Ns_lost
Monkeybonk
Join Date: 2003-08-04 Member: 18859Banned
<div class="IPBDescription">Marines... darwin here...</div> Hi, I'd just like to tell you a little something about playing on this map. You see, you're playing this game called 'Natural Selection'. Meaning that only the strong survive. Frankly, I'm a little shocked at how some of you even manage to get dressed in the morning without breaking an arm.
Okay, I've just got to help evolution along here and tell you guys a couple of things about this map. First is the 'Equilibrium' hive. It's a tasty nugget, very close to the marine spawn with 2 res nodes on the way (Meaning you can capture 4 total and lock down a hive). Well, let me tell you something. There's this little-known place in that room. It just happens to be situated above that window that peers into the room. Now, I was running through some tests and I was shocked at how easilly I creamed you guys. Repeatedly. You never learned!
See, the first thing I did was wait until we had two hives up. I think even one hive would work, but with two hives, you're much more efficient. Now you're going to want defense and momvent chambers as well, which isn't hard to get.
So you guys are dicking around in there with your fancy gadgets, and I haul-**** out of a vent, across the room, and onto that shelf. I go gorge and promptly pack two defense chambers in the corners. Then I make a line of 3 or 4 offense chambers that look right out into the hive room. I heal them as they build, and eventually they're finished. I then drop a couple of movement chambers and begin bilebombing like there's no tomorrow. Hell, you guys even had SIEGES up in there and I wasted the Turret Factory in literally seconds. I must've blown through about 2 dozen turrets, a couple sieges, a phase gate, and other goodies, probably totalling around 400 resources.
So in case you haven't noticed, the idea is: STOP GOING TO EQUILIBRIUM HIVE, you WILL get your **** kicked!
So my second thing... yeah, your comm chair is kind of in this little pit. Are we loosing? We just rush that stupid-**** pit and usually win by taking out the comm chair. Let me tell you, as soon as you can, drop a second comm chair AWAY from the pit, because that thing will be going down. Furhermore, try keeping a few marines on guard around the base, because as an onos, I can just lumber my way past your turret farms and hop in the pit, totally protected, and attack at will.
Just some pointers here.
Okay, I've just got to help evolution along here and tell you guys a couple of things about this map. First is the 'Equilibrium' hive. It's a tasty nugget, very close to the marine spawn with 2 res nodes on the way (Meaning you can capture 4 total and lock down a hive). Well, let me tell you something. There's this little-known place in that room. It just happens to be situated above that window that peers into the room. Now, I was running through some tests and I was shocked at how easilly I creamed you guys. Repeatedly. You never learned!
See, the first thing I did was wait until we had two hives up. I think even one hive would work, but with two hives, you're much more efficient. Now you're going to want defense and momvent chambers as well, which isn't hard to get.
So you guys are dicking around in there with your fancy gadgets, and I haul-**** out of a vent, across the room, and onto that shelf. I go gorge and promptly pack two defense chambers in the corners. Then I make a line of 3 or 4 offense chambers that look right out into the hive room. I heal them as they build, and eventually they're finished. I then drop a couple of movement chambers and begin bilebombing like there's no tomorrow. Hell, you guys even had SIEGES up in there and I wasted the Turret Factory in literally seconds. I must've blown through about 2 dozen turrets, a couple sieges, a phase gate, and other goodies, probably totalling around 400 resources.
So in case you haven't noticed, the idea is: STOP GOING TO EQUILIBRIUM HIVE, you WILL get your **** kicked!
So my second thing... yeah, your comm chair is kind of in this little pit. Are we loosing? We just rush that stupid-**** pit and usually win by taking out the comm chair. Let me tell you, as soon as you can, drop a second comm chair AWAY from the pit, because that thing will be going down. Furhermore, try keeping a few marines on guard around the base, because as an onos, I can just lumber my way past your turret farms and hop in the pit, totally protected, and attack at will.
Just some pointers here.
Comments
That IS a lot of posts though... not that I haven't seen more.
-JohnnySmash
Also, the siege room just struck me as...odd. I mean, why is there a siege room in that hive and that hive in particular? It just seems odd and unfair to aliens.
ns_lost needs some more balancing, ja.
I guess that's why it's called ns_lost....
Also, the siege room just struck me as...odd. I mean, why is there a siege room in that hive and that hive in particular? It just seems odd and unfair to aliens.
ns_lost needs some more balancing, ja. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
omg I LOVE equiliberium, it is SO much fun to siege that hive, seriously, NS_Lost is a WONDERFUL map and I congraulate Greedo for making one the best maps eva!
But I can't quite follow monkeybonks 'evolutionary advice' - "don't get the hive 'cause you'll have your **** kicked when I play against imcompetent players" sounds more like wishful thinking. And why waste 25 res on a decoy-cc ? Like the aliens will 'forget' about the one in the pit ?
my god... /me runs away screaming like a girl.
lost isn't too popular around the servers I play, probably due to the fact that it's a VERY confusing map and hard to get used to. I've memorized nearly all the names of res points in the other 2.0 maps, but somehow ns_lost just escapes me.
my god... /me runs away screaming like a girl. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
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Jesus.
that's why I use minimaps with the vents in red.
<a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=1&t=40179' target='_blank'>http://www.unknownworlds.com/forums/in...=ST&f=1&t=40179</a>
He's just another wannabe smart_bomb/SNipermarine
Ever.
EVER.
I wub lost,in fact I dont get lost....I don't need the minimap anyway <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
Skulks alone can take down the CC by hopping the RT and running behind the chair. He waits till you leave, then munch munch munch.
The siege room is equally evil for aliens, since marines can jp into it and build a PG. GL spam stops anyone getting up there and a siege puts paid to any idea of third hive.
Its definitely a thinker's map. Sadly marines aren't up to the challenge and Lost is either taken out of mapcycle, F4ed, or voted over.