Who Understands Ns?
Kid-A
Join Date: 2002-12-17 Member: 10908Members
<div class="IPBDescription">About 1%?</div> I know preaching to the converted here, but on pubplay how many people do you think <b>understand</b> how to play NS. The 1% in the thread title is a little low, but I'd be surprised if you think its over 50%.
The games I've been having recently (even on a regular server) have been awful.
Things I've seen:
-Aliens not capping res asap! (or ever)
-Redemption Skulks.
-TF at MS with 8 turrets at round start.
-Lots of TF's with 4 turrets up front, back left open.
-Phase tech not being researched until 10min mark.
-2 ARM, 2 TF in base at round start.
I mean these people understand <i>nothing</i> of NS. I was never this bad, firstly I listened to advice secondly I understood that the things that mattered were Res and Hives. It's a vital axiom of the game, if you don't 'get it' how can you find NS enjoyable?
So what % of people who play NS understand it?
The games I've been having recently (even on a regular server) have been awful.
Things I've seen:
-Aliens not capping res asap! (or ever)
-Redemption Skulks.
-TF at MS with 8 turrets at round start.
-Lots of TF's with 4 turrets up front, back left open.
-Phase tech not being researched until 10min mark.
-2 ARM, 2 TF in base at round start.
I mean these people understand <i>nothing</i> of NS. I was never this bad, firstly I listened to advice secondly I understood that the things that mattered were Res and Hives. It's a vital axiom of the game, if you don't 'get it' how can you find NS enjoyable?
So what % of people who play NS understand it?
Comments
And by 'understand' I mean a rudamentary understanding.
But oh well. Pubs are still fun no matter how dumb the people on it are, you just have to make the best of your situation, or get some other good people to play on it.
I got so angry I turret farmed and eventually they gave up and F4ed (they couldn't break it, I'm a good turret farmer when mad).
To me, the balance, gameplay or anything isn't killing this game. It's the fact you have one team vastly superior to the other nearly all the time and games are decided in 10 seconds.
seen too many comms never ever using scanner sweeps or waypoints.
As for your question about what % actually understand the game is very dependent on how much you mean by understand. 5-15% of people could probally write an NS manual listing all the guns, upgrades, maps, buildings, Hives on all maps ect. The rest of the players are mostly just pubbers who dont understand a whole lot other than HMG = better than LMG
if people want to play like them let them its there choice how they play they downloaded this mod let em play it how they wish!
right well thats my opnion
I was playing today with Kid-A as a com. Ns_eclipse. 3 hives, 1 under siege from key hole. Some RTs. Lot of rines were duing rushing WOL that was instantly healed from every dmg what was taken. Kid-A dropped me a shotgun so i was able to hunt down some gorges. Everything was going good till rines was rushed by kamikaze skulks. Ive seen peeps that was walking without ammo thinking that this teethy little basraed will have mercy on them but they all were sloughtered. I died, Key-Hole and south loop felt to the enemy. Only 1 rt, bunch of dumb rines and laughing onos. Kid-A sayd "sorry, they are unstoppadble". Why? Coz THOSE DUMB MARINES! We have tutorials after instalation, manuals, vet's but there are milions of stupid players that just dont know how to play and only coz them pub games suck.
I think that less then 30% understands the idea of NS and NS as a game to play. Less then 5% even looked at manual (i was reading it coz i like it and i like thos stories <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->)
BTW. Thx Kid-A for great com trying to save whole world only with bunch of dumb 13 y/o marines <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Soz for my english
I think that pubbies are smarter then clanners give them credit for, at least on an individual basis. I don't really want to get into the dumb pubbie vs ""elite"" clanner argument, since getting into some clans is only as hard as adding the clan tag.
My problems with public servers:
1. Rambo!
2. Aliens that don't drop the res node, go Fade as soon as they have the res, and die.
3. Gorges that drop sensory, but only one, because "OMG! Teh cloek!" when half the team is screaming "MC ****!"
4. Rambo! With 45 res worth of gear.
I just wasted 20 minutes typing a post that got wiped by a twitchy connection!
The basic summary was
1) try to be open minded some of the noob things suggested are actually valid tactics - if a litle off beat
2) Some people need more help geting to grips with NS, I have just checked on Kid-A and he spent 15 hours a week playing NS2.0. So Kid, not everyone can do that but you are in an ideal position to teach the newbies what it's all about.
3) Just cos your good doesnt mean you know it all. We are all learning -see point 1. More damage is done by those that insist they know everything than those than admit they dont. (and I know your not one of those Kid)
I think 40% of players have some prior knowledge of NS before they start. I think 20% on top of that think it's something other than what it is. I think 80% of player knows roughly whats going on after a half dozen games on each side. I also think we can improve this ratio by educating people in game rather than shouting "**** off you noob".
Be happy. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Although, really, its not all <i> that </i> hard to grasp, is it?
but i know waht im doing =P even thou i suck
1) You can yell and scream at the newb to relieve all your preteen angst.
2) You can accept them as a part of the experience of online gaming.
3) You can let go of the mouse and CALMLY explain the ways of NS.
I've far too often played with people who seem to have bet their genitals on the outcome of a match. Relax people, you'll live longer.
Insulting newbies isn't going to solve the problem either. If you see a guy who's just randomly running around looking lost and lonely, try talking to him.. ask him if he wants a hand. If someone admits they're a newbie, try to teach them the basics. Teach them to <b>ask for help.</b> Suffering in silence is the worst thing for a newbie to do.. he doesn't learn anything and ends up copping flak from the rest of the people on the server.
Remember: the more people you help, the smaller the newbie population gets.
Haha, indeed. They go berserk over the smallest things.
<!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
1) You can yell and scream at the newb to relieve all your preteen angst.
2) You can accept them as a part of the experience of online gaming.
3) You can let go of the mouse and CALMLY explain the ways of NS.
I've far too often played with people who seem to have bet their genitals on the outcome of a match. Relax people, you'll live longer. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
you forgot choice #4:
recycle every structure, use the res building useless comm chairs in base, scream at the noobs then type exit in console.
and btw, choice 3 is never an option. Ever.
Hehe, I'd be interested in a heads up of how many people out there don't just understand the basics but the whole mechanics and workings of NS, little things like knowing how to bite electrifieds without being shocked, swaping weapons whilst loading up to speed things up (and which weapons this doesn't work with - I mean shotteh cos of it's long readying anim), knowing the little differances in hitboxes from moddels, and being able to sneak moderately effectively as all classes by predicting movements of your opponants alittle... Hehe, just curious about how many are getting close to being "one with the NS" <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
P.S then tell us -all- of it! hehe
I do got a problem with a few people though:
1) The commander that everyone tells him to eject but he doesn't, you get to vote eject him and then someone of the same nature immediately takes his place, then gets bored and then the first one enters yet again... resulting in less alien killing and more fanatazies about a grinder and that comm's flesh...
2) Probably the most annoying type of all: Those who don't follow orders even you shout GO TO CARGO BAY NOW darnit or LEAVE RT GO CARGO.
So annoying when marines don't follow orders, I have seen numerous players walking away from base while I made them a build way point in base before they left, OR, waiting in some obscure place for me to place a RT while I say/waypoint everyone to go to specific locations.
3) As someone mentioned... those who think they know anything, I surely don't know anything, I'm probably not that good of a comm but I have yet to be called a crappy/sucky/insert any other ****y word you want here comm, except for 1 guy that entered when aliens had 3 hives, 5 onoses 2 fades 1 lerk and they were somehow not able to break through a defence of 5 turrets and a few rines (2 HA HMG, other regular or for short time SG) that yelled at me to go outta comm cause he wants to try and then when we lose (SURPRISE) he says I'm crap.
I love to have redemption as a skulk, especially with silence <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
I have been called a noob comm for:
Building only one IP at the start of the game
Building phasegates to strategic locations that are fairly close to ms, but still a good 15 secs away.
Not building a TF at the beginning of the match. (I like to ask for base guarding volunteers, and give them shotties)
Building a TF at the begginning of the match. (If I know the aliens would mince the people guarding)
Putting the TF at the res first.
When elec was 30 res, putting a TF instead of using elec. (2 turrets > elec and only 5 res more, plus its upgradeable)
Not giving out enough weapons. (oh, how they love to hit eject when I refuse to give them things)
Trying to relocate.
Not Trying to relocate.
Upgrading armor first.
Upgrading weapons first.
So, unless the newbies are truly obnoxious (or retarded), they usually figure out that they can follow others to die less, find things more easily, and be more useful. It really is the people that sort-of know the game that really give commanders headaches. "I'm not going there commander, we need to cap upper sewer res!" Yeah, right.
"A little learning is a dangerous thing; Drink deep, or taste not the Pierian spring. There shallow draughts intoxicate the brain, and drinking largely sobers us again."
--Alexander Pope
[Cult]Creep.