Admin Mod Or Amx Mod

UnknownUnknown Join Date: 1970-01-01 Member:
<div class="IPBDescription">Which one is better?</div> Is there really that big of a problem with AM? I was having problems with AMX not being able to press #'s 6-0, only 1-5. Which really **** with it. Is AMX ok? I mean I heard its complete garbage for NS, but AM looks to be hogging bandwith. So someone give me some feedback on this AMX mod, I might switch from AM to AMX if it looks to be a more reasonable alternative. Also if I get AMX, what is the fix to able to press the 6-0 #'s ?

Thanks

Comments

  • cracker_jackmaccracker_jackmac Join Date: 2002-11-04 Member: 6891Members, Constellation, Reinforced - Shadow
    bind 6 slot6
    bind 7 slot7
    etc
    bind 0 slot10 (not slot0)


    And yes...amx pwn all j00 AM users!!
  • SjNSjN Join Date: 2003-01-07 Member: 11983Members, Reinforced - Supporter
    what about clanmod?
  • SandmanSandman Join Date: 2002-11-25 Member: 9870Members
    AMX mod IMO is more powerful, more stable, more secure and less of a ressorce hog compared to adminmod. In fact, the only problem with AMX is that there are not enough people writing plugins for it but the list is slowly growing.

    Your keys 6 through 0 not working is because they are not bound yet. Open your ns/config.cfg with notepad and add the following..

    bind "6" "slot6"
    bind "7" "slot7"
    bind "8" "slot8"
    bind "9" "slot9"
    bind "0" "slot10"
  • bigbbigb Join Date: 2002-11-13 Member: 8421Members
    I am running admin mod.... never had a problem till 2.0... my admins cant use admin_map noclip and some other commands. I have checked access rights over and over... trying diffrent levels. I am prolly going to go to amx soon.

    Anyone seen anything like this?
  • SandmanSandman Join Date: 2002-11-25 Member: 9870Members
    Adminmod never did work properly with NS which is why I made the switch to AMX back with NS 1.01. You should too. You'll be thankful you did <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • GoPeDeRiCkGoPeDeRiCk Join Date: 2003-03-21 Member: 14742Members
    <!--QuoteBegin--bigb+Aug 6 2003, 02:44 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (bigb @ Aug 6 2003, 02:44 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I am running admin mod.... never had a problem till 2.0... my admins cant use admin_map noclip and some other commands. I have checked access rights over and over... trying diffrent levels. I am prolly going to go to amx soon.

    Anyone seen anything like this? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    yea i had the same problem on my win xp server.. so i went to amx. and now i use amx on meh linux to cuz i just don't want to compile plugins for linux,,,
  • CheesyPetezaCheesyPeteza Join Date: 2002-11-24 Member: 9784Members, NS1 Playtester, Constellation
    The best thing about AMX is the reserve slots system IMO. No more getting your whole clan to add a line to their autoexec.cfg. There's always a few people who don't even know what an autoexec.cfg is, and you have to keep telling everyone what to add. Bah too much hassle, AMX all the way.
  • ParaNoiDParaNoiD Join Date: 2003-02-02 Member: 12996Members
    hm, i like the adminmod resslot system.

    I've installed am for slot reserving and amx to administrate the rest <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • GoleXGoleX Join Date: 2002-11-07 Member: 7681Members
    <!--QuoteBegin--ParaNoiD+Aug 6 2003, 07:39 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ParaNoiD @ Aug 6 2003, 07:39 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> hm, i like the adminmod resslot system.

    I've installed am for slot reserving and amx to administrate the rest <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Uh, AMX has everything Adminmod has, and more (ability to kick by shortest playing time rather then ping, which is what I use on my server).
  • ParaNoiDParaNoiD Join Date: 2003-02-02 Member: 12996Members
    i dont want to kick someone. I want to reserve 2 slots nomatter if an admin is connected.

    I've tryed amx 0.9.4 rc8 and amx 0.9.5 with reservation mode 3, but ever the admins takes a resslot even if free pubslots left. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
  • IcecreamIcecream Join Date: 2003-05-02 Member: 16006Members
    <!--QuoteBegin--SjN+Aug 6 2003, 12:20 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (SjN @ Aug 6 2003, 12:20 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> what about clanmod? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    the new Clanmod suX
    my server crashs if i use clanmod with a costum menu(and its the main idea of clanmod working with uncomplex menu without AM).

    And AMX is Adminmod + X
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> AMX is Adminmod2<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    so i think:

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->so amx is the best @ the time<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    and the change to find a Usefull AMX plugin is very high.
  • ShadowcatShadowcat Join Date: 2003-01-18 Member: 12443Members
    I use both... <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->

    Admin Mod for admin stuff and amx for all the little dirty plugins: Ex. Luds Jetpack. Aliens and marines can use it.
  • azumawarriorazumawarrior Join Date: 2003-02-10 Member: 13393Members
    Go with ClanMod.
    It has NS specific commands in it. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • scottlscottl Join Date: 2002-12-20 Member: 11232Members
    I use AMX myself, It works great, but you just have to understand how it works to modify it. For those of you running both AM and AMXmod ... Pick one or the other, damn NewB's! <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo-->

    <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • cgountaniscgountanis Join Date: 2003-08-10 Member: 19314Members, Reinforced - Gold
    <a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=8&t=42015' target='_blank'>http://www.unknownworlds.com/forums/in...=ST&f=8&t=42015</a>
  • DEADscottDEADscott Join Date: 2003-03-29 Member: 15022Members, Constellation
    I have used Adminmod for 7 months now with no problems.
  • cgountaniscgountanis Join Date: 2003-08-10 Member: 19314Members, Reinforced - Gold
    AdminMod is fine for stability most times. AMX just has plugins that you need to setup the way you really want it without the 3-5 connect messages telling you that your password is not found default settings.... well dah that what it should be doing... AMX ROCKS!
  • Ah_forget_itAh_forget_it Join Date: 2002-12-22 Member: 11331Members, NS1 Playtester, Constellation
    We have had both set up on our server and of the two I prefer AMX though the reserve slot system sucks the phat one IMHO. We currently use AM as the reserve slot system is the better of the two however may switch back to AMX at some point as it is all round easier and simpler to use.
  • JVizJViz Join Date: 2002-11-02 Member: 4411Members
    AMXMOD is not AdminMOD 2. It gets the name AMXMOD from the type of script it uses. AdminMOD also uses AMX script, but it's functionality is intentionally limited compared to that of AMXMOD.

    AdminMOD was created to give administrators more robust administration, and some added fun features, without changing the rules of the game. AdminMOD has a much more sophisticated access management system, for much better control of privledges compared to AMXMOD. This comes in handy, especially if you have over 30+ people that want to have atleast partial control of the server. Adminmod passes none of the game funcs in their raw form to script. It's also binary release, which could be used to validate itself. In other words, with AdminMOD, security is a priority. The scripting interface was meant just as a way of extending the functionality of AdminMOD itself, and not as a means to change gameplay.

    AMXMOD was created to add to, or change, the existing game rules with scripting. In effect, each piece of script is a metamod in itself. All of the game funcs are passed directly to script. This creates large security issues, namely with malicious admins, or malicious scripters, but allows for a large amount of custom gameplay to be added to any server. AMXMOD compares more to game modification software, like Foxbots or Neo-TF, than to AdminMOD.

    ClanMod was created to be an easier to install, use, and maintain piece of administration software than AdminMOD. It comes with a built-in on-screen menu system, it's access system is not quite robust as AdminMOD's, and it also lacks the entire scripting interface that AdminMOD and AMXMOD have. Because of it's limited functionality, ClanMod has much better compatibility with new mods compared to AdminMOD.

    They all have different goals in mind. The best setup is really dependant on what you want to do. If you have a small or part time server and don't want much of a hassle with setup, or you are running a new or beta mod, you'd probably want to go with ClanMod. If you have a big or popular server, or looking for a little customization, you'd probably want AdminMOD. If you see a mini game you like, like the lerk-lift plugin, or warcraft plugin, get AMXMOD. Even though AMXMOD has some plugins for the same basic admin commands that AdminMOD and ClanMod have, it still works to extend them, rather than replace them. For best administrative capabilities and most extensibility, I would install both AdminMOD(with LogD) and AMXMOD.
  • cgountaniscgountanis Join Date: 2003-08-10 Member: 19314Members, Reinforced - Gold
    <!--QuoteBegin--Ah forget it+Aug 11 2003, 06:10 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ah forget it @ Aug 11 2003, 06:10 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> We have had both set up on our server and of the two I prefer AMX though the reserve slot system sucks the phat one IMHO. We currently use AM as the reserve slot system is the better of the two however may switch back to AMX at some point as it is all round easier and simpler to use. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Did you try AMXMOD 0.9.5. Slots are supposed to be fixed.


    <a href='http://www.olo.counter-strike.pl/' target='_blank'>http://www.olo.counter-strike.pl/</a>
  • cgountaniscgountanis Join Date: 2003-08-10 Member: 19314Members, Reinforced - Gold
    <!--QuoteBegin--JViz+Aug 11 2003, 08:28 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (JViz @ Aug 11 2003, 08:28 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> AMXMOD is not AdminMOD 2. It gets the name AMXMOD from the type of script it uses. AdminMOD also uses AMX script, but it's functionality is intentionally limited compared to that of AMXMOD.

    AdminMOD was created to give administrators more robust administration, and some added fun features, without changing the rules of the game. AdminMOD has a much more sophisticated access management system, for much better control of privledges compared to AMXMOD. This comes in handy, especially if you have over 30+ people that want to have atleast partial control of the server. Adminmod passes none of the game funcs in their raw form to script. It's also binary release, which could be used to validate itself. In other words, with AdminMOD, security is a priority. The scripting interface was meant just as a way of extending the functionality of AdminMOD itself, and not as a means to change gameplay.

    AMXMOD was created to add to, or change, the existing game rules with scripting. In effect, each piece of script is a metamod in itself. All of the game funcs are passed directly to script. This creates large security issues, namely with malicious admins, or malicious scripters, but allows for a large amount of custom gameplay to be added to any server. AMXMOD compares more to game modification software, like Foxbots or Neo-TF, than to AdminMOD.

    ClanMod was created to be an easier to install, use, and maintain piece of administration software than AdminMOD. It comes with a built-in on-screen menu system, it's access system is not quite robust as AdminMOD's, and it also lacks the entire scripting interface that AdminMOD and AMXMOD have. Because of it's limited functionality, ClanMod has much better compatibility with new mods compared to AdminMOD.

    They all have different goals in mind. The best setup is really dependant on what you want to do. If you have a small or part time server and don't want much of a hassle with setup, or you are running a new or beta mod, you'd probably want to go with ClanMod. If you have a big or popular server, or looking for a little customization, you'd probably want AdminMOD. If you see a mini game you like, like the lerk-lift plugin, or warcraft plugin, get AMXMOD. Even though AMXMOD has some plugins for the same basic admin commands that AdminMOD and ClanMod have, it still works to extend them, rather than replace them. For best administrative capabilities and most extensibility, I would install both AdminMOD(with LogD) and AMXMOD. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    AdminMOD plugins are amx also. These scripts can basically do the same thing. Tell the whole story please. The AMXMOD forums just seem to be more alive with development and new solutions. Basic RCON can be used in bad ways.

    Some of us like living in the clouds I guess.
  • D4rkehD4rkeh Join Date: 2003-08-10 Member: 19372Members, Constellation
    Are you kidding? AMX hogs cpu BAD! It lags all of my other servers.
  • cgountaniscgountanis Join Date: 2003-08-10 Member: 19314Members, Reinforced - Gold
    <!--QuoteBegin--[GuS]Viper+Aug 12 2003, 03:28 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> ([GuS]Viper @ Aug 12 2003, 03:28 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Are you kidding? AMX hogs cpu BAD! It lags all of my other servers. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    That's probably cause your a plugin n00b. I run AMX with only stats logging modules and a few basic default plugins. Works perfectly. I actually saw the difference between the two and AMX was less of a hog. I also have my servers setup just the way I want. Before when I used AdminMod I had to beg and search for plugins that suited my needs. Something simple like extend vote without bugblatts crazy 1000 line code map management plugin for AM.
  • SandmanSandman Join Date: 2002-11-25 Member: 9870Members
    <!--QuoteBegin--cgountanis+Aug 12 2003, 01:05 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (cgountanis @ Aug 12 2003, 01:05 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Did you try AMXMOD 0.9.5. Slots are supposed to be fixed. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I can not find AMXMOD 0.9.5 and yes, I did use the search tool. Can someone post a link to it?
  • scottlscottl Join Date: 2002-12-20 Member: 11232Members
    its on this site: <a href='http://olo.counter-strike.pl' target='_blank'>http://olo.counter-strike.pl</a>

    as for the res slots, there is an updated res slot package on the forums, From what I heard the basc ones from 0.9.5 were buggy and there is a fix on the forums(www.amxmod.net).
  • Weedkiller1Weedkiller1 Join Date: 2002-12-17 Member: 11015Members, Constellation
    Yeah, and the fix fixes absolutely nothing, I can attest to that. Tried running .9.5 with 2 reserved slots and slot reservation 3 (kicks players that take the reserved slots when admin joins). 20 player server. When server is empty it reads as 20 player server. When a person joins (admin or not) it lists as an 18 player server and requires people to force connect after 16 players join for some reason. Tried .9.4, then .9.5, then .9.5 with the updated reserved slots fix, everytime the same thing happened :|
  • Crunchy1Crunchy1 Join Date: 2003-08-11 Member: 19454Members
    with metamod we might be able to use both at the same time.
  • StuStu Join Date: 2003-03-19 Member: 14705Members
    No experience with adminmod, but the <a href='http://www.skulkrush.com/' target='_blank'>skulkrush.com</a> servers run AMX. AMX can be a CPU hog, depending on the plugins you use or write, but I couldn't admin my servers without something like it at least.

    AMX actually refers to the output of the Small C compiler. Small C is the language used by both AdminMOD and AMXMOD. However, both mods export different (and, as far as I can tell, non-compatible) functions to AMX scripts. Scripts written for AdminMOD won't run on AMXMOD, and vice versa.

    Best regards,
    Stu
  • DFA_HaploDFA_Haplo Join Date: 2003-01-21 Member: 12537Members
    edited September 2003
    <!--QuoteBegin--cgountanis+Aug 12 2003, 01:08 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (cgountanis @ Aug 12 2003, 01:08 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
    AdminMOD plugins are amx also. These scripts can basically do the same thing. Tell the whole story please. The AMXMOD forums just seem to be more alive with development and new solutions. Basic RCON can be used in bad ways.

    Some of us like living in the clouds I guess. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    This is not true. AMXMOD allows access to functions that Adminmod does not. While they both use the same scripting language the Native functions are very differnt. Jviz is 100% correct in is explanation. AMXMOD is 100 times potentially more harmful then Adminmod. Thats why people that run AdminMod have to use MetaMod plugins like lerklift because you can't write a script that changes or alters models in AdminMod, but you can with AMXMOD. I use that as just on example of the power of AMXMOD. Yes RCON can cause alot of damage but still not as much as AMXMOD or MetaMod potentially can.

    I can understand you feel that he was shafting AMXMOD, but he wasnt. I do like AMXMOD as it is very powerful and you can control a lot more of the game features, but AdminMod is designed to do a specific task - Admin a Server not change gameplay. AMXMOD can do it all.
  • UnknownUnknown Join Date: 1970-01-01 Member:
    Well, thanks for the replys, but I beleive I'm sticking with AM, as I have grown accoustemed to it, and there seems to be more plugins I want for it. AMX will be in my mind though.
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