Once Ns V2.0 Is Released

CobraChaosCobraChaos Join Date: 2003-06-19 Member: 17527Banned
<div class="IPBDescription">maybe getting some past builds?</div> <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> Well all I'm looking VERY forward to July31st assuming they live,and promise that date.I was wondering when it's FINALLY released,if Flayra would kindly give us some links to past builds the ones with the gorge sucking etc.If not that's ok np I'm sure Voogru,or someone could write a plugin for gorge sucking for res etc.

Comments

  • Silver_FoxSilver_Fox Spammer Join Date: 2002-01-24 Member: 34Members, NS1 Playtester, Contributor
    edited July 2003
    eh, doubtfull ...

    besides, it wasn't all that fun anyway, not to mention horribly unbalanced.
  • Sniper_ChanceSniper_Chance Join Date: 2002-12-11 Member: 10549Members
    Gorge sucking can be done with a metamod plugin.

    Who would want it, that's a different story.
  • MajinMajin Join Date: 2003-05-29 Member: 16829Members, Constellation
    Gorge Sucking and Gorge Heal Spray Res are two different things... If your not saying that they arnt.. never mind me! I must have read it wrong. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • CobraChaosCobraChaos Join Date: 2003-06-19 Member: 17527Banned
    <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> What do you mean unbalanced? it worked didn't it? I'd want it to see how it feels and plays etc.
  • Nemesis_ZeroNemesis_Zero Old European Join Date: 2002-01-25 Member: 75Members, Retired Developer, NS1 Playtester, Constellation
    <!--QuoteBegin--CobraChaos+Jul 10 2003, 08:20 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CobraChaos @ Jul 10 2003, 08:20 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> What do you mean unbalanced? it worked didn't it? I'd want it to see how it feels and plays etc. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Ask yourself: If it worked, why was it removed?
  • eggmaceggmac Join Date: 2003-03-03 Member: 14246Members
    heh

    Why not write a metamod plugin for a marine nuke!
  • KenichiKenichi This is not a pie. Join Date: 2002-11-01 Member: 2941Members, NS1 Playtester
    sucking = didnt work. it was horrible.
  • Young_TrotskyYoung_Trotsky Join Date: 2003-01-14 Member: 12285Members
    edited July 2003
    Erm, so you want Flayra to release the patches that he wasnt happy with? If he was gonna do that I think he'd have just made the beta public, don't you?
  • InsaneInsane Anomaly Join Date: 2002-05-13 Member: 605Members, Super Administrators, Forum Admins, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Blue, NS2 Map Tester, Subnautica Developer, Pistachionauts, Future Perfect Developer
    You just have to think to yourself.. if they were prepared to release buggy and unbalanced work to the public, we may already have had NS 2.0 by now. It's doubtful that it will be released.
  • CEldinCEldin Join Date: 2002-09-16 Member: 1323Members
    I wouldnt want to test the whole suckling thing, but I might give the no res for kills a shot. I'd like that more I think.
  • zippyzippy Forum Police. Join Date: 2003-01-06 Member: 11956Members, Constellation
    are they makin gsure the servers get v2 before we do so they rdy for us <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->?<!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->

    zippy
  • CobraChaosCobraChaos Join Date: 2003-06-19 Member: 17527Banned
    <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> Young trotsky that would have been easier if it was a beta public and I'll explain why this would be very beneficial besides all the patches.


    Not flaming or anything I can understand now I guess how the gorge sucking thing was unbalanced etc.

    Onto the public beta thing: The reason why it would beneficial is "everyone" pt's,vets and the public working together and the pub giving nice feedback to the vets and playtesters instead of the vets and pt's giving feedback to Flayra it'd be everyone.


    The bad thing about this is while the pt's and vets are playing NS v2.0 their getting all that info,gameplay,strats etc.Assuming they still play it after it's released the vets and playtesters would allready know what to do and thrash the public at public games when "everyone" could have been "Equal". I have patience and I'm allready ready for NS v2.0 hehe lol don't ask how lol have a nice day and looking forward to blasting all of ya rofl.
  • coilcoil Amateur pirate. Professional monkey. All pance. Join Date: 2002-04-12 Member: 424Members, NS1 Playtester, Contributor
    <b>Why NS 2.0 is not an open beta</b> - a story by coil.

    Many of you might have noticed that Flayra posted in the Beta forum "hey, performance test on Fists of Ra, I need a full server!" Many veterans and a few playtesters answered the call, and FoR was full in a matter of minutes (I considered myself lucky to have made it in). A 24-player match with skilled players on a new, speedier-than-ever server... sounds like a dream come true, right?

    It was, except for the intermittant, horrible lag spikes that came without warning and for no reason that Flayra could immediately pinpoint. After 10 or 15 minutes, he told us to go play on STD while he sorted out the problem, and he'd call us back when he needed us again.

    The moral of the story: when you're releasing client patches once or twice a week and server patches often daily or even multiple times in a single day, trying to conduct a public beta just doesn't work. Flay was doing server optimisations on the fly, while we were playing; you can't do that in a public beta. And do players really want to play a lag-spiking build? No, I guarantee you they don't.

    Flay knows what professionalism is, and it's what he uses when he releases NS builds.
  • MrSNEAKYMrSNEAKY Join Date: 2003-03-28 Member: 14968Banned
    edited July 2003
    CobraChaos Just let Flayra and his team do their work.Oh and I just read Coil's story and I agree.

    Coil I think CobraChaos meant releasing NS v2.0 so peeps could create LAN games and play with bots.
  • Iced_EagleIced_Eagle Borg Engineer Join Date: 2003-03-02 Member: 14218Members
    coil is definetely right... everyone would start getting frusturated and wouldn't enjoy it... sure everyone says "O i can be a beta tester easy" but about 95% or so of those who say that never actually could... you make the game work for yourself so it will remain a game for others.. look at the beta forums and you will see huge almost college like <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> essays in there... and most really could never do it.... i wouldnt want to be a beta tester for those reasons and for the imbalances..
  • snozzlesnozzle Join Date: 2003-04-23 Member: 15788Members
    edited July 2003
    its not as hard as you think - the essays that people are writing are just their thoughts and opinions on what they have noticed, and possibilities for changing it

    But the actual playtesting is a whole different story... especially when you going up against a whole team of people that know exactly what they are doing, and they are damn good @ it.
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