Unknown - Working Name
amckern
Join Date: 2003-03-03 Member: 14249Members, Constellation
<div class="IPBDescription">Screens inside, comments needed</div> Well this map is my 4th map so far, these screens are my 1st build, and i am just geting the basic deatils out, and then work from there
screen shots
<img src='http://spns.thehivemind.org/amckern/ns/unknown0000.JPG' border='0' alt='user posted image'>
<img src='http://spns.thehivemind.org/amckern/ns/unknown0001.JPG' border='0' alt='user posted image'>
comments please
amckern
screen shots
<img src='http://spns.thehivemind.org/amckern/ns/unknown0000.JPG' border='0' alt='user posted image'>
<img src='http://spns.thehivemind.org/amckern/ns/unknown0001.JPG' border='0' alt='user posted image'>
comments please
amckern
Comments
If that's going to be a hive I would scrap it completely, hives need lots of cover for skulks and they should generally be pretty gloomy, not really dark but dimm and with broken flickering lights, infestation, high contrast texture lights and having some sort of vertical component for skulks and lerks is allways nice. I like sprites set to glow around lights to make the air feel dusty in hives, but maybe thats just me.
If it is a marine spawn I would prefer it was larger and that there were more than one path leading out of there. The res tower should be close and easy to defend and preferably be well lit. Just to add detail you could put it ontop of a small platform like the double res in veil or something.
Hang on a moment, is that a comm chair I see in one of the screenies?
amckern
I would also try to move the grate below the lights up a bit. They are meant to be round, but as it is they look like strips of paper glued under the ceiling. Maybe you could make them bent like that:
\__/ instead of ____ ? Or the same thing upside down? Perhaps it looks more like the grid has some thickness then, but I'm not sure...