Ns 2.0 Trailer!

24

Comments

  • SpazmaticSpazmatic Join Date: 2003-05-10 Member: 16184Members
    The mass of lerks sporing like crazy was just so cool. Love da big fat spores.
  • Ph34r-NephronPh34r-Nephron Join Date: 2002-05-22 Member: 659Members
    Hah, the funny thing is i could prolly watch this for the next few days until thursday and not get sick of it. Daaaayaaaaaaamn.
  • H_U_D_S_O_NH_U_D_S_O_N Join Date: 2003-04-22 Member: 15741Members
    hopefully I will notice more new stuff when it is released.

    And yes if this was my first time seeing NS i would be drooling all over my keyboard. But its not, and im not impressed by the trailer.

    I know for a fact I will be impressed when 2.0 is released.
  • DocZDocZ Join Date: 2002-11-24 Member: 9831Members
    Looked good. I liked the commander mode sequences. The transition to the belly of an Onos is instantaneous and that was sort of surprising. I really liked the Lerk's spores shooting,. I love the new crosshairs and the new hivemind icons. I am going to have so much fun going ctrl-1 ctrl-2 when I will command...
  • Ph34r-NephronPh34r-Nephron Join Date: 2002-05-22 Member: 659Members
    <!--QuoteBegin--H.U.D.S.O.N+Jul 27 2003, 06:15 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (H.U.D.S.O.N @ Jul 27 2003, 06:15 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> hopefully I will notice more new stuff when it is released.

    And yes if this was my first time seeing NS i would be drooling all over my keyboard. But its not, and im not impressed by the trailer.

    I know for a fact I will be impressed when 2.0 is released. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Well I liked it quite a bit, ive loved ns since it came out and i dunno i guess this just brings out some of its best qualities. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • ByekaByeka Name changed from Freak83 Toronto Join Date: 2003-03-13 Member: 14484Members, Constellation
    Actually one thing I really liked was part of the text.

    "The best Half-Life mod..."

    "Just got better"

    I mean it definatly is the best Half-Life mod, tons better than the **** CS, it's just nice to see it in writing.
  • Scorpion571Scorpion571 Join Date: 2002-11-24 Member: 9800Members
    Wow. Looks great!

    About the devour thing.. It looks interesting.. But Gross at the same time <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
  • JRA_RendarJRA_Rendar Join Date: 2003-06-06 Member: 17042Members
    Yeah, this was sorted out in the first page, so I hate to bring it back up, but I wanna say, it may not even be "Leap, switch to bite and chomp away" it could just be him biting away, and then they added in the Leap sound in post production for effect....never know...

    but anyway, it was a really cool video.......every time i see Skulk wall orientation i just want it that much more....it just looks so freaking sweet!!!!!
  • MonsieurEvilMonsieurEvil Join Date: 2002-01-22 Member: 4Members, Retired Developer, NS1 Playtester, Contributor
    <!--QuoteBegin---Driftwood-+Jul 27 2003, 02:12 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (-Driftwood- @ Jul 27 2003, 02:12 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Excellent trailer. Don't know what people were expecting, but I'd say this does an excellent job of showing off gameplay and being cool at the same time. When criticizing the trailer, try to remember that it's not really you they made it for. You are going to play 2.0 anyway. It's the people that are not going to automatically play 2.0 the trailer is for. For the people that tried 1.0x but didn't hang around, the trailer must have stuff about the difference between 1.0x and 2.0. For the people who have never tried NS, the trailer must provoke interest. Best way to provoke interest is to make the product look good and best way to make a mod look good is to show quality gameplay video.

    So I'm happy about the trailer since in my opinion it fulfills its role really well and probably will bring new players to the mod. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Driftwood is quite correct - it was specifically tailored to get people into/back into NS. For all you crazy fans that are posting, it's just gravy <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

    4 more days!
  • StakhanovStakhanov Join Date: 2003-03-12 Member: 14448Members
    On second thoughts , it was an horrible mistake to release the trailer that early... I'm already consuming in envy and feel like killing a few veterans to play NS2 from their computers. The next 5 days are going to be a terrible agony. Even though I play NS for 4 months only , I'm already starting to cry at every JP HMG rush and when the marine team has more than one bunnyhopper.

    Soon you will see marine players on pubs dropping their GL because "comm , this weapon is ugly ! Drop me one once you got that 2.0 model !" ; non-noob gorges will start dropping sensories or movs first to "prepare for the change" and form gangs ; comms will try new strategies on Eclipse or Southloop ignoring the upgrade bugs.

    Think of the poor NS players. Remove the trailer immediately so that the whole NS community doesn't collapse in 5 days.
  • JumbalayaJumbalaya Join Date: 2003-05-04 Member: 16044Members
    no..no...
    no, i don't want...no..
    no..i CAN'T play ns1.04 more, after i saw that video, i HAVE TO PLAY 2.0....

    aaargh it's a drug arghh


    (Gha<span style='font-size:8pt;line-height:100%'>®</span>)
  • SephirothIIISephirothIII Join Date: 2003-05-25 Member: 16684Members
    This trailer proves that Natural Selection should be in retail.
    Good job guys!
  • StakhanovStakhanov Join Date: 2003-03-12 Member: 14448Members
    edited July 2003
    On a slightly more serious note , I am uberhappy to see one of the french elite clan d/y member playing as a skulk and as a lerk in the trailer. I'll force myself to play on their server tonight.
  • BadKarmaBadKarma The Advanced Literature monsters burned my house and gave me a 7 Join Date: 2002-11-12 Member: 8260Members
    AHHHH! The running cloaked Onos would make me soil myself. Flayra just stuffed that guy. The models look so much sharper, the spores are the ****, crosshairs are amazing, this is 64 mb of love.
  • BeastBeast Armonkyi Join Date: 2003-04-21 Member: 15731Members, Constellation
    Wooo <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
    Lots and lots of skulk pwnage, that makes me happy ^-^
    Only 3 and a bit days until july 31st o_O. I would say just below 4 days till the actual release!! Woot <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • JediYoshiJediYoshi The Cupcake Boss Join Date: 2002-05-27 Member: 674Members
    <!--QuoteBegin--Freak83+Jul 27 2003, 11:25 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Freak83 @ Jul 27 2003, 11:25 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I mean it definatly is the best Half-Life mod, tons better than the **** CS, it's just nice to see it in writing. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Or TS, SI, TFC, BC, IOS, MS, HLR, AHL, GO, ORF, etc
  • ByekaByeka Name changed from Freak83 Toronto Join Date: 2003-03-13 Member: 14484Members, Constellation
  • Ph34r-NephronPh34r-Nephron Join Date: 2002-05-22 Member: 659Members
    Wait a tic... why is it so cold and blue. Its not like that the whole time right? Not that its bad, but its gotta mess with your eyes after the usual 20 hours of ns a day. hehe
  • ZekZek Join Date: 2002-11-10 Member: 7962Members, NS1 Playtester, Constellation, Reinforced - Shadow
    About the cloaked onos... Why is he so easily visible? Obviously he's under a sensory, but don't they give players almost full cloak? Or are 3 sensories needed for that?
  • Frogg2Frogg2 Join Date: 2002-11-02 Member: 4867Members, Constellation
    specs can see cloaked onos marines/dead marine can't.
  • xioutlawixxioutlawix Join Date: 2002-11-05 Member: 7118Members, Constellation
    Question about cloak...
    Are sensory-covered aliens cloaked 100%?
    Or cloaked 100% standing still and around 90% when walking?
    Curious minds want to know <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • JediYoshiJediYoshi The Cupcake Boss Join Date: 2002-05-27 Member: 674Members
    <!--QuoteBegin---][Ph34r][- Nephron+Jul 27 2003, 01:10 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (-][Ph34r][- Nephron @ Jul 27 2003, 01:10 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Wait a tic... why is it so cold and blue. Its not like that the whole time right? Not that its bad, but its gotta mess with your eyes after the usual 20 hours of ns a day. hehe <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I know thats what happens with me and the forums <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • G-FreshG-Fresh Join Date: 2003-06-11 Member: 17208Members
    Simply amazing. I think ill knock myself into a coma and hope i wake up in 4 days. <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif'><!--endemo-->
  • DiablusDiablus Join Date: 2003-03-31 Member: 15080Members
    edited July 2003
    it looks sweet in all but the thing which looks pretty weird to me is that as soon as an onos eats you u dont see any animation, all u see is it walk up to u and the next thing u see is the stomache. i think they should have ur screen follow up from the mouth down a thickended pipe into the stomache, and there should be a 3rd person view animation <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> other than that it looks sweet

    EDIT: actuially it should show a dark screen for a seconds before showing the blob so u know ur being eaten forget all that silyl crap i just put up ;p
  • Frogg2Frogg2 Join Date: 2002-11-02 Member: 4867Members, Constellation
    <!--QuoteBegin--Sasuke+Jul 27 2003, 01:00 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Sasuke @ Jul 27 2003, 01:00 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> wait a sec, is that gameplay at regular speeds or was the footage sped up for the sake of a shorter trailer? because those HA's are moving a little fast and everything looks so much faster than it does in 1.04 (lerks certainly shoot spore clouds faster)

    i also love the new sprites, hivesight and weapons crosshairs alike. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    HA speed was increased.

    Spore's Umbra and spikes all cost less energy for the lerk too.
  • Frogg2Frogg2 Join Date: 2002-11-02 Member: 4867Members, Constellation
    edited July 2003
    <!--QuoteBegin--xioutlawix+Jul 27 2003, 03:48 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (xioutlawix @ Jul 27 2003, 03:48 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Question about cloak...
    Are sensory-covered aliens cloaked 100%?
    Or cloaked 100% standing still and around 90% when walking?
    Curious minds want to know <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    100% cloak but particle effects will reveal (you will see an outline, like the RT in the trailer)100% cloak so beware! (yes that is intended)
  • criticaIcriticaI Join Date: 2003-04-07 Member: 15269Banned, Constellation
    <!--QuoteBegin--eggmac+Jul 27 2003, 01:10 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (eggmac @ Jul 27 2003, 01:10 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> wow great movie.

    "search and destroy" and "pick up weapon at waypoint" would be so cool, but it's not in the game (yet) <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    pickup weapon is in the game, its just hard to do :o No idea about search and destroy cause I haven't watched the trailer yet <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • BogglesteinskyBogglesteinsky Join Date: 2002-12-24 Member: 11488Members
    i suppose "pick up weapon" would be right click on the weapon, and "search and destroy" would be right click on an alien

    the devour looks and sounds gross... i like it
  • Brad_RBrad_R pandas | brad Join Date: 2002-11-12 Member: 8273Members, Constellation
    <!--QuoteBegin--z.x. bogglestiensky+Jul 27 2003, 04:37 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (z.x. bogglestiensky @ Jul 27 2003, 04:37 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> "search and destroy" would be right click on an alien <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    that triggers "Enemies nearby".
  • eggmaceggmac Join Date: 2003-03-03 Member: 14246Members
    those waypoints don't work atm anyway. Hope it'll be fixed
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