Building On Top Of Units

XeroXero Join Date: 2002-11-14 Member: 8565Members, Constellation
<div class="IPBDescription">Does anyone else still get stuck?</div> <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->O Structures should not be able to be built on players, ever. This was quite a bit of work, and thanks to Max for working on this with me.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

Is this really true? Somehow, the commander still managed to stick me inside an rt.

Comments

  • BattleTechBattleTech Join Date: 2002-11-02 Member: 4137Members
    Actually.. I believe Flayra took that out because omg.. you should have seen the playtest build for it.
    You could stack an unlimited ammount of resource nozzle's onto one node.
    I don't think I have the old screen-shot anymore.
  • Nemesis_ZeroNemesis_Zero Old European Join Date: 2002-01-25 Member: 75Members, Retired Developer, NS1 Playtester, Constellation
    edited August 2003
    There's still some glitches, unfortunately, yes.

    But it should happen by far less often.

    [edit]Tech, nah, that's a different issue as far as I know.[/edit]
  • BattleTechBattleTech Join Date: 2002-11-02 Member: 4137Members
    edited August 2003
    <!--QuoteBegin--Nemesis Zero+Aug 2 2003, 10:28 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Nemesis Zero @ Aug 2 2003, 10:28 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> [edit]Tech, nah, that's a different issue as far as I know.[/edit] <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Oh, I see. When I first saw it in the build somebody said it most likely had to do with not being able to get stuck in structures, which would make sense since you could build one nozzle over the other and I assumed it was removed.
    You have to admit that was pretty funny though.
  • MaxMax Technical Director, Unknown Worlds Entertainment Join Date: 2002-03-15 Member: 318Super Administrators, Retired Developer, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, Subnautica Developer, Pistachionauts, Future Perfect Developer
    We're still working on this for a soon to be released patch.

    Max
  • BattleTechBattleTech Join Date: 2002-11-02 Member: 4137Members
    <!--QuoteBegin--Max+Aug 2 2003, 02:24 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Max @ Aug 2 2003, 02:24 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> We're still working on this for a soon to be released patch.

    Max <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Good work.
  • Bishop_GantryBishop_Gantry Join Date: 2002-11-04 Member: 6861Members
    got stuck on a sentry twice...
  • wlibaerswlibaers Join Date: 2002-11-15 Member: 8685Members
    And I managed to build on rines twice, in the only 2.0 game I commanded.
    Seems to happen when they lag, you see them in a different place but by the time the tower drops they moved on that spot and get caught.
  • antifreezeantifreeze The guy with the goods&#33; Join Date: 2003-05-12 Member: 16232Members, Constellation
    i got a tfac on me, then an armory next to me. the tfac got electrified so i was invinsible to level 1 aliens, pawn, yehhh
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