Vehicles
Maian
Join Date: 2003-02-27 Member: 14069Members, Constellation, Reinforced - Gold
<div class="IPBDescription">why is it unfeasible?</div> I'm not talking about gameplay at all here, so don't quote the FAQ. I realize that vehicles are pretty much impractical in the tight corridors of most NS maps. I'm just wondering why vehicles are "impossible" to put in NS.
Here's a possible implementation: When a marine gets in a vehicle, replace both the marine and vehicle with a vehicle-with-marine model. It would be similar to the way a normal marine instantly becomes a HA marine. What's the problem with this implementation?
Here's a possible implementation: When a marine gets in a vehicle, replace both the marine and vehicle with a vehicle-with-marine model. It would be similar to the way a normal marine instantly becomes a HA marine. What's the problem with this implementation?
Comments
period
Vehicles can't move realistically in the HL engine... Multi-passenger vehicles suffer from lag online... there's the issue of clipping/hulls... the list is long and boring, frankly. HL doesn't like vehicles.
Seriously, CS tried vechiles on that one level.......wrong....so very very wrong. but if we were to put a new something into the game, why not let it be a flamethrower or a goose that hovers without flapping or something everybody likes.
"OMG COMM I SAID A HUFFY A HUFFY!!!! NUB CAEK!!!11one EJECT EJECT!!!"
I believe there are only 4 hulls sizes available, NULL, skulks size, marine size, onos.
Tony Hawk's Pro Natural Selection. 10 Pro skaters take on the hives of the Kharaa.
When a vehicle moves in HL it requires massive recalculations on both servers and clients thus causing the problem of lag. Because of the lag issue, hulls of vehicles must be thick to prevent clipping of walls and players (I am sure everyone here has seen a jeep on de_jeepathon2k that appears stuck in the ground/floatin/or with a player stuck in it somewhere). Any vehicle would then appear blocky and fake. (besides not that useful)
Eventually you may come across a map maker who makes a custom map with a vehicle in it but do not expect to see one in an official mapset.
Lag + ugly models + buggy performance + not useful = no vehicles in NS.
When a vehicle moves in HL it requires massive recalculations on both servers and clients thus causing the problem of lag. Because of the lag issue, hulls of vehicles must be thick to prevent clipping of walls and players (I am sure everyone here has seen a jeep on de_jeepathon2k that appears stuck in the ground/floatin/or with a player stuck in it somewhere). Any vehicle would then appear blocky and fake. (besides not that useful)
Eventually you may come across a map maker who makes a custom map with a vehicle in it but do not expect to see one in an official mapset.
Lag + ugly models + buggy performance + not useful = no vehicles in NS.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Well, how about making vehicles an entity? It can be built like a building. After being built, a single marine can jump onto it, go to the driver's seat, and hit the use key. Then both the vehicle and the marine would be replaced by a vehicle-with-marine model. This vehicle would be just like a marine, except it would have different acceleration, different max velocity, and a capped turn rate.
So vehicles with a single marine could be implemented this way, correct? Obviously a vehicle transport cannot.
And to all those that are thinking I'm suggesting vehicles: there's a reason why I didn't post this in S&I...
If we have some official outdoor maps (doubtful, or at least a long way off), then there might be some merit. Outdoor fighting doesn't really fit in though. How could marines <i>not</i> win?
Yeah marines would win everytime.
I have yet to see a NS map where you can ride a platform around a map, to get from one side to the toher without walking.
ps forget vehicles give marines rollerblades gg
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Well, how about making vehicles an entity? It can be built like a building. After being built, a single marine can jump onto it, go to the driver's seat, and hit the use key. ....
So vehicles with a single marine could be implemented this way, correct? Obviously a vehicle transport cannot.
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I understand a bit what you are suggesting, but then it wouldnt be a vehicle at all but rather a new character class: The Mechanized Marine. The only problem with this is that it really wouldnt behave like a wheeled/tracked/hover vehicle but just a fast marine wearing a motorcycle costume.
This could work... In theory. But again draws us to the problem that it wouldn't 'fit' into NS. The halls are narrow, floors uneven, and corners are sharp. It would be like driving a motorbike in somone's house.
6 people controlling a TSA tank, and 3 onos chasing the said tank up a hill towards the TSA controlled base, while everyone in base man's the stationary guns shooting the onos's and a TSA bomber bombs the 3 other onos coming up the other hill...
Can you say ALAMO??
Itd be sweet as hell
Yea I just said ok, when NS goes to HL2 lets hope for vechiles then cus its going to be suported by the HL2 engin from the movies.
Vehicles will be far easier to impliment in HL2 as others have said. But yea I dont think it would do well for the ambience of NS.
But yea it would have its moments. Location: empty underground mineshaft on some abandoned moon/astroid mining colony.
Imagine 4 marines huddled into some sort of jeep with the driver flooring it and 2 marines shooting frantically out the back shoutng "GO GO OMG HE'S GAINING!"
With a Huge Onos charging after it like in Jurassic Park.
LoL Maybe in NS2: The Return of the Kahraa
but not here or now. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Aaron-Just to add a bit of irrelevant trivia...I seem to remember in one of the Aliens movies, that they had this really BIGASS truck/tank vehicle that they drove around corridors.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Yea they had an APC but it was WAY to big use to go into the hallways. Although Ripley did drive it into a huge indoor access garage/way at one point and then ram into the wall to save the marines.
It is, technically, possible, but the end result would be rather dire, to be honest, so not worth the effort.