Ns_napo For 2.0 Released
Asraniel
Join Date: 2002-06-03 Member: 724Members, Playtest Lead, Forum Moderators, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow, Subnautica Playtester, Retired Community Developer
<div class="IPBDescription">its back again, check it out</div> Hello, ns_napo 2.0 is out. Check it out.
It looks much better, weldables added, rooms completely redone. All in all.. much better. Try it :-)
<a href='http://modguide.ngz-network.de/plink/linkto.php?id=658' target='_blank'>http://modguide.ngz-network.de/plink/linkto.php?id=658</a>
this version has been submitted to flayra for 2.1
well, i hope you will like it, i worked hard and long on this new version and tried to change everything the people dont like in the old version.
now go and download it <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
edit:
perhaps i will add some screenshots to this thread later
It looks much better, weldables added, rooms completely redone. All in all.. much better. Try it :-)
<a href='http://modguide.ngz-network.de/plink/linkto.php?id=658' target='_blank'>http://modguide.ngz-network.de/plink/linkto.php?id=658</a>
this version has been submitted to flayra for 2.1
well, i hope you will like it, i worked hard and long on this new version and tried to change everything the people dont like in the old version.
now go and download it <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
edit:
perhaps i will add some screenshots to this thread later
Comments
The map was designed to have a good gameplay, not to be pretty. Gameplay is now good. Visualshave improved but are not top.. but i think good enough. But nice that you like it :-)
Anyone else notice something odd in this picture? Look closer. The crate in the foreground, look at the white text at the bottom of that crate. Is it supposed to be mirrored? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
Anyway, back on topic, nice map dude. Maybe now i'll be able to download, and find a server that plays it! >_<
Excelent work m8.
-GF
Also you need to vary the lighting. There are some orange lights but they are giving off white. In fact, all the lights are giving off white.
Vary the colour in lighting. A little orange and red in places and you'll be onto a winner.
It's all white, and white light in HL comes out as grey. From the screens it looks grey and dull. Add more colours, stronger lights with darker surroundings. Use hologram signs or emergency lights to add activity to the lights and gamma too. Gamma gamma gamma.