now. I've been planning it for months so I've got 99% of the design work done. I'll try and put up a teaser at some point in the following weeks.
  • Unreal_PantherUnreal_Panther Join Date: 2003-06-07 Member: 17083Members
    <!--QuoteBegin--Psycho-Kinetic Hyper-Geek+Jun 18 2003, 09:46 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Psycho-Kinetic Hyper-Geek @ Jun 18 2003, 09:46 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Actuall thats the next big project I'm going to work on after I finish the Zergling Im doing right now. I've been planning it for months so I've got 99% of the design work done. I'll try and put up a teaser at some point in the following weeks. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    o0o0o0o :-*!!!!!!!!!!! <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> coolio teasers soon...

    "YAY!" - Special Ed

    <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif'><!--endemo--> <- I am the turdinator..... I'll be back
  • Mr_HeadcrabMr_Headcrab Squee&#33;~ Join Date: 2002-11-20 Member: 9392Members, Constellation
    edited June 2003
    I always thought, with some tweaking, the Jinroh marine released a while ago would make a cool fade.....

    Heck, I'd lend a hand, I have tons of mechnical "things" lying around! with some tweaking, the Bipedial Forklift would make a wicked Onos...


    /me forrages through model archive
  • sheena_yanaisheena_yanai Join Date: 2002-12-23 Member: 11426Members
    yeah,the movie virus was cool <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> helluva wheird mechanix
  • esunaesuna Rock Bottom Join Date: 2003-04-03 Member: 15175Members, Constellation
    This whole robot thing sounds great!

    You could also make a robo-scorpian that hovars without flapping!
  • sheena_yanaisheena_yanai Join Date: 2002-12-23 Member: 11426Members
  • CrouchingHamsterCrouchingHamster Join Date: 2002-08-17 Member: 1181Members
    edited June 2003
    I was actually thinking about this the other day, but there are a few problems..

    For a start, it would represent a <i>huge</i> amount of work to do it right, you'd really have to replace <i>everything</i> on the alien side, I mean, think about it..5 player models, the v models, all the buildings, projectiles, sprites even. You could probably still use the original animations just fine as long as the replacements were modelled to roughly the same shapes, but still, thats a helluva lot of modelling and skinning to do...

    Secondly, the green organic infested textures wouldn't really fit.

    Someone suggested making replacement wads ( yet more work ) but I don't think it would be as simple as that. Anyone remember ages ago, someone tried to make giger-esque wads to fit with the Aliens pack? I seem to remember that some of the textures are actually embedded in the maps themselves, so it worked fine in some areas , and not at all in others.

    Still a good idea though, I reckon and done right, could be very cool indeed. I'd be tempted to avoid Terminators and the like and try and keep it somewhat original, but then I'm not making this so...

    :shrugs
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