Kharra Dodging Tactics
lagger
Join Date: 2002-10-31 Member: 1805Members
<div class="IPBDescription">Varied between situation?</div> Is skulk dodging varied? Would you use different type of dodges in a different position.
A: Would you jump while dodging or strafe left and right while moving forward in an effort to close the distance?
B: Do you circle strafe when you come to the person or forward strafe to jump off him and come back in an effort to throw his tracking?
C: In an ambush corner position do you want to rush around to the corner giving the marine little to no distance for him to dodge while also serving to surprise him or make him feel off guard in an overall effort to slow his tracking or make him mis completely?
D: Would you consider going above a marine to be the best 'juke' spot or would going under/in a map made vent the best option?
What type of dodge do you use and in what type of situation. I personally have my own set of 'moves'or things that I do to close distance if assualting or ways to mislead someones tracking if they happen to 'lock on'.
A: Would you jump while dodging or strafe left and right while moving forward in an effort to close the distance?
B: Do you circle strafe when you come to the person or forward strafe to jump off him and come back in an effort to throw his tracking?
C: In an ambush corner position do you want to rush around to the corner giving the marine little to no distance for him to dodge while also serving to surprise him or make him feel off guard in an overall effort to slow his tracking or make him mis completely?
D: Would you consider going above a marine to be the best 'juke' spot or would going under/in a map made vent the best option?
What type of dodge do you use and in what type of situation. I personally have my own set of 'moves'or things that I do to close distance if assualting or ways to mislead someones tracking if they happen to 'lock on'.
Comments
For ambush tactics I'm still trying to get used to the skulk rotation, i.e. there were great ambush spots in 1.04 that could'nt be used because 'rines could still see your legs, this is no longer a problem. You'll be surpised how many spots with hardly any cover can now be used for hiding with the new rotation.
watch some Europeon clans ifyou want to see lots of bunnyhopping, its insane.
Some people can do a virtual leap with 1 bunnyhop with celerity.
Fades can dodge too. You can try short blinking leaps making marines deplete their clips so you can nail them with less risks.
I've been fooled as a marine plenty of times, by skulks that I thought I had killed, and then they carried on coming at me!!!