Chrome Usp Match

JaegerJaeger Join Date: 2002-11-28 Member: 10202Members
edited June 2003 in NS Customization
<div class="IPBDescription">With super-transparent kung fu action!</div> After speaking with Maus and Jamil in IRC a week or so ago about transparent overlays, I got to thinking: It worked for knives, what about other things?

I had been converting the Desert Crisis USP when my permission request was denied, so now I had an open spot for a new project: Shrike and Lonewolf's USP Match. I was toying around with bluemetal textures, and testing brushes when I thought "Hmm, I got this new tool here, why not make the slide chrome?"

So I did. Added a transparent overlay (which doubles the polycount on the slide) that simulates a chrome reflective texture. This is an on-going project of mine to get the *perfect* chrome overlay, not just for pistols, but for everything else (brand new nice and shiny comm chair, for example), so expect later updates and reskins. I may throw up stuff for all you HLMV users to toy around and generally mess with. I want to keep this open.

So without further ado...

<b>Chrome USP Match for Natural Selection

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Model: Shrike
Skin: Lonewolf
Conversion/Chrome overlay: Jaeger

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Notes: Must have <a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=19&t=31664&hl=transparent' target='_blank'>new transparency DLLs</a>
to work properly in-game.</b>

<b><a href='http://www.wrestlinghaven.com/gg/Jaeger/USPMatchChrome.zip' target='_blank'>Download Here.</a></b>

Comments

  • KuBaNKuBaN Join Date: 2002-11-16 Member: 8979Members, Constellation
    edited June 2003
    Unless this is just an HLMV thing (or I'm dumb), it looks like only the p_hg and w_hg models look correct. On the others, the slider is black, but the texture on the skinmesh is the same on all of them. o.0

    Aside from that it looks friggin nice! And I want those heavy arms!

    .....or do I have to view it through NS to see the actual effects? And where do the .dll's go! ns/dlls or valve/dlls?
  • JaegerJaeger Join Date: 2002-11-28 Member: 10202Members
    That's an HLMV effect. Unfortunately it's impossible to see transparency effects in HLMV until someone releases an update. The reason the p and w models look right is because they don't have the transparent overlays. I decided to keep them out to reduce polycount, and simply because you'll never notice they're missing.

    And the DLLs go under your Half-Life folder. If you have DoD 1.0, do not do anything. Those DLLs are already included.
  • InfinitumInfinitum Anime Encyclopedia Join Date: 2002-08-08 Member: 1111Members, Constellation
    The problem with adding chrome to all of the World models is that, as you stated with this model, doubles the polycount of all the parts you chrome.

    And once you start getting a few turrets in one outpost.... well.... your FPS are gonna take a MAJOR hit.
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    this one r0XX, gj <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo-->
  • DocterJDocterJ Join Date: 2003-04-09 Member: 15357Members
    very very hot man.
  • CplDavisCplDavis I hunt the arctic Snonos Join Date: 2003-01-09 Member: 12097Members
    I can tell the difference, nice job.
  • Duo_MaxwellDuo_Maxwell Join Date: 2002-11-02 Member: 4631Members
    finally....<img src='http://www.angelfire.com/rpg2/duomaxwell/bangin.gif' border='0' alt='user posted image'> !!!! <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo-->
  • JimJim Join Date: 2002-11-26 Member: 9989Members
    <!--QuoteBegin--Jaeger+Jun 23 2003, 02:29 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Jaeger @ Jun 23 2003, 02:29 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> and simply because you'll never notice they're missing.
    <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    also I think hl chrome works only in accordance with some animations?
  • JaegerJaeger Join Date: 2002-11-28 Member: 10202Members
    Nope. Only the orientation of the faces in the model. That's why on the reload (and the idle2... I think that's the one...), you notice it more as the faces reorient themselves along the model, and in the case of the reload they just get in your face anyway. I'm constantly working on the overlay and origins, trying to see what works and what doesn't.
  • WindelkronWindelkron Join Date: 2002-04-11 Member: 419Members
    I like everything, but green fingers? 0_o
  • Shifty_PowersShifty_Powers Join Date: 2002-12-21 Member: 11298Members
  • OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
    Jeah someone needs to do chome effects with the transparency dlls.
    nicely done.
    please give my lowpoly sentry turret a chrome effect.
  • JaegerJaeger Join Date: 2002-11-28 Member: 10202Members
    The fingers are grey to match my Shock Marine model. Those can easily be changed for the defaults in HLMV ($cliptotextures, where have you been all my life <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->)

    Ollj: I'll try that. Barrels and feed chute only, or do you want the whole deal?
  • pardzhpardzh Join Date: 2002-10-25 Member: 1601Members
    Wow, this model is <3
  • WindelkronWindelkron Join Date: 2002-04-11 Member: 419Members
    wierd...
    I went into HLMV and changed the fingers so that they would not be green anymore...
    when I did that, the chrome effect totally changed, now it looks <b>REALLY</b> chromey. Compare this screenshot with the first one...

    Note how theres like a little black triangle at the front, that's because of the chrome... when he does the "idle" animation, ie tilts the gun a little to the side, it looks SO_AWESOME it's not even able to put into words... woa..
  • BadKarmaBadKarma The Advanced Literature monsters burned my house and gave me a 7 Join Date: 2002-11-12 Member: 8260Members
    Hey it's from HL-2
  • aZn_XjaZn_Xj Join Date: 2003-05-29 Member: 16817Members
    those hands r kool, umm do you know how to put those hand model's to other weapon models?
  • WindelkronWindelkron Join Date: 2002-04-11 Member: 419Members
    edited June 2003
    nope :\
    the only thing I knew how to do was transport the skin; for some reason the skin texture on the model had green fingers, so I changed them. But if you are looking to, for example, change CS hands into NS hands, I hear it is easy, but I don't know how. And you cant just change the skin because they are entirely diff models.

    BTW if you want this handgun... uh.. you'll have to give me the hosting bc I dont have any <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
    and I am not taking credit for it, I have NO idea why the chrome got awesomer when I changed the hand, but ... uh, well all the credit goes to Jaeger. ...and the original modellers/skinners of the model too, cant forget them <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • ChackleChackle Join Date: 2003-01-24 Member: 12672Members
  • JaegerJaeger Join Date: 2002-11-28 Member: 10202Members
    Ehh, that's fekking crazy, Windelkron! <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->

    My only guess is HLMV somehow recompiled the transparency effect when you saved the new model. That chrome effect does stand out, but I was trying to avoid that because then you wouldn't see the skin detail on the slide <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->

    I'll try to replicate this and see what happens. If anything, I'll put up a fix from mine with the default hands for those who want them.

    And if you need a host... comviper@hotmail.com, I'll put it up.
  • JimJim Join Date: 2002-11-26 Member: 9989Members
    it probably just made it normal chrome instead of transparent chrome <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
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