How To Charge?
DiscoZombie
Join Date: 2003-08-05 Member: 18951Members
<div class="IPBDescription">I think I'm over my credit limit...</div> yeah, I guess I understand in theory how to charge... activate it and run into stuff, right? but is it really any better than gore? with gore you can aim your attacks, you don't have to use it til your adrenaline is gone, and you can stand still to line up your attacks with structures rather than trying to ram them and winding up going past them... and when it comes to marines -- I try to ram them I wind up running past them too and when I line up for another run my energy is all out... while 2 gores will kill a fullly upgraded light armor (I think). someone explain whatever strategy I'm missing behind this attack. I'm not the only one missing it, I don't think, considering the high gore-kills-to-charge-kills ratio I see on pub servers...
Comments
To use it, just run into groups of marines. It can also be used to close the distance between you and 2 HMG/HA that would otherwise kill/redeem (i read it in a topic somewhere else <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> ) you before you get there. It's like blink and leap, you need to practice really.
While in this mode, go to a building, duck, and while looking at it continue to press forward. You will see it's hp drops like air coming out from a tire.
You can basically do the same with marines, but since they are moving targets it will be hard for you to keep them on your crosshair all the time, so gore is better for that purpose.
It's amazing how quick structures go down. Adrenaline is pretty much essential for this but it works wonders for breaking deadlocks.
I believe you mean Movement Chambers. Movement Chambers give you more energy if your within their radius, thus allowing you to charge for a longer period of time.
If you look at the information of charge, the damage is referred to as 'incredible'. HA Marines will go down like a hot knife cuts through butter...
You meant movement chambers. Not defence.
-edit- ACK! I should read all the way down the page, shouldn't I?
And yes!
I am pretty sure it were defence chambers!!!
Once some guys didn't attack the enemy!
(A ''''<span style='color:orange'>marines and aliens are living in peace game because they want to play an other level</span>'''')
One gorge built 15 defence chambers in the marines base! (ns_tanith)
I was an onos with full health and I started with charge, I lost adrenaline power, (this yellow bar on the left)
but I heard this sloshing sound which cames when something is getting healed!
And my power went up fast!
<span style='color:red'>And i am sure it was version 2!!! (I remember devour was on [i ate some guys{not real peace}])</span>
On the topic of how to charge, just "fire" your charge attack once, and either run through stuff, or in the case of high HP buildings, stand on it. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->