Tron 2.0 Mp Demo Out

MonsieurEvilMonsieurEvil Join Date: 2002-01-22 Member: 4Members, Retired Developer, NS1 Playtester, Contributor
<div class="IPBDescription">Gonna try it when I get home... someday</div> (from Bluesnews.com - <a href='http://www.bluesnews.com/' target='_blank'>http://www.bluesnews.com/</a> )

<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Tron 2.0 Demo  [June 30, 2003, 7:12 PM EDT] - 9 Comments
A multiplayer demo for Tron 2.0 has hit the internet after being included on the cover CD of a print magazine. Extensive efforts to determine whether it was kosher to have posted this have not resulted in any sort of response, but with the list of mirrors rapidly growing, it seems difficult to call it anything but released at this point. The demo of Monolith's upcoming movie follow-up includes a light cycle tutorial level and a pair of MP levels (Conscript's Revenge—also playable solo—and Corrupted Sector). The 161 MB file is available from 3D Downloads, 3D Gamers, Boomtown, GameTab, and Worthplaying.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

<a href='http://www.3ddownloads.com/Action/Tron%202.0/Demos/Tron2.0_MP_Demo.zip' target='_blank'>http://www.3ddownloads.com/Action/Tron%202...2.0_MP_Demo.zip</a>
<a href='http://www.3dgamers.com/news/more/1057013955/' target='_blank'>http://www.3dgamers.com/news/more/1057013955/</a>
<a href='http://download.boomtown.net/en_uk/game_demos/3d_action_demos/tron20_mp_demo' target='_blank'>http://download.boomtown.net/en_uk/game_de.../tron20_mp_demo</a>
<a href='http://www.gametab.com/files/torrents.php?fuse=48' target='_blank'>http://www.gametab.com/files/torrents.php?fuse=48</a>
<a href='http://www.worthplaying.com/article.php?sid=11413' target='_blank'>http://www.worthplaying.com/article.php?sid=11413</a>

Comments

  • ThansalThansal The New Scum Join Date: 2002-08-22 Member: 1215Members, Constellation
    cool, first one seems dead

    can you tell me what ports I need to open up for bittorrent to work properly?
  • lolfighterlolfighter Snark, Dire Join Date: 2003-04-20 Member: 15693Members
    Sounds barely legal. You sure the Kripo won't show up at my house if I download this?
  • TalesinTalesin Our own little well of hate Join Date: 2002-11-08 Member: 7710NS1 Playtester, Forum Moderators
    edited June 2003
    Gasp! Dangit, MonsE's network of evil gremlin spies sometimes manages to stay a step ahead of mine...

    that and I haven't had time to read Slashdot today. Trying to get a 'real job'. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • Dirty_Harry_PotterDirty_Harry_Potter Join Date: 2002-11-21 Member: 9500Members
    isn't Tron that cheezy 70'ies/80'ies "virtual reality race" movie/series ?
  • MonsieurEvilMonsieurEvil Join Date: 2002-01-22 Member: 4Members, Retired Developer, NS1 Playtester, Contributor
    -_-

    We happened to think it had extremely cutting edge graphics in 1982. Plus Cindy Morgan, whom we happened to consider very hot to trot...

    <img src='http://www.tron-sector.com/images/side_Yori.jpg' border='0' alt='user posted image'>

    You kids with your sunnyD and pokemon can SUCK IT!!!

    /me runs out of the room in tears...
  • SaltySalty Join Date: 2002-11-05 Member: 6970Members
    Tron = matrix of the 80s.
  • TalesinTalesin Our own little well of hate Join Date: 2002-11-08 Member: 7710NS1 Playtester, Forum Moderators
    Grrr. Grrrr, I say. Tron was not Matrix. It wasn't even close.
    Personally I prefer the stylistics they chose in Tron over the superman-fights in Matrix... the guy was just a guy, trying to make his way back home.

    Plus, nothing in Matrix was as cool as the lightcycles. I STILL want one of those. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • esunaesuna Rock Bottom Join Date: 2003-04-03 Member: 15175Members, Constellation
    Holy crap! I've spent a great deal of time today talking about Tron and Tron 2.0 with a friend of mine whilst we were out. Huzzah.

    I think all day tomorrow i'll talk to him about NS 1.1 <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • DiablusDiablus Join Date: 2003-03-31 Member: 15080Members
    <!--QuoteBegin--MonsieurEvil+Jun 30 2003, 08:23 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (MonsieurEvil @ Jun 30 2003, 08:23 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> -_-

    We happened to think it had extremely cutting edge graphics in 1982. Plus Cindy Morgan, whom we happened to consider very hot to trot...

    <img src='http://www.tron-sector.com/images/side_Yori.jpg' border='0' alt='user posted image'>

    You kids with your sunnyD and pokemon can SUCK IT!!!

    /me runs out of the room in tears... <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Yea i own tron for vhs, but rarly watch it due to dvd <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> but tron kicked **** especially those kick **** motorcyles VAROOM VAROOm and those cheesy block tanks oh yea.. ownage
  • pardzhpardzh Join Date: 2002-10-25 Member: 1601Members
    Heh, what kinda game is this? FPS?

    Just another platform to own MonsE on. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • ComproxComprox *chortle* Canada Join Date: 2002-01-23 Member: 7Members, Super Administrators, Forum Admins, NS1 Playtester, NS2 Developer, Constellation, NS2 Playtester, Reinforced - Shadow, WC 2013 - Silver, Subnautica Developer, Subnautica Playtester, Pistachionauts
    omg, w00t! Downloaded and ready, lets get some players!
  • Marik_SteeleMarik_Steele To rule in hell... Join Date: 2002-11-20 Member: 9466Members
    edited July 2003
    Just played for 45 minutes.

    The bad:
    The netcode makes the game unplayable on the vast majority of servers.
    Lightcycles are so highly dependent on your coordination and timing vs. the opponent's that the game actually tells you "it's only supported over LAN."
    Disc fights aren't worth trying over internet on many servers, either. On the first of GameSpy's official servers I tried, everyone in the readyroom was having problems (game wouldn't start for any of us, we were all running/jumping around in our views but saw everyone else as huddling together in the spawn area, and there were dozens of stationary disks of random colors floating in midair). In another server that actually let me play, I couldn't even tell if my discs had been thrown and to where -- most of my wins relied on the opponent's stupidity (jumping into the void) or me luckily shooting out the floor from under him and hoping the lag would be so bad he wouldn't respond by walking elsewhere.
    [edit 10 minutes later]Addition: the camera system for lightcycles, as much as I have tried getting used to it, simply isn't as good as that of <a href='http://armagetron.sourceforge.net/' target='_blank'>ArmageTron</a>. Play both games, and you'll see what I mean: ArmageTron has more 3rd person/1st person options, glance buttons, etc. In ArmageTron, I play with 1st person view and use the glance left/right buttons liberally. It gives me a great feeling of speed and makes it a ton of fun to go so close along light trails that you hear your lightcycle sparking against it. In Tron 2.0, I've seen no such glance buttons for 1st person, so 3rd person is practically a must to have any idea of what's happening around you. But there's a problem: if you have it locked to chase cam behind you, you still don't have a good view of what's going on behind/to the sides, and if you have it unlocked, it won't move "with" you as you turn left/right -- you have to do it yourself with the mouse, which just isn't useful. There's no best choice, there's major problems whatever you do.

    The good:
    The graphics and sound seem to do fairly well at being authentic and an evolution of Tron at the same time. The AI for singleplayer lightcycle racing is better than <a href='http://armagetron.sourceforge.net/' target='_blank'>ArmageTron</a>, the open-source clone I've been playing for quite some time. So are the graphics (<i>much</i> better, actually). They don't have any singleplayer plot-linked levels in the demo, so it does leave you with hope that they'll take advantage of what they've done with it.
  • Parse_ErrorParse_Error Join Date: 2002-03-18 Member: 331Members
    Terrible, absoutely terrible. I've had more fun watching tron than playing it. The real tron w/ the light cycles can't even be played on line cuz it lags like a grandmother w/ a lead walker. TSK TSK TSK terrible
  • ComproxComprox *chortle* Canada Join Date: 2002-01-23 Member: 7Members, Super Administrators, Forum Admins, NS1 Playtester, NS2 Developer, Constellation, NS2 Playtester, Reinforced - Shadow, WC 2013 - Silver, Subnautica Developer, Subnautica Playtester, Pistachionauts
    Agreed, if I could do some bike wars, it would be good... D:
  • That_Annoying_KidThat_Annoying_Kid Sire of Titles Join Date: 2003-03-01 Member: 14175Members, Constellation
    <!--QuoteBegin--MonsieurEvil+Jun 30 2003, 05:23 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (MonsieurEvil @ Jun 30 2003, 05:23 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> -_-

    We happened to think it had extremely cutting edge graphics in 1982. Plus Cindy Morgan, whom we happened to consider very hot to trot...

    You kids with your sunnyD and pokemon can SUCK IT!!!

    /me runs out of the room in tears... <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    poor monse, stuck i nthe 80's
  • James_H4xwellJames_H4xwell Join Date: 2002-12-25 Member: 11518Members
    <!--QuoteBegin--That Annoying Kid+Jul 1 2003, 12:08 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (That Annoying Kid @ Jul 1 2003, 12:08 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--MonsieurEvil+Jun 30 2003, 05:23 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (MonsieurEvil @ Jun 30 2003, 05:23 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> -_-

    We happened to think it had extremely cutting edge graphics in 1982. Plus Cindy Morgan, whom we happened to consider very hot to trot...

    You kids with your sunnyD and pokemon can SUCK IT!!!

    /me runs out of the room in tears... <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    poor monse, stuck i nthe 80's <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    At least he didnt say "helluva" <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • DunsbyDunsby Join Date: 2002-08-01 Member: 1042Awaiting Authorization
    Rofl at the weapon name:

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->ROD - LOL
    A long-range, high-powered sniper weapon with zoom-enabled scope. When optimised, the scope’s degree of drift lessens and player can re-fire much faster.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
  • NecroticNecrotic Big Girl&#39;s Blouse Join Date: 2002-01-25 Member: 53Members, NS1 Playtester
    Well it is only a demo and the designers can't fail to pick up on all this negative feedback so hopefully will do soemthing about it...pity really, i want this game to succede(sp?) as Tron is an awesome film and concept ^_^

    If anyone wants to play some Armagetron multiplayer come find me on irc ~ irc.gamesnet.net #naturalselection name = Hodge
  • Dirty_Harry_PotterDirty_Harry_Potter Join Date: 2002-11-21 Member: 9500Members
    when i tried GLtron, someone gave a link on IRC, i though of
    DeathDrome:
    <img src='http://spel.torget.se/home/bilder/speldem/win95/Manafire.jpg' border='0' alt='user posted image'>
    you battle out on Bikes, each bike ave a standard laser, but more powerfull weapons can be picked up in the map, it's just basic Deathmatch rules, to win you have to get a certain amount of frags then exit the arena... also the bikes can make a cheezy almost tron like forcefield behind them...

    <a href='http://www.gamesdomain.com/demos/demo/235.html' target='_blank'>Demo Download</a>
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