Recycling To End Game

monstermonster Join Date: 2003-02-12 Member: 13443Members
<div class="IPBDescription">NS2 has a long ending with T.Farm</div> Just interested in people's thoughts about the Marine Commander recycling everything when aliens have acquired three hives and marines only have their spawn.

Just today the commander left his chair and gave up after 20 minutes of aliens having 3 hives, with marines fully upgraded and farming turrets..
I hopped in comm since no1 wanted to and I ended the 50mins + stalemate (well sort of stalemate, aliens were going to win but marines coulda still hung in there for many more minutes) and I recycled everything to end the bloody damn long game to start another on a new map.

Well, some name calling erupted from the marines and I guess I'm feeling bit guilty <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
-- so I need some opinions from the official forums <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->

Thx for reading <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

Comments

  • acer_r1acer_r1 Join Date: 2003-03-11 Member: 14397Banned
    I'm against it, when you are aliens and the marines have you pinned into you last hive but it takes oh so long for it to get over with its no fun, but when you are marines its actualy fun trying(in vain) to survive, even downing the occisonal onos, although redeeming onos= teh suck....
  • SoulSpawnSoulSpawn Join Date: 2003-08-05 Member: 19002Members
    when i want to end a game fast what i do is recycle all tf sentry pg and anything not need for upgrades then i get everyone with sg/jp and go for a hive just to see if we win or not rather than drawing out a losing game
  • SariselSarisel .::&#39; ( O ) &#39;;:-. .-.:;&#39; ( O ) &#39;::. Join Date: 2003-07-30 Member: 18557Members, Constellation
    If it is a real stalemate (game not going anywhere for more than 30 minutes), I usually just leave the game. Recycling is basically making a decision for everybody else on your team, and is considered rude on most servers.
  • monkeymastermonkeymaster Join Date: 2003-02-20 Member: 13771Members
    well heres my thoughts.

    when ever the game is in *lockdown mode* thats what i call when aliens cant get into the marine base and marines cant get out of it. i always either wait for the comm to hop out or just vote to eject him then i sell everything and end the game.

    i only do this when the game has gone for over 1hour and its still on lockdown. i dont see the point of playing a 3 hour game where the marines are staying in base, and the aliens are staying just outside cloacked and waiting for us to run out.
  • RabidWeaselRabidWeasel Join Date: 2002-11-02 Member: 5337Members
    If they have 3 hives and aren't winning, they're doing something wrong (probably too many onos).

    1 lerk, 1 onos, and the rest of the team as gorge and fade will tear down even the biggest turret farm (primal scream AR/BB spam kills about 20 turrets in 5s).
  • Major_ChromeMajor_Chrome Join Date: 2002-12-18 Member: 11096Members, NS1 Playtester, Contributor, Constellation, Reinforced - Shadow
    I would ban you for recycling your base.

    If its a stalemate then keep fighting, if the aliens are winning, let them finish you off, they earned it.
  • nthingnthing Join Date: 2002-11-01 Member: 3091Members
    edited August 2003
    <!--QuoteBegin--Major Chrome+Aug 10 2003, 11:35 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Major Chrome @ Aug 10 2003, 11:35 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I would ban you for recycling your base.

    If its a stalemate then keep fighting, if the aliens are winning, let them finish you off, they earned it. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    I disagree. Knocking over your king in a chess game is not lame. It means you give up; you still lose and your opponent still wins, but you get those odd people who think it's lame because they wanted to checkmate you.

    This is a team game though, so I would only give up if the rest of my team wanted to give up too. The problem is, it is not always easy to finish the marines off when there is a stalemate. The game just turns into a frag fest for what can last hours.
  • StakhanovStakhanov Join Date: 2003-03-12 Member: 14448Members
    The smart thing would be to give shotguns and HMGs to everyone after recycling the turrets and start the last onos hunting party... the arms lab shouldn't be recycled btw. Feel free to recyle the IPs if you have no obs and the onos wait for lunch at them , the marines shouldn't notice and won't suffer from slow acidic death.
  • monkeymastermonkeymaster Join Date: 2003-02-20 Member: 13771Members
    like i said, the only time i recycle the base is when the marines are STAYING in base, and the aliens are STAYING outside cloaked waiting for us. bassically when noone is moving at all. wich is quite often unfortunatly.

    if we were all fighting and trying to get a sqaud out there to clear it out, i wouldent get in the comm chair to recycle. but like i said above, its pointless and STUPID also, for both teams to camp and not move at all.

    its worse when u drop some Ha's hmg's and jp's to make a swaud or two to try run uot and then they all just sit in base.
  • RetalesRetales Panigg cultist Join Date: 2003-08-07 Member: 19180Members
    <!--QuoteBegin--Stakhanov+Aug 10 2003, 07:06 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Stakhanov @ Aug 10 2003, 07:06 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The smart thing would be to give shotguns and HMGs to everyone after recycling the turrets and start the last onos hunting party... the arms lab shouldn't be recycled btw. Feel free to recyle the IPs if you have no obs and the onos wait for lunch at them , the marines shouldn't notice and won't suffer from slow acidic death. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I've played many games, that lasted more that 30 minutes after it was clear, that aliens would win. Just by building more IP:s and turrets, you can make you base extremely hard to destroy. If lerks throw spores into you base and fades finish you off with acid rockets, it doesn't matter. You are reborn almost instantly due to the large number of IP:s. So I think it's wise to recycle turrets, TF and other stuff and give your team weapons so that they can make their last stand some hell of a fight <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo-->
  • venomusvenomus Join Date: 2002-11-16 Member: 8951Members
    <i>If they have 3 hives and aren't winning, they're doing something wrong (probably too many onos).

    1 lerk, 1 onos, and the rest of the team as gorge and fade will tear down even the biggest turret farm (primal scream AR/BB spam kills about 20 turrets in 5s).</i>

    The problem is for many people, rushing a large turret farm results in a ridiculously low framerate. This not particularly conducive to skill or fun, so they prefer to take potshots from the edge or wait for the occasional marine to stick his head out.
  • AegeriAegeri Join Date: 2003-02-13 Member: 13486Members
    In addition, walking into a turret farm causes massive amounts of lag as well.
  • lolfighterlolfighter Snark, Dire Join Date: 2003-04-20 Member: 15693Members
    I've always found that the good ol' "run in, gore a turret a few times, run out, regen" as an Onos works well for wearing those turret farms down. Stomp to throw of pursuers, and if they start being more determined in their pursuit, use the chance to kill them and take their equipment away.
    Ending those stalemates is relatively easy when you know how, and eliminates the need for the rines to do something to end the game.
  • matsomatso Master of Patches Join Date: 2002-11-05 Member: 7000Members, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Blue, Squad Five Silver, Squad Five Gold, Reinforced - Shadow, NS2 Community Developer
    Not against a proper last stand, where even getting close to the marine base requires you to run the gauntlet of at least 2-3 continously fireing GLs. Then it's more like "run in, run the heck out" without even touching your left button.
  • TiaxTiax Join Date: 2003-05-28 Member: 16802Members
    I wouldnt' do it but im for it. I play the game to see who'll win, not to just mindlessly shoot enemies.

    When it gets to that point one or both teams are just stretching it out because they enjoy having their uber gun. At that point the games stupid and a new round needs to start. If all someone wnats to do is shoot things, they can go do that in any number of other FPS's
  • elchinesetouristelchinesetourist Join Date: 2003-06-29 Member: 17775Members
    edited August 2003
    y don't you use umbra

    if aliens had a little teamwork, they'd finish easily

    umbra + onos + web + bilebomb + xeno = win
  • Mythr1lMythr1l Join Date: 2003-01-26 Member: 12772Members
    in my experiance the long end game occurs when a bunch of aliens are onos and just sitting outside base 'nubbing it up' getting their frag counts high, rather than ending, rarely do i see a game where marines have lost, that drags on for hours vs a coordinated alien team.
  • ZiGGYZiGGY Join Date: 2003-01-19 Member: 12479Members
    base recyc is intolerable in 99.999999% of the situations.
  • GreeGree Join Date: 2003-05-18 Member: 16454Members
    I honestly can't stand stalemates and sitting around and waiting for death. I'm the guy who runs right at a hive 3 onos or into the nade spam during those long and boring end-games.
  • SpazmaticSpazmatic Join Date: 2003-05-10 Member: 16184Members
    My solution these days is to recycle all non-essential structures, or as many as I can, and then use the res to launch a last ditch offensive. First time I saw this (comm wanted to recycle, I said we should just buy a bunch of jetpack shotties and see what happens), we pulled out of an unbesmackinglievable whole and were on the verge of winning (they were down to one incomplete hive, and we were smacking their last onos) when the server crashed. Since then, I've pulled 3 wins out of my arse this way... If you're stuck in a true prolonging type situation, then you have no chance of winning otherwise... Why not gamble?

    Worst case scenario, your marines have fun with a failed offensive, and you lose quickly and painlessly. Best scenario, you smack the aliens six ways from Sunday and get people in the RR going, "OMG!"
  • Paranoia2MBParanoia2MB Join Date: 2002-11-09 Member: 7832Members
    I only recycle if we have only 1-2 spawn portals and nothing else and also if the aliens are all onos' and they AREN'T destroying the only buildings there which are the IPs and just camping. Then it's okay to recycle.
  • ZERGZERG Join Date: 2003-02-04 Member: 13132Members, Constellation
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I only recycle if we have only 1-2 spawn portals and nothing else and also if the aliens are all onos' and they AREN'T destroying the only buildings there which are the IPs and just camping. Then it's okay to recycle. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    Yes, usually it is ok to recycle at that point without permission, but you still get the occiasonal llama who thinks its unfair. Right and 12 onos spawn camping the IPs is fair. Thouhg you are sure to upset the aliens for ruining their "fun." Oh well...
  • Paranoia2MBParanoia2MB Join Date: 2002-11-09 Member: 7832Members
    <!--QuoteBegin--ZERG!!+Aug 10 2003, 06:02 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ZERG!! @ Aug 10 2003, 06:02 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I only recycle if we have only 1-2 spawn portals and nothing else and also if the aliens are all onos' and they AREN'T destroying the only buildings there which are the IPs and just camping. Then it's okay to recycle. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    Yes, usually it is ok to recycle at that point without permission, but you still get the occiasonal llama who thinks its unfair. Right and 12 onos spawn camping the IPs is fair. Thouhg you are sure to upset the aliens for ruining their "fun." Oh well... <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Hopefully if I still have my observatory...I try to pull out a few distress beacon to make them scatter, it's hella fun watching the aliens (especially the newcommers to go "WTH - NUKE!")
    Haha
  • Kid-AKid-A Join Date: 2002-12-17 Member: 10908Members
    I think the limit is it's not OK the recycle things but is is OK not to make things.

    When a game is a stand off for 15 mins I stop making turrets/TF's and just drop SG/HMG etc... If the marines are good enough and get themselves organized they could fight their way out. Of course what they actually do is run outside base and die wasting the res, but it wasn't me, and I don't mind, but also I'm not responsible.
  • US-cobra-VUS-cobra-V Join Date: 2003-08-10 Member: 19339Members
    in such situations i just ask my team if i may recycle. as the game has been on a lockdown for +30 minutes, most won't have a prob with it.


    with the rest you buy some hmg jp or ha and have fun!!!!!! <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • SnidelySnidely Join Date: 2003-02-04 Member: 13098Members
    <!--QuoteBegin--elchinesetourist+Aug 10 2003, 12:04 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (elchinesetourist @ Aug 10 2003, 12:04 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> y don't you use umbra

    if aliens had a little teamwork, they'd finish easily

    umbra + onos + web + bilebomb + xeno = win <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    None of that can stop a properly entrentched marine team. Grenade spam ignores umbra as well as destroying webs. When you do finally manage to kill one of the GLers, there's at least one more marine aiting to pick up the baton.
  • JRPereiraJRPereira Join Date: 2002-11-02 Member: 4778Members
    edited August 2003
    It's often difficult to run the fine lines that run between a stalemate, kicking and screaming (trying to avoid an obvious loss), or attempting to reach out for an obviously possible win.

    What can often seem like turret farming may instead be a system of rolling turrets foreward as the marines slowly gain ground. New turrets and occasionally factories are placed forward, while the turrrets in the rear minus a few for defensive purposes are sold. Competant marines are still required for both additional defense as well as repair purposes, but the turrets (often required in somewhat large numbers), will help sustain the marines when fighting particularly difficult offenses. Such a strategy is generally employed in the msot desperate of situations, but so long as progress is being made, such a strategy is potentially viable. However, the amount of time such a strategy requires often will deter those who lack either the patience or the attention span, and in some cases the employer of such a strategy faces potentially serious risks as a result (being banned from a server for example). However, a team of aliens more competant than the marines will generally be able to overcome the hardships posed by such a strategy, and again one must remember that confident, competant, and motivated marines are required for such a strategy to work.

    One must also remember that giving the marines the proper equipment (usually welders, heavy armor, heavy machine guns, and grenade launchers) is usally required for such a strategy to work well, and therefore not all resources need to be distributed to turret production.

    If such a strategy will work in a desperate situation it may not be advisable to forefiet the possability by selling whatever structures are necessary to ensure a marine loss.
  • ScarletPhoenixScarletPhoenix Join Date: 2003-08-06 Member: 19133Members
    I have to say, as a commander it's lame to get to this point. Turret farming the main base will never get you a win where it wouldn't have, at least until the aliens F4. A much better idea is to recycle just the overkill turrets (leave four or five, and siege if necessary), provide as many upgrades and good weapons as possible, and sally forth to try what you can try. Chances are you'll lose, but it's more fun both ways (last ditch attempt by the marines watching their backs, aliens get to do something other than dying to nade spam). Whenever a comm says "OK, head back to base and start building turrets" I either DC or switch to alien (which, chances are, has one or two less people).
  • Bish0pBish0p Join Date: 2002-11-13 Member: 8416Members
    When all is lost, I say Press F4 if you don't want to continue a hopeless fight and usually enough people go to the ready room and end it.
  • SemperFi1SemperFi1 Join Date: 2003-02-14 Member: 13559Members
    I do it all the time. I recycle everything except the ip, obs (for distress), armory, and maybe the proto if i can give out heavy. Recycling all your turrets etc and giving out heavy weapons is a hell of alot funner than sitting in your base for 30 more minutes hiding behind turrets. Ive never had any complaints doing this.
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