How To Charge?

DiscoZombieDiscoZombie Join Date: 2003-08-05 Member: 18951Members
<div class="IPBDescription">I think I'm over my credit limit...</div> yeah, I guess I understand in theory how to charge... activate it and run into stuff, right? but is it really any better than gore? with gore you can aim your attacks, you don't have to use it til your adrenaline is gone, and you can stand still to line up your attacks with structures rather than trying to ram them and winding up going past them... and when it comes to marines -- I try to ram them I wind up running past them too and when I line up for another run my energy is all out... while 2 gores will kill a fullly upgraded light armor (I think). someone explain whatever strategy I'm missing behind this attack. I'm not the only one missing it, I don't think, considering the high gore-kills-to-charge-kills ratio I see on pub servers...

Comments

  • QuaunautQuaunaut The longest seven days in history... Join Date: 2003-03-21 Member: 14759Members, Constellation, Reinforced - Shadow
    To be quite honest, Charge is a very hard to use ability. You'll eventually get the hang of it though, just keep using it <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • TsungfaiTsungfai Join Date: 2002-12-23 Member: 11454Members
    Charge works best when marines group up together.
  • X_StickmanX_Stickman Not good enough for a custom title. Join Date: 2003-04-15 Member: 15533Members, Constellation
    Right, basic mistake i see with charge is people holding down the attack button. You only need to hold it once and that'll do it.

    To use it, just run into groups of marines. It can also be used to close the distance between you and 2 HMG/HA that would otherwise kill/redeem (i read it in a topic somewhere else <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> ) you before you get there. It's like blink and leap, you need to practice really.
  • LowClimaxLowClimax Join Date: 2002-12-04 Member: 10461Members
    To charge: When in full energy, press once on the attack button. You will hear a scream and your energy bar will start to sink.
    While in this mode, go to a building, duck, and while looking at it continue to press forward. You will see it's hp drops like air coming out from a tire.
    You can basically do the same with marines, but since they are moving targets it will be hard for you to keep them on your crosshair all the time, so gore is better for that purpose.
  • XCanXCan Join Date: 2002-11-03 Member: 5904Members, Constellation
    Celerity + Charge during endgames can end it. Just watch it when you charge a building (without slipping off) how fast the health bar on it goes down.
  • Silencer9Silencer9 Candidate for B.Sc. Join Date: 2003-08-05 Member: 18967Members, Reinforced - Shadow
    If there are defence chambers nearby, you can charge 45 seconds, i know it!!!
  • Ph0enixPh0enix Join Date: 2002-10-08 Member: 1462Members, Constellation
    Just a quick comment, but if you absolutely have to kill that TF, remember you can activate charge and then switch to gore.

    It's amazing how quick structures go down. Adrenaline is pretty much essential for this but it works wonders for breaking deadlocks.
  • Lumberjack_WannabeLumberjack_Wannabe Join Date: 2003-03-11 Member: 14404Members, Constellation
    <!--QuoteBegin---[FD]-Silencer+Aug 11 2003, 06:58 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (-[FD]-Silencer @ Aug 11 2003, 06:58 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> If there are defence chambers nearby, you can charge 45 seconds, i know it!!! <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I believe you mean Movement Chambers. Movement Chambers give you more energy if your within their radius, thus allowing you to charge for a longer period of time.

    If you look at the information of charge, the damage is referred to as 'incredible'. HA Marines will go down like a hot knife cuts through butter...
  • QuaunautQuaunaut The longest seven days in history... Join Date: 2003-03-21 Member: 14759Members, Constellation, Reinforced - Shadow
    edited August 2003
    <!--QuoteBegin---[FD]-Silencer+Aug 11 2003, 04:58 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (-[FD]-Silencer @ Aug 11 2003, 04:58 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> If there are defence chambers nearby, you can charge 45 seconds, i know it!!! <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    You meant movement chambers. Not defence.

    -edit- ACK! I should read all the way down the page, shouldn't I?
  • Silencer9Silencer9 Candidate for B.Sc. Join Date: 2003-08-05 Member: 18967Members, Reinforced - Shadow
    You should, but i should to, but i don't always (I do never....)! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->


    And yes!
    I am pretty sure it were defence chambers!!!
    Once some guys didn't attack the enemy!
    (A ''''<span style='color:orange'>marines and aliens are living in peace game because they want to play an other level</span>'''')
    One gorge built 15 defence chambers in the marines base! (ns_tanith)
    I was an onos with full health and I started with charge, I lost adrenaline power, (this yellow bar on the left)
    but I heard this sloshing sound which cames when something is getting healed!
    And my power went up fast!
    <span style='color:red'>And i am sure it was version 2!!! (I remember devour was on [i ate some guys{not real peace}])</span>
  • UnknownUnknown Join Date: 2002-06-12 Member: 759Members
    Defence chambers only heal... they don't give energy, Movement chambers do. They make a weird *woom* sound. Maybe you got the adrenaline upgrade?

    On the topic of how to charge, just "fire" your charge attack once, and either run through stuff, or in the case of high HP buildings, stand on it. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • DiablusDiablus Join Date: 2003-03-31 Member: 15080Members
    Charge is a VERY deadly weapon when you know how to use it, you can take out a whole 6-7 LA squad within 5 seconds or less. the way i use it is to aim down alittle up from how ud use devour and gore, and run also heres another time u can switch to any other weapon for more ownage, but if you can master charge youll be almost unstoppable
  • BogglesteinskyBogglesteinsky Join Date: 2002-12-24 Member: 11488Members
    yes, the sloshing sounds was the defence chambers, but no, they were not rechargning you energy, they were healing you. you probably had adrenaline, and there may have been movement chambers around, but the defence chambers were not doing anything to help you charge longer (apart from perhaps keeping you alive longer)
  • Silencer9Silencer9 Candidate for B.Sc. Join Date: 2003-08-05 Member: 18967Members, Reinforced - Shadow
    Like you all mean..... <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::sentry::--><img src='http://www.unknownworlds.com/forums/html/emoticons/turret.gif' border='0' style='vertical-align:middle' alt='turret.gif'><!--endemo--> <!--emo&::siege::--><img src='http://www.unknownworlds.com/forums/html/emoticons/siege.gif' border='0' style='vertical-align:middle' alt='siege.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo-->
  • lolfighterlolfighter Snark, Dire Join Date: 2003-04-20 Member: 15693Members
    It's also handy for getting out of a pinch (some of us prefer regen you know!). Charging celerity Onos is REALLY fast.
  • PolyMorphPolyMorph Join Date: 2003-04-14 Member: 15475Members
    I thought they removed the thing with MCs giving you energy faster?
  • Onkel_DittmeyerOnkel_Dittmeyer Join Date: 2003-07-05 Member: 17951Members
    No they removed the thing that MCs make OCs fire faster.
Sign In or Register to comment.