Adrenaline Point System
Demoboy
Join Date: 2003-06-03 Member: 16970Members
<div class="IPBDescription">exploit?</div> Since I cant find a "point system" for the ammount of adrenaline a skulk has, nor its attacks take up, I cant test a possible exploit. It is Xeno, then hit your previous weapon key (to leap) before your adren goes fully down for Xeno, and leap. so you can still Xeno at the end of your leap. Anyone know exact points so I can compare statistics?
Comments
I'm also pretty sure that you have almost enough energy to do both 1 leap and xeno in a bar. The split second it takes for you to switch should make up the difference.
Even if the math doesn't work right, the leap-xeno attack has been around for as long as I can remember. I can't imagine how the devs could have not noticed it in all this time, so I figure it's that way on purpose.
The Last Leap doesnt work,
Because your energy is depleted
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hud_fastswitch 1
Press 4, Press Fire, Press 3, Aim, Leap(By pressing fire). Kaboom
Console says something
$you killed person1 with divinewind
$you killed person2 with divinewind
$you killed person3 with divinewind
And that you did a suicide..
I don't see the big fuzz