7 Minute Onos
keep_it_Gangsta
Join Date: 2003-06-23 Member: 17632Members
<div class="IPBDescription">and the marines have?</div> Ive been practising to see how fast I can evolve to onos. I managed it in 7 minutes from the start of the game.
Im sure loads of people could probably do it even faster then me;
in 7 minutes what are the marines likely to have, HA + HMG and lvl 3 weaps?
...I dont think so.
Im sure loads of people could probably do it even faster then me;
in 7 minutes what are the marines likely to have, HA + HMG and lvl 3 weaps?
...I dont think so.
Comments
If it is seven minutes into the game the second hive will be up.
Fact is, if one person is solely saving/rfking for onos, that's one person who's not building res nodes/defenses... Which means more mobility for 'rines, and a later hive for 'liens. Not saying it's a bad idea (I personally think it's a good idea to get an early onos), but it's just one strategy, and one countered by a mass of shotties, or a heavy rush.
In fact, I think that delaying the arrival of the onos is the biggest challenge to the marine team.
I'm not sure yet that the developers need to address this issue. but it may be worth looking into..
As for getting HA....if you aren't gonna get any observatories and just straight tech to HA (meaning no turrets and just 1 IP BTW) then you coud pretty much get HA quicker than Oni, but there are a lot of risks involved....and I mean a WHOLE LOT.
Basically if after the 10 minute mark marines don't have AT LEAST 4 RTs then the game is almost always already decided in favor of aliens and as the first poster just said, an onos can come up at the 7 minutes mark or even sooner and being able to quickly demolish RTs.
Oh I'm sorry steve since when was there teamwork in a public game?
You forgot 2nd hive Gorges (or even 1 hive and building OCs) and Lerks... even Skulks with regen can take an electrified RT, granted it takes more time than an onos or even a Lerk...
Oh and a skulk can't get a RT down if there are some turrets near it.
That's overkill for a single celerity onos.
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Really i dont fear 1 hive or low-upgrades onos.
Really i dont fear 1 hive or low-upgrades onos. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
And so this man has proved you wrong <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
I knew it was possible to get HA under 10 minutes in a non-risky way,but simply couldn't make it work....hmm....that's why I posted up the really risky way : Don't do anything else except tech.
BTW you dont NEED HA or even HMG to counter this type of onos. 2-3 spawn marines should be able to handle it alone.