A Little Nono For Modelling?

Tobias_RieperTobias_Rieper Join Date: 2002-10-26 Member: 1625Awaiting Authorization
<div class="IPBDescription">One thing Ive seen w/LOTS of good models</div> OK if this post doesn't fit here just get rid of it, ditto with a repeat, but I haven't really noticed this issue addressed, OK Here We Go:

Correct me if I'm wrong, as I've not had too much experience in the modelling world, but I have kinda noticed a trend with LOTS of potentially excellent models. In most of them the modeller is so excited (just a theory) about having most of the gun visible that they shove the origins WAAAAY out there, and things like tiny looking or extremely long looking arms result. This is especially true w/shotguns.

Not just in NS, but in pretty much any HL mod I've played. When just holding the gun, depending on the model you should be able to see the entire reciever/reciever area. It should be quite a bit closer, as then people can see the work you've put into it as well as it looking normal. Bungee arms = nono. I guess that kinda takes the fun out of looking at the artwork, but that's what reload/deploy anims are for <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

You guys get what I mean?

Comments

  • mbs357mbs357 Join Date: 2003-06-08 Member: 17117Members
    I understand you and agree completely.
    I can't stand to have a model being held way out in front of me. It's annoying, looks bad, and unrealistic.
  • MausMaus Join Date: 2002-11-03 Member: 5599Members
    Yes, exactly. I recompiled all my weapon models to shift the origins close to how they are in Raven Shield. That, in my opinion, is how v_models should look.

    An example from RS:

    <a href='http://www.gamechronicles.com/features/e32k2/raven8.jpg' target='_blank'>http://www.gamechronicles.com/features/e32...32k2/raven8.jpg</a> (80k)
  • mbs357mbs357 Join Date: 2003-06-08 Member: 17117Members
    Little too far towards the center for me, but it's realistic.
    That's one thing I like about Infiltration. You shoot from the hip until you bring the gun eye sighted, then you're looking through the sites.
  • Owen1Owen1 Join Date: 2003-04-13 Member: 15457Members
    er thats all well and good... but the morita origins look crap imo, the gun is meant 2 be huge, i saw an airsoft version in a mall the other week, and omg
  • Private_ColemanPrivate_Coleman PhD in Video Games Join Date: 2002-11-07 Member: 7510Members
    I agree completely with Tobias, bungee arms are just ugly and take away the mdls good look factor by uglying it up. Ive seen heaps of good models but the arms just stuff it up for me, and make the model more annoying than the defaults. (not that the defaults are terribly annoying)
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