Rt Differences?
SinSpawn
Harbinger of Suffering Join Date: 2002-11-12 Member: 8359Members
<div class="IPBDescription">Should they be equalised?</div> Well if you played with the plugin that allows you to see structure HP you will have seen that
Alien RT have 2500 HP
and
Marine RT have 6000 HP with the electrical defence if upgraded
Should it really be like that? or do the healths sum up the correct times for it to be destroyed by each other team I.E skulks can do 75 dmg as marne can do 10 per shot, or 30 if they use knife?
Do ya think Alien RT should have an increase in HP or marine RT have a HP decrease?
Alien RT have 2500 HP
and
Marine RT have 6000 HP with the electrical defence if upgraded
Should it really be like that? or do the healths sum up the correct times for it to be destroyed by each other team I.E skulks can do 75 dmg as marne can do 10 per shot, or 30 if they use knife?
Do ya think Alien RT should have an increase in HP or marine RT have a HP decrease?
Comments
plus aliens can plop down rt's right at the start and basically really quick...
i think alien res towers should be easier to kill (imho).
it might even a lot of things up.
bert.
I don't like the electrical upgrade, but that's just because I love Skulks. The cost of a marine res w/ electric upgrade is a pretty good price tag. I'm certainly not used to Skulkproof TFs and RTs, but I'm learning to work around it. Once you hit 2 hives, they aren't too much of a problem anymore.
Alien res' are cheap, and aliens are supposed to be more of an infestation, covering the map quickly and filling it with OCs. 'Rines have to leave most res towers with minimal if any defense (some mines, perhaps), at least until later in the game. Giving them some health allows the option of electrification to make them somewhat effective at defending themselves, as well as gives the slower marines time to respond (aliens respond in a hurry because they're fast!)
-> ns is unballanced. go play CS.
Alien RT have 2500 HP
and
Marine RT have 6000 HP with the electrical defence if upgraded
Should it really be like that? or do the healths sum up the correct times for it to be destroyed by each other team I.E skulks can do 75 dmg as marne can do 10 per shot, or 30 if they use knife?
Do ya think Alien RT should have an increase in HP or marine RT have a HP decrease? <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Here I'll do the math for you...
O Alien RT - 15 Resources
O Marines RT - 20 Resources
-- Electrical Defense - 30 Resources
More Specifically:
O Alien RT - 15 Resources
O Fully Upgraded Marine RT - 50 Resources
Now play more NS before posting on the forums, these posts are turning into mindless spam.
You're obviously using the OLD marine res towers! New ones auto build, heal, do the dishes, change 'rine diapers...