New 2.0 Minimap + Obs ?

busyboy_13busyboy_13 Join Date: 2003-01-09 Member: 12101Members
After reading the thread about NS2w.0 new minimap and seeing how it is supreme compared to the old......I have just one question....

seeing how this gives the marines a nice advantage cause now you know the layout of the map and locations of structures and build points.....does the marine require building an OBS b4 getting this "advance" minimap?? If not....wow...then the marines are really lucky from the start of the game.

I just find it amusing when marines get lost and there are battles being played out somewhere else on the map and they are frantically trying to get there but end up getting lost. So by the time they arrive to the battle scene....its too late. vise-versa for aliens too.

other than that....LOVE THE THE NEW MINIMAP!!!

Comments

  • the_draftthe_draft Join Date: 2003-06-03 Member: 16977Members
    Maybe aliens get a minimap too? Probably not. I do hope at least they can call up the big map as seen in that other mini map thread.
  • busyboy_13busyboy_13 Join Date: 2003-01-09 Member: 12101Members
    oops....what I meant was calling up the "big" map do you need a OBS lab?? Im assuming not cause MOnsieur did not mention it during his post...but then again he cant tell us everything <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • Trojan2Trojan2 Join Date: 2003-01-14 Member: 12290Members
    hopefully this will be a step towards putting motion tracking on the minimap instead of the screne.

    yeah, it would be nice if aliens (and marines for that matter) could hit a button and pull up a fullscreen map. Just use the basic map picture (like the one in tanith RR).

    I rember back in the day when i was a noob, NS has vary intimidating maps when you first dive in. a quick map like that would make NS newbie friendly while not taking anything away from us veternes
  • SpazmaticSpazmatic Join Date: 2003-05-10 Member: 16184Members
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I rember back in the day when i was a noob, NS has vary intimidating maps when you first dive in.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    Only when you FIRST dive in? <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • ScareCrowScareCrow Join Date: 2003-07-28 Member: 18499Members
    I doubt you need an Obs lab for the Full-screen map since you already have it on the mini-map in a way. As for motion trackin on the Full-screen map that'd be kinda cool as well but then it'd be like having a gps device in the alien in a way.(Knowing EXACTLY where they are) I like how motion trackin is now cuz you know the general place where they are and if you are in danger which I think was the point of MT to begin with.

    Flayra must've improved server performance exponentially because all these new features (especially the mini-map) seem to be constantly updating with information with structures and marines constantly moving to have a lot of leftover resources as not to lag the server. Either way can't wait till I get my hands on it. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • r4m3n_n00dlesr4m3n_n00dles Join Date: 2003-01-16 Member: 12332Members
    Aliens have hive sight...better then a minimap, if you know the map itself
  • r4m3n_n00dlesr4m3n_n00dles Join Date: 2003-01-16 Member: 12332Members
    Want a fandangled map? Check out <a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=4&t=37693&hl=ns_hydrosity' target='_blank'>ns_hydrosity</a>; what is 10m with noclip, takes 50m. The map design is just so complex.
  • DreadDread Join Date: 2002-07-24 Member: 993Members
    Oh you poor nubs.

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Dig it. And a little birdie makes mention of an Alien version too...<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
  • CaLFiNCaLFiN Join Date: 2002-11-04 Member: 6909Members
    Ahhhhh perfect. This will make all the difference when you join a game late. It's pretty annoying having to walk around the map trying to figure out what's going on.
  • KenichiKenichi This is not a pie. Join Date: 2002-11-01 Member: 2941Members, NS1 Playtester
    <!--QuoteBegin--busyboy_13+Jul 28 2003, 01:10 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (busyboy_13 @ Jul 28 2003, 01:10 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> After reading the thread about NS2w.0 new minimap and seeing how it is supreme compared to the old......I have just one question....

    seeing how this gives the marines a nice advantage cause now you know the layout of the map and locations of structures and build points.....does the marine require building an OBS b4 getting this "advance" minimap?? If not....wow...then the marines are really lucky from the start of the game.

    I just find it amusing when marines get lost and there are battles being played out somewhere else on the map and they are frantically trying to get there but end up getting lost. So by the time they arrive to the battle scene....its too late. vise-versa for aliens too.

    other than that....LOVE THE THE NEW MINIMAP!!! <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    its not an "advanced" mini map. Its not some upgrade you get. Its just a minimap that works. Notice how the 1.0 minimap DOESNT DO ANYTHING. This minimap is simply one that does something. also its not an advantage because if you use that logic then anyone that memorizes a map is cheating.
  • SpazmaticSpazmatic Join Date: 2003-05-10 Member: 16184Members
    Field comms, oh yeah, field comms.
  • ben006_meben006_me Join Date: 2003-02-17 Member: 13667Members
    I think the aliens are getting one too.

    <!--QuoteBegin--http://www.readyroom.org/screenie300.html+--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (http://www.readyroom.org/screenie300.html)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Dig it. And a little birdie makes mention of an Alien version too...<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
  • MaxMax Technical Director, Unknown Worlds Entertainment Join Date: 2002-03-15 Member: 318Super Administrators, Retired Developer, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, Subnautica Developer, Pistachionauts, Future Perfect Developer
    <!--QuoteBegin--ScareCrow+Jul 28 2003, 12:50 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ScareCrow @ Jul 28 2003, 12:50 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Flayra must've improved server performance exponentially because all these new features (especially the mini-map) seem to be constantly updating with information with structures and marines constantly moving to have a lot of leftover resources as not to lag the server.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    The server performance is improved, but we didn't have to send any additional information for the new minimap.

    Max
  • ZerogreatZerogreat Join Date: 2002-12-11 Member: 10537Members
    <!--QuoteBegin--Spazmatic+Jul 28 2003, 05:27 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Spazmatic @ Jul 28 2003, 05:27 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I rember back in the day when i was a noob, NS has vary intimidating maps when you first dive in.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    Only when you FIRST dive in? <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    For me it was about first 50 times <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • ZerogreatZerogreat Join Date: 2002-12-11 Member: 10537Members
    <!--QuoteBegin--Max+Jul 28 2003, 10:57 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Max @ Jul 28 2003, 10:57 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--ScareCrow+Jul 28 2003, 12:50 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ScareCrow @ Jul 28 2003, 12:50 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Flayra must've improved server performance exponentially because all these new features (especially the mini-map) seem to be constantly updating with information with structures and marines constantly moving to have a lot of leftover resources as not to lag the server.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    The server performance is improved, but we didn't have to send any additional information for the new minimap.

    Max <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Yea, position of each marine skulk etc. is always sent over, no matter you have minimap or not.
  • Bosnian_CowboyBosnian_Cowboy Join Date: 2003-06-07 Member: 17088Members, Constellation
    Why don't we just tie running, strafing, and shooting bullets to the technology tree. That way marines won't be such killing machines as they obviously are from beta testing reports (TEHY WIN EVERY GAEM!!!!1111). And it is such a great idea to make motion tracking only visible on the mini-map. Maybe we can make it so weapon upgrades only work for knife. Why not make enormously expensive technology completely useless?

    Sarcasm, the only way I know how to communicate my frustration. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • SpazmaticSpazmatic Join Date: 2003-05-10 Member: 16184Members
    Frustration with what? People are entitled to their opinions... As long as they don't force them onto others, or type in all caps, it's all good.
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