Bm Vs .torment - Hltv - Official Uknsl

Kar-aKKar-aK Join Date: 2003-06-13 Member: 17335Members
edited August 2003 in NS General Discussion
<div class="IPBDescription">HLTV details (followup Prem UKNSL game)</div> At 9pm GMT (approximatly 30 minutes), an official UKNSL (<a href='http://www.uknsleague.com' target='_blank'>http://www.uknsleague.com</a>) game is to be played between Baconmännen, and Torment - A follow up from the BM NR game played last week. Both teams think that this will be a much closer game that the NR match last week. Both teams will be attempting new tactics, so it should be extreamly interesting and entertaining.

I dont want to make a habbit of posting here, as i know some people may get annoyed, (or maybe you're thanking me for these details, i dont know lol)

The HLTV address for this game is: 213.160.110.20:27100

If you wish to catch the game from the start, and to guarentee your slot on the HLTV server, please connect at around 8:55pm GMT (Its 8:30pm GMT time of this post). I appologise for the short notice, but the HLTV server address has only just been confirmed (once again lol).

Warservers (<a href='http://www.warservers.com' target='_blank'>http://www.warservers.com</a>) are kindly providing the servers, so lag will not be an issue <!--emo&:)--><img src='http://www.natural-selection.org/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

For more information on all UKNSL games, and to see how the results of this game effect the rest of the UKNSL premier division, please visit the website at <a href='http://www.uknsleague.com' target='_blank'>http://www.uknsleague.com</a>, or the IRC channel (#uknsl - quakenet.org)

I hope you all enjoy the game.

- Kar

****************************************************

[ E D I T ]

This game is now over, Links to the demos can be found at the bottom of this thread.

Comments

  • DramaKingDramaKing Join Date: 2003-06-21 Member: 17582Banned
    Should be interesting.
  • BirdyBirdy Join Date: 2003-05-29 Member: 16825Members, Constellation
    awsome,

    speccy speccy speccy <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • SwivMasterSwivMaster Join Date: 2002-12-20 Member: 11207Members
  • JermanJerman Join Date: 2003-02-18 Member: 13712Members
    should be fun. unlike last weeks match
  • Kar-aKKar-aK Join Date: 2003-06-13 Member: 17335Members
    Its just about to get under way now.

    - Kar
  • nthingnthing Join Date: 2002-11-01 Member: 3091Members
    I can't connect <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--> Just keeps retrying until it fails the fourth time
  • EpidemicEpidemic Dark Force Gorge Join Date: 2003-06-29 Member: 17781Members
    Bm won rather largely both rounds :/ despite valiant efforts from the torments! <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • DaddenDadden Join Date: 2003-01-08 Member: 12015Awaiting Authorization
  • BirdyBirdy Join Date: 2003-05-29 Member: 16825Members, Constellation
    Good game <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • KwilKwil Join Date: 2003-07-06 Member: 17963Members
    Just curious, is it the greatest idea to have public HLTV available for clan matches?

    I mean, my first thought is how easy it would be to have someone spectate the game, and then using some alternate means of voice comm, give info to the teams of where things like hives are, what the other teams strategy seems to be, etc.

    Since using the map overview you can see everything that's going on, this would be huge.
  • DramaKingDramaKing Join Date: 2003-06-21 Member: 17582Banned
    I missed the second half <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
  • CorradoCorrado Join Date: 2002-12-23 Member: 11423Members
    <!--QuoteBegin--Kwil+Aug 19 2003, 08:45 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Kwil @ Aug 19 2003, 08:45 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Just curious, is it the greatest idea to have public HLTV available for clan matches?

    I mean, my first thought is how easy it would be to have someone spectate the game, and then using some alternate means of voice comm, give info to the teams of where things like hives are, what the other teams strategy seems to be, etc.

    Since using the map overview you can see everything that's going on, this would be huge. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Hence the delay.. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • Shadow_BMShadow_BM Join Date: 2003-06-12 Member: 17292Members
  • CorradoCorrado Join Date: 2002-12-23 Member: 11423Members
    <!--QuoteBegin--Kwil+Aug 19 2003, 08:45 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Kwil @ Aug 19 2003, 08:45 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Just curious, is it the greatest idea to have public HLTV available for clan matches?

    I mean, my first thought is how easy it would be to have someone spectate the game, and then using some alternate means of voice comm, give info to the teams of where things like hives are, what the other teams strategy seems to be, etc.

    Since using the map overview you can see everything that's going on, this would be huge. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    That game had a delay of about 2 mins.
  • KwilKwil Join Date: 2003-07-06 Member: 17963Members
    Ah, okay. I didn't realize there was a delay. 2 minutes seems good. The marine team probably already knows where the alien hive is by the end of that anyway.
  • HAMBoneHAMBone Probably the best Commander Join Date: 2003-04-02 Member: 15139Members, NS1 Playtester, Contributor
    edited August 2003
    The standard CAL CS delay is 3 minutes, and thats just for CS. 2 seems like more than enough though.
  • Kar-aKKar-aK Join Date: 2003-06-13 Member: 17335Members
    The HLTV delay was on 1 minute.

    We have HLTV demos!

    <a href='ftp://ftp.warservers.com/Downloads/Demos/' target='_blank'>ftp://ftp.warservers.com/Downloads/Demos/</a>

    Thanks again to Angrymonkey from <a href='http://www.warservers.com' target='_blank'>warservers.com</a> for setting up the HLTV / recording demos etc.

    - Kar
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