Ever Gonna Be Any "marine Vs. Marine" Maps?
JohnnySmash
Join Date: 2003-08-04 Member: 18870Members
<div class="IPBDescription">Or Kharaa vs. Kharaa?</div> Hmm... I do recall seeing SOMEWHERE that they were eventually gonna do this. Why hasn't it happened yet?
Think about it- with Marines both teams would have a commander. Each team would have to work together. It would be like Counter-Strike with resources and commanders. No one would have any disadvantages, and the game could be wrapped up nicely once one team has an advantage (siege, GLs), so you wouldn't get endless games.
Kharaa vs. Kharaa... this would be quite interesting as well. You'd get the full compliment of Fades, Onos, Skulks, and Lerks out to get each other. Also since apparently the aliens' chambers are limited (or so I hear- I don't play them much), you wouldn't get long standstill with them either. Just get some Onos and clean the mess up. Also could have Lerk vs. Lerk DOGFIGHTS!! W00000T!!!
Problems? Hmm... Umbra would have to stop spikes and spit and bilebomb, I suppose. This is really the only fundamental problem I can come up with from the top of my head.
I admit- Marines vs. Aliens will probably win out in the end. Still- wouldn't it be interesting to try out some Marine vs. Marine or Kharaa vs. Kharaa maps? I certainly would play them for a while. Especially Marines vs. Marines =D.
-JohnnySmash
Think about it- with Marines both teams would have a commander. Each team would have to work together. It would be like Counter-Strike with resources and commanders. No one would have any disadvantages, and the game could be wrapped up nicely once one team has an advantage (siege, GLs), so you wouldn't get endless games.
Kharaa vs. Kharaa... this would be quite interesting as well. You'd get the full compliment of Fades, Onos, Skulks, and Lerks out to get each other. Also since apparently the aliens' chambers are limited (or so I hear- I don't play them much), you wouldn't get long standstill with them either. Just get some Onos and clean the mess up. Also could have Lerk vs. Lerk DOGFIGHTS!! W00000T!!!
Problems? Hmm... Umbra would have to stop spikes and spit and bilebomb, I suppose. This is really the only fundamental problem I can come up with from the top of my head.
I admit- Marines vs. Aliens will probably win out in the end. Still- wouldn't it be interesting to try out some Marine vs. Marine or Kharaa vs. Kharaa maps? I certainly would play them for a while. Especially Marines vs. Marines =D.
-JohnnySmash
Comments
Stop right there.
But yeah the idea of a marine vs marine map always intrigued me. Wonder if it will ever get done though. You would need to recolor all the skins ofcourse, and there wouldnt be hives. Intresting.
If there's a need for "fun modes" I suggest NS deathmatch.
If there's a need for "fun modes" I suggest NS deathmatch. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Maybe an Onos couldn't devour another Onos. Not like it would imbalance the game, since both sides are the same. Skulk combat would be hard, but not wholly unfun. In AvP which the Skulk was mercilessly robbed from I believe there was Alien vs. Alien combat. I've never really played it but my friends said it was fun and all so yeah.
Deathmatch is ***. Too mindless. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> (EDIT: I can't believe the censored G H E Y when it's spell like that!! What's the point of that spelling if it can't get past the filter? <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--> )
They could adjust some stuff and then overall MvM or KvK would work fine.
-JohnnySmash
It could all be easily rationalized- maybe one side is a different Brood of Kharaa and their bacteria is incompatible. Maybe they are fighting over an area on a Kharaa planet, or maybe they're fighting for a Marine spacestation.
Oh, and colorblind guy- they could simply brighten the other team. This would let you see them easily. Or perhaps a better solution would be to only brighten your own team, so that people could still hide in the shadows. Either way I'm sure it could be easily changed.
-JohnnySmash
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<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><b>It could all be easily rationalized- maybe one side is a different Brood of Kharaa and their bacteria is incompatible. Maybe they are fighting over an area on a Kharaa planet, or maybe they're fighting for a Marine spacestation.</b><!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Need new maps for a start.
Changes the balances of the weapons lots. For example, shotguns would probably suck against other marnes.
I think heavy armour would suck, because they would be completely unable to dodge gunfire, while a unarmoured marine could.
Turrets would pretty much massacre marines (except for HA... damn, Im answering my own problems).
Actually, marine vs. marine might not be too bad to do, but probably would need some tinkering to make good.
Alien vs. Alien would need lots of design work on it. How many hives would their be on a map? What would Umbra do? Wouldn't all that melee combat get a bit sucky? Wouldn't leap & charge be ultimate weapons, since they would hurt anyoone doing melee attacks agains you?
I had wondered about the problem of telling the teams apart before, and I like the idea of making the people on your team brighter.
mojojojo - Umbra would block projectile attacks or be taken out completely (probably the latter). Leap and charge would probably have to be taken out, or only work against structures. I think a good number of hives would be five. This way both teams could get two hives and fight for a third. When one team got it they would have the advantage and be able to push the other team back. In MvM, turret damage would probably be reduced.
i think a slick MvM mode woudl own NS entirely.
Balance issues woudl be nil, and teamwork / tourney issues would optimise overnight.
it woudl be a differnt game really. I'd prefer it to vanilla NS tho <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
But, the FPRTS genre will undoubtedly see a commerical game released that <i>does</i> just that, having been <i>designed</i> for just that. So, maybe all this AvA / MvM natter will be studiously ignored by the Dev team tbh, cos its proably outside the bubble of where they want to go.
I hope the next AvP license is pure marine/xenomorph FPRTS with commander in APC type thingy tbh. send the rines out with engineers who have kits in a slot. the xenos can secrete their resin. Hmmm, i think i might seek employment with a game studio soon....
It would be interesting to see how the teams can handle each other. When you fight a strange enemy, you know his strengths and you know his weakenesses. When you fight yourself, you are confused. There is your fun!
Umm, I think you'll find the point is you aren't *supposed* to get past the filter. That's why it's there.
no but seriously i think a marines vs infested marines marines game would be kool.
normal marines vs marines would be boring. *hence, it would be like cs*
Yes you engage in gun battles, but that's it. And the gun battles would probably feel a little different too.
There is all these other gameplay factors to make marine VS marine feel different from CS or Firearms.
BTW, how many LMG shots would it take to down a vanilla marine?
Alien vs Alien would be great - if you had a whole new race of other aliens, perhaps one which didn't have different evolutions, but always stayed the same - just got the different weapon slots through upgrade chambers or something - so that upgrades were weapon slot choices or something similar - though i'm aware there is a tough limit on the number of weapons HL can have.
You think evolution is a Nice process?
In the vastness of space, not all Kharaa are made equal. In an abandoned spacestation/mine/base/whatever, two species of Kharaa fight one another. The first species is the one the TSA knows and hates. The other is something more... Sinister...
I'll leave you people that are awake to conjure something up out of those fertile imaginations, but no matter what, the new aliens must be more evil and menacing then the Kharaa <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
As for backstory, I dunno. First squad of marines arrived, and their nanotech completely failed for some reason. They became extremely susceptible to the hive's bacterium and fell. Second squad were sent in to clean up and find out what went wrong, but are met with resistance from their former colleagues, because the hive, instead of wasting its resources and spawning lifeforms, used the former marines and their own tech against them. Cue marine v marine fighting. All the "kharaa marine" tech would be quickly infested with the bacterium upon creation, thereby serving the hive. The models for them would thus look different, because they'd look kinda like hive areas do (covered with the strands and stuff)
Could use work, but hey, at least its something.
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Yes, because we all know AvP was the original creative mind that designed "a small quadrupedal alien with claws and teeth". Truly, the like of which was never seen before this game... <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo-->
And don't try to dodge the swear filter, 'tard. That is why it's there.
MvsM and AvsA are both possibilities for the future. <i>If</i> they make it in, they'll be implemented with as much effort and care as AvsM: New maps, new models, possibly new abilities and balance tweaks. Nothing concrete as of now, though.