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Shuvit_Viper
Join Date: 2002-01-25 Member: 62Members
<div class="IPBDescription">Cs-like global score keepers...</div>i don't know if this idea has come already up with, maybe i even started the other topic about this, but forgot it (So many ideas i have, i sometimes forget my old ones)..
you know in CS some systems like darkseed or www.zkillz.com that store your stats on their servers... this is good, but you have to play only on their servers to have your score checked.. maybe NS could have some similar program included, with a website to it, that stores ALL the stats from all the players...when you start a server online, the stats played are automatically stored in this website.. they could be wonid-dependable, but maybe you could register at the website, getting a code (+password), then entering this code (+password) in the player setup menu, then when you join a server this stores you scores.. this would stop AFK-ing (and people more going into spec mode, or maybe an AFK-room included in CS, where you can go into when you go to the readyroom...) and it would support a global marine-ranking system, when you are in the top 1000 players you are a admiral and have an admiral shoulderpad ingame.
This system would encourage fragfests, but i don't think it has such a great invluence i.e. the scores would not matter that much.. (although others might not think so, its just my idea)
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btw, when i want to change team, how do i go to the readyroom? can i enter a button in a menu or something, or does a map has to have something like ns_next where you have 'exitrooms' (which i don't like... im in a firefight, i strafe and shoot, not watching where i go, and suddenly im in the readyroom, losing my armor and weapons and stuff...)
you know in CS some systems like darkseed or www.zkillz.com that store your stats on their servers... this is good, but you have to play only on their servers to have your score checked.. maybe NS could have some similar program included, with a website to it, that stores ALL the stats from all the players...when you start a server online, the stats played are automatically stored in this website.. they could be wonid-dependable, but maybe you could register at the website, getting a code (+password), then entering this code (+password) in the player setup menu, then when you join a server this stores you scores.. this would stop AFK-ing (and people more going into spec mode, or maybe an AFK-room included in CS, where you can go into when you go to the readyroom...) and it would support a global marine-ranking system, when you are in the top 1000 players you are a admiral and have an admiral shoulderpad ingame.
This system would encourage fragfests, but i don't think it has such a great invluence i.e. the scores would not matter that much.. (although others might not think so, its just my idea)
-
btw, when i want to change team, how do i go to the readyroom? can i enter a button in a menu or something, or does a map has to have something like ns_next where you have 'exitrooms' (which i don't like... im in a firefight, i strafe and shoot, not watching where i go, and suddenly im in the readyroom, losing my armor and weapons and stuff...)
Comments
of course, you decide (before game) wheter you want them to track your stats, or not.
but if this would destroy everything called teamwork (and only be a bunch of marines screaming: "hey ####head! that was my guy, i shot 95 out of him, u son of a bith!"
there could be a feature, where the commander can give the marines point for what they do/dont do.
and on there stat database, there would f. exs. be a separat page for jimmy the marine, and jimmy the alien.
or, the marines could record parts of there playing, and it would show on the command screen top-right or something.
like they have to hold down a button to record.
As for the 'global stats' idea... It's something Flayra wants very very much. In fact, there has been talk about ranking players according to a global stats system, giving those players in-game tags/patches on their arms/stuff like that. However, I don't think that the server/bandwidth/success exists for the mod as yet. Possibly a later release.
As for commanders giving points... that's too easy to llama. That won't go in.
<!--EDIT|Moleculor|Feb. 02 2002,03:21-->
So I think it is possible to track all player stats in the first beta of NS, maybe after that the scoring system will be let go of, or more websites will support this. Also, only tracking the kills, not deaths and stuff, but never showing them to anyone is not as much information as the zkillz system has. So i think it IS possible, but have to wait to see it happen
Stats in my opinion lead to nothing but DM style tactics and personal saftey ...
altough for aliens it may be acceptable, however this may lead to everyone wanting to play as the aliens, well, at least the majority.
Not that it's any solution to NS stats, but in Sven Co-Op, your stats are dependant on how many times you hit an enemy instead of how many kills you get. Which I was very grateful for, because that crap is -always- happening to me.
The idea was warmly recieved by a lot of people, but in the end it was decided that giving the marines -any- score based on kills would severely hurt the teamplay aspect. Ergo, the marines would probably be ranked according to wins vs. losses, though that has the potential of making every marine drop out of the game nearly simultaneously if they believe they're about to lose.
oh yeah so just use nick and pass that would be great!
Amount of deaths average survival rate with min and max
Time connected to server
All that should give people a fair idea if they are a solo killer or team player by kills and hit point’svs kills ratios
--Scythe--
the_only_scythe@yahoo.co.uk
wewt!
/me runs
They even recorded scores from a listenserver hosted by myself.
They keep track of all scores scored in any HL, Quake, RtCW and other games and game MODs without any plug in or so. Only bad thing is that their ladder is only based on play time and frags, not on the relation of frags vs deaths.
They even recorded scores from a listenserver hosted by myself.
They keep track of all scores scored in any HL, Quake, RtCW and other games and game MODs without any plug in or so. Only bad thing is that their ladder is only based on play time and frags, not on the relation of frags vs deaths.<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
The way they keep track is that your server is 'announced' over the network of servers (usually on WON.net's server or whatever thing you're connecting through) and the moment it is, they start tracking ya. Cool, huh?
I think this makes the most sense. Also, <a href="http://www.persistengine.com" target="_blank">http://www.persistengine.com</a> would work quite well for this kind of thing...