Lerk Problem Solved

StoatBringerStoatBringer Join Date: 2003-06-09 Member: 17144Members, Constellation
<div class="IPBDescription">Just update the manual a little</div> All Flayra needs to do to solve the lerk-bite arguments is alter the manual a little:
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(Species) Lerk
Summary: Wiry fast and fierce, Lerks excel at attacking from a distance, as they are herbivores and dislike the taste of human flesh. They are small and light - making them difficult targets, but less resistant to damage. If Skulks are hit and run artists, then Lerks are guerrilla fighters without peer, using their speed, mobility, and range to harass marine squads with impunity. When not defending their hives from intruders, they can be found in the garden tending to their beloved crops of carrots, leeks and radishes.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

Comments

  • UnderDOGUnderDOG Join Date: 2003-04-05 Member: 15221Members
    the problem isnt as much the story behind the lerk as the fact they just want bite
  • SnidelySnidely Join Date: 2003-02-04 Member: 13098Members
    I doubt most people have ever read the manual anyway.
  • TwexTwex Join Date: 2002-11-02 Member: 4999Members
    I sure haven't. Too much bad sci-fi made the gameplay facts too hard to find. Story and instructions should be strictly separated.
  • SoulSkorpionSoulSkorpion Join Date: 2002-04-12 Member: 423Members
    edited June 2003
    <!--QuoteBegin--Twex+Jun 26 2003, 06:29 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Twex @ Jun 26 2003, 06:29 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I sure haven't. Too much bad sci-fi made the gameplay facts too hard to find. Story and instructions should be strictly separated. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    I didn't find any *bad* sci fi in the manual <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->

    But I agree that it needs to be more organised.
  • RoobubbaRoobubba Who you gonna call? Join Date: 2003-01-06 Member: 11930Members, Reinforced - Shadow, WC 2013 - Shadow
    I read the manual, but nothing could prepare me for the first time I saw an ONOS <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • Marine0IMarine0I Join Date: 2002-11-14 Member: 8639Members, Constellation
    <!--QuoteBegin--StoatBringer+Jun 26 2003, 03:51 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (StoatBringer @ Jun 26 2003, 03:51 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> When not defending their hives from intruders, they can be found in the garden tending to their beloved crops of carrots, leeks and radishes. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    lol

    I.

    Love.

    It.

    <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • CreepieCreepie Join Date: 2003-02-19 Member: 13734Members
    <!--QuoteBegin--Roobubba+Jun 26 2003, 05:50 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Roobubba @ Jun 26 2003, 05:50 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I read the manual, but nothing could prepare me for the first time I saw an ONOS <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--><!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    brown trouser time <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    [Cult]Creep.
  • Cereal_KillRCereal_KillR Join Date: 2002-10-31 Member: 1837Members
    I'm still scared when I hear a primal scream as marine... Possibly more scared than during my first days of NS.
  • Brave_UlyssesBrave_Ulysses Join Date: 2003-04-28 Member: 15922Members
    I love teh manual - if only more manuals contained stuff like this instead of basic game concepts I might feel that game developers actually take an interest in their games!
  • TickTockTickTock Join Date: 2002-05-13 Member: 608Members
    Oh, that tears it. Lerks need a "radish" cannon.
  • ReDDeanReDDean Join Date: 2003-01-11 Member: 12185Members
    <!--QuoteBegin--StoatBringer+Jun 26 2003, 03:51 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (StoatBringer @ Jun 26 2003, 03:51 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> When not defending their hives from intruders. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I find it extremely difficult to defend a hive with the 1.1 lerk becuase the damage isn't there. Every second counts when stopping a rush, and spores / spikes don't kill fast enough. In 1.04, hive defence is my favourite part of the game <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <--- No joke!

    Oh I have not read the manual yet...but it sounds interesting so I'll go check that out now.
  • lolfighterlolfighter Snark, Dire Join Date: 2003-04-20 Member: 15693Members
    <!--QuoteBegin--TickTock+Jun 26 2003, 07:56 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (TickTock @ Jun 26 2003, 07:56 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Oh, that tears it. Lerks need a "radish" cannon. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    "Ok Jim-Bob, let's go kick some alien behind... or whatever they have."
    "Sorry Billy, I... can't."
    "What?"
    "I just... can't."
    "Why not?"
    "I got hit by a radish in a very private place."
    "So what's the problem? Have a medpack and let's get going."
    "No... that's not it..."
    "What is it THEN?"
    "It's grown roots..."
  • snozzlesnozzle Join Date: 2003-04-23 Member: 15788Members
  • lolfighterlolfighter Snark, Dire Join Date: 2003-04-20 Member: 15693Members
    edited June 2003
    Yeah, imagine it happening to YOU!
  • WelderWelder Join Date: 2003-06-10 Member: 17191Members
    For herbivores they sure got some big sharp pointy teeth. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • ReDDeanReDDean Join Date: 2003-01-11 Member: 12185Members
  • lolfighterlolfighter Snark, Dire Join Date: 2003-04-20 Member: 15693Members
    Look at a horse. The teeth may not be pointy, but they sure are BIG!
  • Trojan2Trojan2 Join Date: 2003-01-14 Member: 12290Members
    no bablers for the gorge, no bite for lerk,
    Whats next, nixing parasite?
  • RevrenRevren Join Date: 2003-05-21 Member: 16585Members
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->If Skulks are hit and run artists, then Lerks are guerrilla fighters without peer, using their speed, mobility, and range to harass marine squads with impunity. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    Isn't hit and run tactics the basis of guerrilla warfare? or am I just reading this wrong? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
    <!--emo&::lerk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/lerk.gif' border='0' style='vertical-align:middle' alt='lerk.gif'><!--endemo-->
    <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::lerk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/lerk.gif' border='0' style='vertical-align:middle' alt='lerk.gif'><!--endemo-->
    <!--emo&::lerk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/lerk.gif' border='0' style='vertical-align:middle' alt='lerk.gif'><!--endemo-->
  • ecstasyecstasy Join Date: 2003-06-12 Member: 17290Members
    It is, but another part of it is staying out of the line of fire i.e. shooting spore from the upper area in refinery then leaving to go to engine.
  • lolfighterlolfighter Snark, Dire Join Date: 2003-04-20 Member: 15693Members
    <!--QuoteBegin--Trojan2+Jun 27 2003, 04:19 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Trojan2 @ Jun 27 2003, 04:19 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->no bablers for the gorge, no bite for lerk, 
    Whats next,  nixing parasite?<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Nope, next up the fades will actually fade away over time, so after being a fade for some time you<ul>
    <li>can no longer attack
    <li>are invisible and invincible and
    <li>have noclip.
    </ul>You make a great spy, but can no longer directly affect the game unless you type "kill" in console. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
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