People Who Cant Take Loosing

VriVri Join Date: 2003-08-11 Member: 19463Members
<div class="IPBDescription">how low can'ya go?!</div> So I was playing a 2 on 3 game vs aliens, I was playing marine as commander, all I had was another decent marine player, and the alien team had 3 descent players. If any of you know how hard it is to play a game as marine with only 2 players then you'll be suprised at how pathetic the alien players acted. The game lasted LONG, easily an hour, we where battling non-stop the aliens kept on attacking each of our bases randomly with 2 onoses and 1 gorge who would build up defenses and heal them, they attacked each base atleast 10 times over and over and over. I always had to get out of the comm chair and start blasting 1 onos after the other, I give them credit for one thing, they where EXTREMELY persistant. Once I was defending one base they attacked the other and took down turrets, then I had to constantly phase back and forth to each base and slip in and out of the comm chair while rebuilding, welding, healing myself because I was also commanding my other marine who tried to lock down hives on the other side of the map!, he failed the first time, then went to the other somewhat successfully, this was over a long period of time, the map was fairly large (3 times the size of eclipse atleast, sorry I dont know the name). They tried EVERYTHING to destroy my bases, they builded offense towers behind an openable door then opened it to take down my towers, so I had to get out and destroy them 1 by 1 cuz I didnt have siege, they bile bombed EVERYTHING.

So you'd think they were actualy having fun?, nope, they constantly insulted me for turret farming even though I only had 10-14 turrets in a base at a time, even though they were able to take down more than half but ofcourse I had to rebuild and all the other crap to barely survive, then finally one of them got completely exhausted of destroying my base then the other and having to come back noticing everytime that I wasnt willing to give up, phase back and forth rebuild, phase back and forth rebuild.. and so on, they could have won if they always attacked together but as always on pubs aliens lack total team work.

So guess what the player did?, he changed teams then ran into my comm chair and started to recycle everything. I just witnessed one of the sadest NS acts ever. Whats even more sad is he didnt care, he must have been increadibly frustrated and angry because we wouldnt give up, instead of enjoying one of the most intense smallest battles ever he turned it into a bitter experience.

Hopefully when you guys play online be prepared to loose incase you do, it will totaly ruin your fun, I find most of the best players have the poorest sportsmanship, Im guessing this is because they rarely loose and because of that when someone better comes along they just cant take it because they arent use to it then start expressing the most bitter attitudes you'll find online. Guys please be nice and ENJOY the game, if you find someone whos an **** dont turn into one just to insult back and forth, IGNORE it, it'll save you energy and a pointless typing/yelling p-issing contest. If their so much better than you, good, learn their tactics and next time you'll be even better.

Just my 2 cents. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
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Comments

  • OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
    you cant play ns with less than 5 ppl on each team.
  • VriVri Join Date: 2003-08-11 Member: 19463Members
    Please explain what you mean, because I dont and Im sure many dont know exactly what your talking about.
  • SariselSarisel .::&#39; ( O ) &#39;;:-. .-.:;&#39; ( O ) &#39;::. Join Date: 2003-07-30 Member: 18557Members, Constellation
    It is too frustrating to play NS with small teams.
  • VriVri Join Date: 2003-08-11 Member: 19463Members
    <!--QuoteBegin--Sarisel+Aug 25 2003, 04:11 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Sarisel @ Aug 25 2003, 04:11 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> It is too frustrating to play NS with small teams. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    alrighty <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
  • KaMiKaZe1KaMiKaZe1 Join Date: 2002-11-18 Member: 9196Members
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I find most of the best players have the poorest sportsmanship<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    I imagine that's because when the <i>best</i> players lose, it is usually someone else's fault.



    So the aliens had 3 people? It would be pretty hard for 3 aliens to take down your turret farms (<i>only</i> 10-14 per base?). I can't say I disagree too much with what he did. After an hour of turret farming, the game just becomes boring.
  • VriVri Join Date: 2003-08-11 Member: 19463Members
    edited August 2003
    <!--QuoteBegin--KaMiKaZe!!!+Aug 25 2003, 04:18 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (KaMiKaZe!!! @ Aug 25 2003, 04:18 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I can't say I disagree too much with what he did. After an hour of turret farming, the game just becomes boring.

    <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Just because you cant take down 14 turrets with 2 onoses and a gorge doesnt mean its wrong, because it can be done, its not hard, all you have to do is take down 1 turret at a time then regen, the same thing can be done with 1 onos and no gorge with regen. Also just because you cant do that doesnt give you the right to destroy the game, if your not good enough you can always leave.

    Edit/add: "I imagine that's because when the best players lose, it is usually someone else's fault." The point of my topic wasnt who fault it usualy is when good players loose, its what good players do when they loose regardless of whos fault it is on their team.
  • DarkDudeDarkDude Join Date: 2003-08-06 Member: 19088Members
    Yea, 10-14 turrets <b>per</b> base is a hell of alot of them, of course you really don't have many options with only 2 players. Does sound very lame though.
  • VriVri Join Date: 2003-08-11 Member: 19463Members
    Its unfortunate you guys consider 14 alot because that is easy to take down with a little team work, especialy with what they were going up against. You guys need to learn how to play considerably better if you consider 14 alot of turrets. If I was playing aliens Id destroy your base any day for making less than 14 measily turrets with 1 or no one guarding it (as an onos).

    Seems to be trend here with ppl, that if you cant beat it, it must be lame, sad.
  • Cry_HavocCry_Havoc Join Date: 2003-01-22 Member: 12593Members
    <!--QuoteBegin--Vri+Aug 25 2003, 04:30 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Vri @ Aug 25 2003, 04:30 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> You guys need to learn how to play considerably better if you consider 14 alot of turrets. If I was playing aliens Id destroy your base any day for making less than 14 measily turrets with 1 or no one guarding it (as an onos).

    Seems to be trend here with ppl, that if you cant beat it, it must be lame, sad. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    LOL

    Are you looking for sympathy for what happened to you? With that kind of attitude you aren't going to find many people too forthcoming to give it.

    <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • Dick_BlenderDick_Blender Join Date: 2003-03-28 Member: 14966Members, Constellation
    look, 14 turrets IS a lot.

    not saying they can't be taken down, but that's still a lot.
  • KadreallostKadreallost Join Date: 2003-01-23 Member: 12633Members
    Just like to point at that most people consider any more then 8 turrets per base to be turret farming as the aleins are limited to 8 O chambers per area themselves.
  • VriVri Join Date: 2003-08-11 Member: 19463Members
    edited August 2003
    Cry you obviously dont understand plain written text, read again and you'll understand what Im talking about.
  • VriVri Join Date: 2003-08-11 Member: 19463Members
    <!--QuoteBegin--Dick Blender+Aug 25 2003, 04:56 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Dick Blender @ Aug 25 2003, 04:56 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> look, 14 turrets IS a lot.

    not saying they can't be taken down, but that's still a lot. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    14 turrets is only a threat if you have players guarding it, there could only be 1 guarding it, and as an onos it isnt difficult to take them down in the manner I said, I suggest you all read my post again and if you still disagree, your not that good of a player sorry, it isnt fair to insult what you cant beat, and Im not talking about the impossible.
  • VriVri Join Date: 2003-08-11 Member: 19463Members
    <!--QuoteBegin--Kadreal<lost>+Aug 25 2003, 04:58 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Kadreal<lost> @ Aug 25 2003, 04:58 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Just like to point at that most people consider any more then 8 turrets per base to be turret farming as the aleins are limited to 8 O chambers per area themselves. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Comparing alien turrets to marine turrets is a bad comparison because they function very differently, aside from their basic function. The worst threat of alien turrets is they auto heal with an D around, if aliens where aloud to place just as many as marines it would be unstoppable, again bad comparison.
  • GlissGliss Join Date: 2003-03-23 Member: 14800Members, Constellation, NS2 Map Tester
    <!--QuoteBegin--Vri+Aug 25 2003, 03:01 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Vri @ Aug 25 2003, 03:01 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--**** Blender+Aug 25 2003, 04:56 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (**** Blender @ Aug 25 2003, 04:56 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> look, 14 turrets IS a lot.

    not saying they can't be taken down, but that's still a lot. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    14 turrets is only a threat if you have players guarding it, there could only be 1 guarding it, and as an onos it isnt difficult to take them down in the manner I said, I suggest you all read my post again and if you still disagree, your not that good of a player sorry, it isnt fair to insult what you cant beat, and Im not talking about the impossible. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    He says 14 turrets is a LOT. He doesn't say, "Oh it can't be taken down". He's saying it's a lot. Yeah, if you play 10 vs 10 games, that's a lot of Aliens on the other side, but that doesn't mean they can't be taken down. They're just saying it's a lot. Don't tell people to read YOUR post carefully if you aren't reading theirs.
  • GadzukoGadzuko Join Date: 2002-12-26 Member: 11556Members, Constellation
    14 turrets is, in fact, a lot of turrets. It can be taken down with good teamwork. That is also a fact. However, 3 aliens would have a hard time doing so unless they were very coordinated and persistent. Was recycling everything you had lame? Yes. Was it justified? No. But I don't really see the point of this thread, essentially all you're doing is saying that there are lamers out there, which we already knew.
  • GlissGliss Join Date: 2003-03-23 Member: 14800Members, Constellation, NS2 Map Tester
    Exunctly. Also, monkeys.

    Also, if you're purposely dragging out the game with like one base and a giant turret farm, your base should be recycled. That is, only if it's completely clear that you've lost, and you're just hiding in your base with a turret farm, I would've hopped into the chair and recycled it, because, what's the point? Why drag out your loss when you can have a quick one and then start over again, where you can win?
  • VriVri Join Date: 2003-08-11 Member: 19463Members
    <!--QuoteBegin--Pjofsky+Aug 25 2003, 05:03 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Pjofsky @ Aug 25 2003, 05:03 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> He says 14 turrets is a LOT. He doesn't say, "Oh it can't be taken down". He's saying it's a lot. Yeah, if you play 10 vs 10 games, that's a lot of Aliens on the other side, but that doesn't mean they can't be taken down. They're just saying it's a lot. Don't tell people to read YOUR post carefully if you aren't reading theirs. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Then whats the point of his/her argument?, pointing out something is alot or little without explaining more doesnt do any good, alot for what? too little for what?. I understand, alot.. meaning too difficult, otherwize why bother saying alot?, and under the circumstances I gave I dont consider that a difficult task.
  • GlissGliss Join Date: 2003-03-23 Member: 14800Members, Constellation, NS2 Map Tester
    <!--QuoteBegin--Vri+Aug 25 2003, 03:13 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Vri @ Aug 25 2003, 03:13 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Then whats the point of his/her argument <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    It's not an arguement. It's pointing something out. The others were saying 14 is a lot of turrets, and you were saying it's not that hard to take down.
    He was merely pointing out what they meant.
  • KadreallostKadreallost Join Date: 2003-01-23 Member: 12633Members
    <!--QuoteBegin--Vri+Aug 25 2003, 04:30 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Vri @ Aug 25 2003, 04:30 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Its unfortunate you guys consider 14 alot because that is easy to take down with a little team work, especialy with what they were going up against. You guys need to learn how to play considerably better if you consider 14 alot of turrets. If I was playing aliens Id destroy your base any day for making less than 14 measily turrets with 1 or no one guarding it (as an onos).

    Seems to be trend here with ppl, that if you cant beat it, it must be lame, sad. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    considering that turrets do around 20 damage a pop and fire every second that would be 280 damage a second which means it would take about 4 seconds for a turret farm of 14 to kill a onos with full level 3 carapace... i don't see how you could kill an entire base as onos in under 4 second.. especaily with the fact that the turrets fire at you before you even get to the base, if it was a long hallway you'd be dead before you even got to it.
  • VriVri Join Date: 2003-08-11 Member: 19463Members
    <!--QuoteBegin--Gadzuko+Aug 25 2003, 05:05 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Gadzuko @ Aug 25 2003, 05:05 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> No. But I don't really see the point of this thread, essentially all you're doing is saying that there are lamers out there, which we already knew. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I thought it was plain obviouse, the point of this thread is to have fun and learn, instead of being a poor sport, the thread did mention their are lamers, why you dont understand the point of this thread is beyond me, I thought it was fairly well written, unless you got some pointers??..
  • VriVri Join Date: 2003-08-11 Member: 19463Members
    <!--QuoteBegin--Pjofsky+Aug 25 2003, 05:09 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Pjofsky @ Aug 25 2003, 05:09 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Exunctly. Also, monkeys.

    Also, if you're purposely dragging out the game with like one base and a giant turret farm, your base should be recycled. That is, only if it's completely clear that you've lost, and you're just hiding in your base with a turret farm, I would've hopped into the chair and recycled it, because, what's the point? Why drag out your loss when you can have a quick one and then start over again, where you can win? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I never said I was dragging on the game, the game was progressing just fine, my base was almost destroyed and I had to rebuild, there was no stalemate and we where slowly locking down a hive, one attempt after the other, why you thought we where loosing is beyond me, my post doesnt mention anything like that.
  • GlissGliss Join Date: 2003-03-23 Member: 14800Members, Constellation, NS2 Map Tester
    <!--QuoteBegin--Vri+Aug 25 2003, 03:19 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Vri @ Aug 25 2003, 03:19 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Pjofsky+Aug 25 2003, 05:09 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Pjofsky @ Aug 25 2003, 05:09 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Exunctly.  Also, monkeys.

    Also, if you're purposely dragging out the game with like one base and a giant turret farm, your base should be recycled.  That is, only if it's completely clear that you've lost, and you're just hiding in your base with a turret farm, I would've hopped into the chair and recycled it, because, what's the point?  Why drag out your loss when you can have a quick one and then start over again, where you can win? <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    I never said I was dragging on the game, the game was progressing just fine, my base was almost destroyed and I had to rebuild, there was no stalemate and we where slowly locking down a hive, one attempt after the other, why you thought we where loosing is beyond me, my post doesnt mention anything like that. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I didn't. I was just pointing it out for those of you that are constantly turret-farming and grenade-spamming.

    Also, don't double post. It needlessly clutters the thread. You obviously know how to use the edit button, so use it. Don't spam to get a higher post count, or whatever the goal of double posting may be.
  • VriVri Join Date: 2003-08-11 Member: 19463Members
    <!--QuoteBegin--Kadreal<lost>+Aug 25 2003, 05:16 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Kadreal<lost> @ Aug 25 2003, 05:16 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> considering that turrets do around 20 damage a pop and fire every second that would be 280 damage a second which means it would take about 4 seconds for a turret farm of 14 to kill a onos with full level 3 carapace... i don't see how you could kill an entire base as onos in under 4 second.. especaily with the fact that the turrets fire at you before you even get to the base, if it was a long hallway you'd be dead before you even got to it. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Well I guess now I have to get into specifics sigh.. First not all 14 turrets would be hitting instantaniously, they rotate and take time to lock in, second their where many angles to go at it with my own base structers in the way, and where you got the idea that I said you could destroy at turret farm in 4 seconds? if you payed attention to my posts you'd realize that I already told you what to do, and there was no long hallway, maybe 6 feet from the first turret. The onos had to go up an elevator from the right side of map then open a door while being able to see through it without getting hit (it was a grill type door). The map had that seethrough tube hallway with that one RT outside in the open.
  • Cry_HavocCry_Havoc Join Date: 2003-01-22 Member: 12593Members
    <!--QuoteBegin--Vri+Aug 25 2003, 04:58 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Vri @ Aug 25 2003, 04:58 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Cry you obviously dont understand plain written text, read again and you'll understand what Im talking about. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Thank you for provng my point about your attitude garnering you little sympathy.

    <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • VriVri Join Date: 2003-08-11 Member: 19463Members
    Nice try Cry but once you know someone is determined to disagree with you theres no point in being a nice "spokesman" for your cause <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • GadzukoGadzuko Join Date: 2002-12-26 Member: 11556Members, Constellation
    <!--QuoteBegin--Vri+Aug 25 2003, 05:25 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Vri @ Aug 25 2003, 05:25 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Kadreal<lost>+Aug 25 2003, 05:16 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Kadreal<lost> @ Aug 25 2003, 05:16 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> considering that turrets do around 20 damage a pop and fire every second that would be 280 damage a second which means it would take about 4 seconds for a turret farm of 14 to kill a onos with full level 3 carapace... i don't see how you could kill an entire base as onos in under 4 second.. especaily with the fact that the turrets fire at you before you even get to the base, if it was a long hallway you'd be dead before you even got to it. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Well I guess now I have to get into specifics sigh.. First not all 14 turrets would be hitting instantaniously, they rotate and take time to lock in, second their where many angles to go at it with my own base structers in the way, and where you got the idea that I said you could destroy at turret farm in 4 seconds? if you payed attention to my posts you'd realize that I already told you what to do, and there was no long hallway, maybe 6 feet from the first turret. The onos had to go up an elevator from the right side of map then open a door while being able to see through it without getting hit (it was a grill type door). The map had that seethrough tube hallway with that one RT outside in the open. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I believe it's been said that turrets rotate at 90 degrees every half-second, which gives you an extra second max before you're getting popped with all 14 of them. So, figure about 5 seconds, even if half the turrets are obscured by other structures (which would be rather poor placement), that makes 10 seconds for an onos to run in, gore a bit, and run out. An onos could eventually manage to take that down, yes, but it would take a lot of time and many runs, and if you happened to be nearby with a shottie then the onos would be gone around the 4 or 5 second mark (if it lasted that long).
  • KadreallostKadreallost Join Date: 2003-01-23 Member: 12633Members
    You said you would wipe out a base as an onos, so let's just say that the amount of time it takes for the turret to lock is the time it takes to get to the first turret, so you get to the first turret and you start attacking, it takes 16 hits to kill a turret from onos claw, let's say onos hits 4 times a second, so if you had carapace or regen, you'd die right when you'd kill the turret, in the time it would take you to re-evovle onos the marines would have easily put up 4 more turret for the one you just killed. Even if you picked redeem you'd redeem after about 2 seconds or die in 3 ( redeem has less toughness then regen or cara) so you'd half kill the turret then redeem, by the time you healed up and got back across the map their'd most likly be a marine welding it or guarding the area since you just attacked, regardless the extra damage fromthe marine would make you redeem faster and if the turret got welded it wouldn't matter anyways. see where this is going??
  • Cry_HavocCry_Havoc Join Date: 2003-01-22 Member: 12593Members
    edited August 2003
    <!--QuoteBegin--Vri+Aug 25 2003, 05:44 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Vri @ Aug 25 2003, 05:44 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Nice try Cry but once you know someone is determined to disagree with you theres no point in being a nice "spokesman" for your cause <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    So that's why you made the "You guys need to learn how to play considerably better if you consider 14 alot of turrets. If I was playing aliens Id destroy your base any day for making less than 14 measily turrets with 1 or no one guarding it (as an onos)." statements, huh?

    All I did was point out that your attitude and one-sided descriptions would not garner you much sympathy for your "cause".

    You should work on the spokesman part.

    <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • Umbraed_MonkeyUmbraed_Monkey Join Date: 2002-11-25 Member: 9922Members
    I think most people will agree:

    turret farm = lame
    that guy recycling all your buildings = lamer
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