unofficial vet movie

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Comments

  • BeastBeast Armonkyi Join Date: 2003-04-21 Member: 15731Members, Constellation
    edited July 2003
    Im assuming it is cool, but I have not got it yet, because there is only one mirror for the files, and it is down!!
    MORE MIRRORS! NOW! MUST HAVE MOVIE!! :E
  • LuxLux Join Date: 2002-11-17 Member: 9078Members
    www.ns-fr.com was kind enough to host a mirror for this

    <a href='http://ftp.club-internet.fr/pub/games/nofrag/ns-fr.com/videos/NS2.0_TRAILER_FINAL_DIVX.avi' target='_blank'>divx version</a>
  • RPG_JssmfulhudRPG_Jssmfulhud Join Date: 2002-11-02 Member: 4006Members
    Great! Donwloading now. Thank you! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • DreadDread Join Date: 2002-07-24 Member: 993Members
    <!--QuoteBegin--Lux+Jul 22 2003, 08:23 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Lux @ Jul 22 2003, 08:23 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> www.ns-fr.com was kind enough to host a mirror for this

    <a href='http://ftp.club-internet.fr/pub/games/nofrag/ns-fr.com/videos/NS2.0_TRAILER_FINAL_DIVX.avi' target='_blank'>divx version</a> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    \o/

    I <3 you.
  • DriftwoodDriftwood Join Date: 2002-11-11 Member: 8245Members
    <!--QuoteBegin--kida+Jul 22 2003, 09:19 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (kida @ Jul 22 2003, 09:19 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> You know the music at the end of the trailer? isn't that the same music in the lord of the rings two towers trailer? forgot what it was called. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Lux Aeterna. Theme from Requiem for a Dream. Two Towers trailer used a specifically re-recorded version - this video however sounds like it uses the original, not the TTT trailer version.
  • BeastBeast Armonkyi Join Date: 2003-04-21 Member: 15731Members, Constellation
    Cookies to lux <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
    *poing*
    *poing*
    <span style='color:gray'><span style='font-size:8pt;line-height:100%'>if you dont understand this, go read sluggy freelance (webcomic <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->)</span></span>
  • LuxLux Join Date: 2002-11-17 Member: 9078Members
    added more mirrors, thanks Sp@ceM0nkey
  • LikuLiku I, am the Somberlain. Join Date: 2003-01-10 Member: 12128Members
    I didn't see to many differences... and the Onos three feet in the ground thing is still there? Tisk Tisk.
  • oneshoeoneshoe Join Date: 2003-06-02 Member: 16928Members
    lux got PWNT by a <!--emo&::siege::--><img src='http://www.unknownworlds.com/forums/html/emoticons/siege.gif' border='0' style='vertical-align:middle' alt='siege.gif'><!--endemo--> roofles!!


    /me is just hyper rawr
  • philmcnealphilmcneal Join Date: 2002-10-24 Member: 1585Members
    man that was sweet make more more more~!
  • MonsieurEvilMonsieurEvil Join Date: 2002-01-22 Member: 4Members, Retired Developer, NS1 Playtester, Contributor
    <!--QuoteBegin--Liku+Jul 23 2003, 01:06 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Liku @ Jul 23 2003, 01:06 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I didn't see to many differences... and the Onos three feet in the ground thing is still there? Tisk Tisk. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    This has been fixed in latest NS 2.0 beta build. Yet another reason not to have included such footage in the unofficial vet 'trailer' was how it gives the impression of bugs which will not be present in the final build...
  • SpceM0nkeySpceM0nkey Join Date: 2003-01-19 Member: 12480Members
    someone is in the big bad monse's pr blitz without authority.
  • QuaunautQuaunaut The longest seven days in history... Join Date: 2003-03-21 Member: 14759Members, Constellation, Reinforced - Shadow
    Personally, I can't stand DivX. No fullscreen mode, TONS of freakin bugs, and out of what I can find, you could just use Quicktime(no fullscreen either...<!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--> ) or Windows Media. Also, I doubt that anything but windows media is in 1st on most used, being that windows media IS included in EVERY version of windows in exhistence, along with even quite a few macs(ironic, eh?)
  • TeddyBearTeddyBear Join Date: 2003-06-07 Member: 17089Members
    <!--QuoteBegin--Birdy+Jul 22 2003, 05:22 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Birdy @ Jul 22 2003, 05:22 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Just "buy" a full divx without gain <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Yes, do that .... or download the one with gain and run adaware directly after to get the same deal ...

    <a href='http://lavasoft.element5.com/software/adaware/' target='_blank'>http://lavasoft.element5.com/software/adaware/</a>

    anyway, that's the free version and unless you want some extra's like real-time scanning for adware or whatever else this is pretty perfect ... I got like 257 things the first time I scanned and as far as I know I never downloaded stuff with adds before so a lot sneaks in ...

    anyway if you don't wanna go through all that trouble, the free version of divx is just as good
  • AllUrHiveRblong2usAllUrHiveRblong2us By Your Powers Combined... Join Date: 2002-12-20 Member: 11244Members
    <!--QuoteBegin--Quaunaut+Jul 23 2003, 11:48 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Quaunaut @ Jul 23 2003, 11:48 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Personally, I can't stand DivX. No fullscreen mode, <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Whadaya mean no fullscreen mode? I could swear that when the picture takes up the whole screen, that's a fullscreen mode, and DivX does do that.
  • QuaunautQuaunaut The longest seven days in history... Join Date: 2003-03-21 Member: 14759Members, Constellation, Reinforced - Shadow
    Thanks teddy for that link.

    Me like.
  • CplDavisCplDavis I hunt the arctic Snonos Join Date: 2003-01-09 Member: 12097Members
  • QuaunautQuaunaut The longest seven days in history... Join Date: 2003-03-21 Member: 14759Members, Constellation, Reinforced - Shadow
    Fullscreen mode = when a pic stretches to PERFECTLY accomodate a screen. DivX doesn't have that option. You can make it larger, but you can't do custom sizes.
  • AllUrHiveRblong2usAllUrHiveRblong2us By Your Powers Combined... Join Date: 2002-12-20 Member: 11244Members
    <!--QuoteBegin--Quaunaut+Jul 23 2003, 03:24 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Quaunaut @ Jul 23 2003, 03:24 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Fullscreen mode = when a pic stretches to PERFECTLY accomodate a screen. DivX doesn't have that option. You can make it larger, but you can't do custom sizes. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    So by fullscreen you mean changing the aspect ration, then making it bigger? Cuz DivX does that too I believe.
  • NumbersNotFoundNumbersNotFound Join Date: 2002-11-07 Member: 7556Members
    If you mean fullscreen while keeping the same aspect ratio, then it's not a Divx problem, it's a player problem. You can fullscreen in almost any player.

    As for stretching it out of aspect ratio.. why would you want to?
  • LikuLiku I, am the Somberlain. Join Date: 2003-01-10 Member: 12128Members
    <!--QuoteBegin--MonsieurEvil+Jul 23 2003, 01:59 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (MonsieurEvil @ Jul 23 2003, 01:59 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Liku+Jul 23 2003, 01:06 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Liku @ Jul 23 2003, 01:06 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I didn't see to many differences... and the Onos three feet in the ground thing is still there? Tisk Tisk. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    This has been fixed in latest NS 2.0 beta build. Yet another reason not to have included such footage in the unofficial vet 'trailer' was how it gives the impression of bugs which will not be present in the final build... <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Thank you MonsE. 3000TH POST!
  • CplDavisCplDavis I hunt the arctic Snonos Join Date: 2003-01-09 Member: 12097Members
    edited July 2003
  • LarsonLarson Join Date: 2003-02-13 Member: 13522Members
    <!--QuoteBegin--Lux+Jul 22 2003, 11:51 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Lux @ Jul 22 2003, 11:51 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I did not think you would eat 15+ gb in one day, <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Did you know: the small (10MB) PreSelection test render clip used up 50 GB traffic on day of initial release...
    Well you never believe it until traffic limit is reached before you can take the files off <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • CaLFiNCaLFiN Join Date: 2002-11-04 Member: 6909Members
    Oo0o0o... Didn't see this... Why is it in off-topic?
  • MonsieurEvilMonsieurEvil Join Date: 2002-01-22 Member: 4Members, Retired Developer, NS1 Playtester, Contributor
    You don't want to know...
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