Aliases?
Sono
Join Date: 2002-01-26 Member: 105Members
Ok some time ago I heard that there would be no aliases in NS. Is this right or wrong?
With aliases I mean stuff like you use in CS that you push F1 and buy a mp5 with that. In NS is no weapons buying I know, but I think there might be something you would like to use aliases for.
Maybe for upgrades as an alien.
With aliases I mean stuff like you use in CS that you push F1 and buy a mp5 with that. In NS is no weapons buying I know, but I think there might be something you would like to use aliases for.
Maybe for upgrades as an alien.
Comments
What Flayra wants to try to acomplish is that the average player wont have to use the console ... ever ...
Everything thats related to gameplay, he wants to make user friendly.
However, for those die hard gamers, you _should_ still be able to create alias's and such .. but honestly - why would you?
There are no weapons to buy ...
only thing I could see one being used for is some kinda message bind.
Aliases are entirely possible.
With alias I mean that you define new commands.
But I think you know that.
You push a movement key, and I think it moves to that box, and selects that node. More nodes pop off of that.
I guess, thats how I would've done it.
OH!
/me raises hand.
Eh, PTs, does the menu lag up if u have are getting actual lag to the server over 100, cause the VGUIs and radio commands for CS always take something like a second to come up if I'm on a server that's putting me over 100 ms ping.
Basicly, does the menu have to wait for a call back from the server (I assume that's why the VGUIs have the delay, though why the would is a mystery to me) or is it all client side until you select a command.
(I -hate- that in CS!<!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo-->
Think more like 0.2seconds up to a whole second. As I said, its <b>very</b> well done, and very quick to use.
If so it works real well, once you get good you don't have to go from node to node you just remember the motion of your mouse, like in sacfifice if i did a little hook with my mouse it would make my go into skirmish formation
Yep, on severs that don't give me false pings i grt between 50-70 ms, and that's with two other computers hooked up to the same DSL via a router. <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->
Yeh, I guess that's what the team is after <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo--> Much better than the CS VGUI I think, although that worked kinda the same way; after a while of using it you just pressed keys without thinking or looking at what you were typing and what was on the menus.