Stomp
OttoDestruct
Join Date: 2002-11-08 Member: 7790Members
<div class="IPBDescription">Not the band</div> Is this skill too strong? Just a while ago with one stomp I stunned five marines, devoured one, skulk killed one, then gored the other three. Perhaps it should only effect a max of one or two people? Then again onos costs 100 res and is the HA counter, so if they were HA maybe it would have been a bit more fair.
Comments
And shottys too. With Onos rampaging though our base I asked the comm for a shot gun.
I ducked behind the arms lab and emptied out and reloaded as fsat as I could. Dang that thing shoots FAST if you just hold down the trigger.
In 2 min. I downed Four of the big beasts with a NON upgraded default shot gun.
Ok, here is what would happen if I tried this:
The stomp would only stun 2 or 3, the others would still be firing at me. I would try to devour, but it would miss several times, even if i crouched. By the time i switch to gore, the other marines are un-stunned and kill me.
Devour hitting is decidedly dodgy, but that is for another subject....
I agreex0r.
The stomp would only stun 2 or 3, the others would still be firing at me. I would try to devour, but it would miss several times, even if i crouched. By the time i switch to gore, the other marines are un-stunned and kill me.
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Of course with adrenaline you can practically chain stomp and stun lock 5 heavies or so while your teammates destroy them.
The stomp would only stun 2 or 3, the others would still be firing at me. I would try to devour, but it would miss several times, even if i crouched. By the time i switch to gore, the other marines are un-stunned and kill me.
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Of course with adrenaline you can practically chain stomp and stun lock 5 heavies or so while your teammates destroy them. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
And that requiers teamwork, as all of ns should. I've done that once or twice myself. It seemed to **** off the HAs who got owned by skulks though <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
What it all comes down to is the fact that an onos costs 100 res. If they were useless and died for nothing, why would anyone even bother going onos!
Well at least then you wouldn't have people saving up 100 res instead of getting upgrade chambers/hives/ocs/resource towers/etc...but that's another story.
What it all comes down to is the fact that an onos costs 100 res. If they were useless and died for nothing, why would anyone even bother going onos!
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because fades are still difficult to use for most of us non vets. Properly I mean, so we all think they suck, skulks die in 1 shotgun blast. onos is desperation to mount a decent attack. People are already changing their strategies to counter mass onos devourings. Oh well. Im learning more every hour I play. I find the more I play the less I whine....hmm Im onto something
It is INFACT, true! Shotgun marines, equipped with Jetpack basically, run the show. Well that is if they choose to run it.
I think someone hit the nail on the head there. I've discovered onos traps to name but one thing.
I love this game.
another thing is, ok onos cost 100 res. put 2 extra res on that and u nearly have him for the res of the game unless u meet a big grp off guys they deal loads of dmg in like no time at all.
Something similar with the fade, the blink is good but don't go into marine groups, stay on the outside of a group. If you get in the middle of a group and need to escape, a marine could block the blink and then you're low on energy, confused, with a non-weapon selected in the middle of hostiles. Even knifing could kill you quickly then.
they're powerful abilities, but it takes skill to use them.
- Stomp has an effective forward range of 3 onos lengths. screw that white lines with only 1 onos length.
- Standing on a ladder seems to make immune towards stomp. A small jump doesnt.
- On stairs and diagonals stomp is kinda useless. I`ve had "onos dances" on ns_lost that took minutes.