Ns_supermario

OneEyedOneEyed Join Date: 2003-03-14 Member: 14493Members
edited July 2003 in Mapping Forum
<div class="IPBDescription">It's a me, a Mario!</div> Ok, so I was bored, and made this mario map.

Thanks goes to Gimpy Doodly Doo for releasing the wad =)

Map is probably only balanced if the plugin with gorg heal for res is on, or giveres.

<a href='http://www.thehivemind.org/modules.php?op=modload&name=UpDownload&file=index&req=getit&lid=251' target='_blank'>ns_supermario</a>

Comments

  • OneEyedOneEyed Join Date: 2003-03-14 Member: 14493Members
  • a_M-Takera_M-Taker Join Date: 2003-03-27 Member: 14942Members
    yay for one eye <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->, i spent like 30 minutes trying to get into the voogru server then when i did and download it i got kicked cause i didnt have cheating death on <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • DarkATiDarkATi Revelation 22:17 Join Date: 2003-06-20 Member: 17532Members, Reinforced - Shadow
    With the release of the Mario WAD I see the plethora of Mario Maps on the way, they're taking over! Someone should take all these maps and put em on a Mario Server, course we'll need a few more but anyway, very nice

    ~DarkATi
  • OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
    edited July 2003
    an early version of the mario-marine, with some animations missing, will be finished soon.

    - mario never dies because of falling damage. I do after 3 platform jumps, as HA. the platforms aare also buggy, randomly not moving, disapearing and laggy.
    - Teleporters dont freaking work in NS. you just camp behind it web/farm it and block the exit with blabblers/mines. Change teleporters into short doors.
    - Square open rooms dont freaking work with NS. outside areas are bad. Add shapes to the rooms and place hills and walls in them.
    - Remove/change the music. Its killing my brain after 1 hour. Or make average playing time 20 minutes. or use a longer version of the music, like some medleys or the "london symphony orchestra" version. Or make it toggleable with a long deelay. a button that resets after 5 minutes that toggles the music. you can turn it of anytime and turn it on only every 5 minutes.
  • chubbystevechubbysteve Join Date: 2002-10-14 Member: 1496Members, Constellation
    <!--QuoteBegin--Ollj+Jul 20 2003, 11:46 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ollj @ Jul 20 2003, 11:46 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> - mario never dies because of falling damage. I do after 3 platform jumps, as HA. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Ha doesn't affect falling damage does it?
  • DEADscottDEADscott Join Date: 2003-03-29 Member: 15022Members, Constellation
    Its in our sever rotation as of now.
  • Elite_GuardElite_Guard Join Date: 2002-11-29 Member: 10258Members
    Ollj to stop the music type 'stopsound' in the console
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