Ns_osmsiege

OneSneakYmousEOneSneakYmousE Join Date: 2002-12-02 Member: 10389Members
edited August 2003 in Mapping Forum
<div class="IPBDescription">My first release on NS...enjoy!</div> ns_OSMSiege: Pronounced, "Awsome Siege".
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This is a FUN map, not a traditional map; so things are going to be very different than your traditional 3 hive map.

Download Link here: <a href='http://onesneakymouse.com/ns_osmsiege.zip' target='_blank'>ns_osmsiege.zip</a>

In game screens:
<img src='http://onesneakymouse.com/nsosmsiege/ns_osmsiege0000.jpg' border='0' alt='user posted image'>

<img src='http://onesneakymouse.com/nsosmsiege/ns_osmsiege0001.jpg' border='0' alt='user posted image'>

<img src='http://onesneakymouse.com/nsosmsiege/ns_osmsiege0013.jpg' border='0' alt='user posted image'>

<img src='http://onesneakymouse.com/nsosmsiege/ns_osmsiege0002.jpg' border='0' alt='user posted image'>

<img src='http://onesneakymouse.com/nsosmsiege/ns_osmsiege0011.jpg' border='0' alt='user posted image'>

<img src='http://onesneakymouse.com/nsosmsiege/ns_osmsiege0009.jpg' border='0' alt='user posted image'>

<img src='http://onesneakymouse.com/nsosmsiege/siege0014.jpg' border='0' alt='user posted image'>

<img src='http://onesneakymouse.com/nsosmsiege/ns_osmsiege0007.jpg' border='0' alt='user posted image'>

<img src='http://onesneakymouse.com/nsosmsiege/osmsiege0016.jpg' border='0' alt='user posted image'>

<img src='http://onesneakymouse.com/nsosmsiege/ns_osmsiege0006.jpg' border='0' alt='user posted image'>

<img src='http://onesneakymouse.com/nsosmsiege/osmsiege0013.jpg' border='0' alt='user posted image'>














Visit my website for more information or to download my many other maps.

Enjoy the game!
-OneSneakYmousE
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Comments

  • enf0rcerenf0rcer intrigued... Join Date: 2003-03-16 Member: 14584Members
    edited August 2003
    fun map eh? Texturing needs a little work imo. That crate in the hiveish area looks like a cs reject. Open spaces would look a bit strange on a normal map so again im assuming its a fun map. looks ok other than those things. I'm not into fun maps though.
  • OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
    edited August 2003
    - most beautifull siege map ever, definitely eye candy.

    - 7500 e-poly in hive location halfing my fps. 4000 at other locations. 2100 is the NS guidelines maximum.
    - The Hera holoroom and base model are exclusively for ns_hera as i know. curse you.
    - There seems to be a inofficial rule that siege rooms need to be oversized. a scale factor of 2 for siege maps is toleraleable, a scale factor of 4 hurts because marines look like mices. Your map has a scale factor of 8 near marine spawn. That makes oni looks like mices and skulks like pennies.
    - comm hardly can see stuff in marine spawn. Make it func_seetrough or func_illusionary , clipped and invisible-from-top-down. The walls there are too high, too. Make the ceeling lower or rounder.
    - "door siege room open in 30 seconds" is gramatically trash.
    - Ladders are deadly for onoses and most other aliens. They can kill fairplay.
    - Theres no alternative path, no vents, stalemates are too easy, even for a siege map.
    - water should not kill.
    - the knee high infestation just becomes invisivle when you crouch, thats crap.

    now read the mapping guidelines from the webbed Mapping FAQ thread and make an official map. Shouldnt be a big problem.
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    well from the screenies, it looks beautiful, but u need to work on the other bits like in comm and other stuff as ollj said.
  • OneSneakYmousEOneSneakYmousE Join Date: 2002-12-02 Member: 10389Members
    Thanks Ollj,

    I'll work on those things you picked out. I learn new things everyday, I didn't know most of them.

    I'll make most of the changes in the v2.

    Still trying to figure out how to make aliens have a little more of an advantage, without spoiling the whole game.

    I put a large shaft up top of the first door box, (Pandoras Box). It opens when the door opens so that aliens can jump from top, and from in front. Also, put a vent that connects the pandoras box to the 2Res Junction with a func_breakable grate--will this respawn after the round starts over?
  • JezpuhJezpuh Join Date: 2003-04-03 Member: 15157Banned
    You really like to pimp about yourself in the map huh osm?
  • MrMojoMrMojo Join Date: 2002-11-25 Member: 9882Members, Constellation
    It looks rather complex for a fun 3 hives vs full upgrades map. Some of the places look awfully small.
  • OneSneakYmousEOneSneakYmousE Join Date: 2002-12-02 Member: 10389Members
    <!--QuoteBegin--JezPuh+Aug 16 2003, 05:27 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (JezPuh @ Aug 16 2003, 05:27 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> You really like to pimp about yourself in the map huh osm? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Of course I do, especially if I worked so hard on it. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo--> *gasp!* hes got his initials for his nickname in the mapfilename <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo-->
  • JezpuhJezpuh Join Date: 2003-04-03 Member: 15157Banned
    Self-pimpage!!

    That map will never pwn untill you change the name!!



    Serious, I want to play it!
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    if u want to play it, there is a link ya know <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • JezpuhJezpuh Join Date: 2003-04-03 Member: 15157Banned
    On a server with people smarty..
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    edited August 2003
    hah got ya there aswell, lan game with, BOTS. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

    edit: oh i see a bry lurking in here <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> mayb he will add to server <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • JezpuhJezpuh Join Date: 2003-04-03 Member: 15157Banned
    Brys server = win. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    yup especially when u administrate it ^^
  • JezpuhJezpuh Join Date: 2003-04-03 Member: 15157Banned
  • OneSneakYmousEOneSneakYmousE Join Date: 2002-12-02 Member: 10389Members
    It says, "Door To Siege Room will open in..."

    I can't find where it leaves out the 'to'. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
  • Elite_GuardElite_Guard Join Date: 2002-11-29 Member: 10258Members
    download doesnt work <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
  • NSroxxNSroxx Join Date: 2003-06-08 Member: 17116Members
    Please fix download-link.
  • KalopsiaKalopsia Join Date: 2003-05-15 Member: 16331Members, Reinforced - Shadow
    hey dude, this map is bl00dy great. I espically love the use of lights and colours.
    great work man <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • ANeMANeM Join Date: 2003-05-13 Member: 16267Members, Constellation
    It looks nice, but as other people have already pointed out (on this forum and the G4B2S forums) The link is broken... So I can really only say it looks nice from the pictures.. and screen shots have been known to lie (ie: the author just takes it from an angle that hides all the horrible ugly flaws) So who knows.. cept the lucky people who got the file before it died
  • NSroxxNSroxx Join Date: 2003-06-08 Member: 17116Members
    edited August 2003
    can someone mirror the map ?
  • G_I_GodlessG_I_Godless Join Date: 2003-08-06 Member: 19050Members
    WOW real eye-candy, like whiping your **** with silk <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo--> <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->

    (my only thing to notice is that some locations look a little 2 big, but this map sure looks good!!!)
  • DrunkenMonkeyDrunkenMonkey Join Date: 2003-05-09 Member: 16165Members, NS1 Playtester, Contributor, Constellation
    edited August 2003
    The pictures looks ok, for being a funmap. Too bad the download link doesn't work.
  • Elite_GuardElite_Guard Join Date: 2002-11-29 Member: 10258Members
    i would mirror if i had the map <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
  • OneSneakYmousEOneSneakYmousE Join Date: 2002-12-02 Member: 10389Members
    edited August 2003
    Sorry about the link. I'll try to get one up for it soon.

    I'm doing beta testing on a V2 for it. I balancing out the game play more.

    Once I finnish the new V2, I should have a more solid link. The first version is fun, but Marines have an advantage. I want it to be balanced as possible.

    Lastly, I'm making the alien hive/siege room smaller--this will take some time.

    Some changes I made are:

    -Added Vent for Gorges to gain access to both sides of res banks.
    -Added Vent shaft on celing of Pandoras box so that alines can fall on top of marines.
    -Added Vent leading to the top where the shaft door is.
    -Added lighting to the forcefield.
    -Removed pipe, and water in main hive.
    -Changed Hive names to " I " "II" "III"
    -Added more lighting to Pandoras door.
    -Changed Text to say "Kharaa in vasion, instead of Panoras Box will open"-Suprisingly, not everyone knows what Pandoras Box is.
    -Changed route to MS, no more ladders going to MS (Hard for ONOS and FADES)--I closed off the two ladders in the Juction, and opened the door to follow ramps to MS.

    <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> -Oh yea, removed HL crates <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> No one likes half-life crates anymore <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->. hehe.

    and more...

    Other Things to do:
    -Reduce size of Hive.
    -Take out Forcefield, install boring glass--<!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--> I like the forcefield, but I'm assuming this adds to lag.
  • HazeHaze O RLY? Join Date: 2003-07-07 Member: 18018Members, Constellation
    One sneaky mouse, waht are you doing? Make your cool rats maps for our favorite natural selection! GO NOW!
  • OneSneakYmousEOneSneakYmousE Join Date: 2002-12-02 Member: 10389Members
    edited August 2003
    Hehe, I thought about it, still thinking of ideas on how to make a cool rat ns map.

    Something where the marines start in the basement walls, and the aliens start in the attic.

    Can't wait till HL2 comes out, I need to get inspired to make more Rat maps.

    I like your sig HAZE, I need a cool one like that.
  • watch_me_diewatch_me_die Join Date: 2002-11-10 Member: 8107Members
    First impressions:

    the rooms are too big, makes it easy for marines to slaughter things at long range
  • OneSneakYmousEOneSneakYmousE Join Date: 2002-12-02 Member: 10389Members
    edited August 2003
    Just so that you know why it's large, it's because this is a fun map. There's really nothing to slaughter in MS because rarely going to be a place of combat. Places of main combat are small, except the siege room which I'm shrinking now.

    I should have posted this in the first post. I just assumed everyone knew what a Siege map is, but I better post this.
  • Mr_HeadcrabMr_Headcrab Squee&#33;~ Join Date: 2002-11-20 Member: 9392Members, Constellation
    Sneaky, if you need a new model to replace the "Hera holoroom" one, I'll make somthing for you.
    I've admired your work
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