Ns_phobia Rc4 Is Near

MendaspMendasp I touch maps in inappropriate placesValencia, Spain Join Date: 2002-07-05 Member: 884Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Shadow, Retired Community Developer
edited August 2003 in Mapping Forum
<div class="IPBDescription">new readyroom</div> Well, I've been redoing lots of things for the next version of phobia, and something I never worked on was the ReadyRoom, so I did this one, the ceiling is full of pipes, but I still want some feedback to know what to add/remove/improve

btw, I'm going to try to add some contrast on the lighting <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> it looks too orange

Edit: hmmm, it seems like I took the screenshot on the worst angle

Comments

  • MendaspMendasp I touch maps in inappropriate places Valencia, Spain Join Date: 2002-07-05 Member: 884Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Shadow, Retired Community Developer
  • sk84zer0sk84zer0 Join Date: 2003-06-18 Member: 17478Members
    edited August 2003
    nvm didnt realize u could walk on the water <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> lol

    Edit: Get a different font
  • DubbilexDubbilex Chump Join Date: 2002-11-24 Member: 9799Members
    I think the room looks a little bland. Have you considered using supports or something like them to break it up?

    Good work <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> Now submit it for 2.1 <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • MendaspMendasp I touch maps in inappropriate places Valencia, Spain Join Date: 2002-07-05 Member: 884Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Shadow, Retired Community Developer
    <!--QuoteBegin--Dubbilex+Aug 27 2003, 02:28 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Dubbilex @ Aug 27 2003, 02:28 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I think the room looks a little bland. Have you considered using supports or something like them to break it up? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Yes, I'll try something, and, I'll infest the alien join area and add some more lighting <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • BonelessBoneless Join Date: 2002-09-03 Member: 1270Members
    <!--QuoteBegin--sk84zer0+Aug 27 2003, 01:35 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (sk84zer0 @ Aug 27 2003, 01:35 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Edit: Get a different font <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I liek teh font <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • HazeHaze O RLY? Join Date: 2003-07-07 Member: 18018Members, Constellation
    Move the random team portal, it really inhibits movement, and sitting up there it looks <i>extreamly</i> plain. Maybe have a hole in the wall or something sexy where you can put random team. And dont make the join portals a stright walk into. Have it go up, down, or slant in some way...I find it really boring to walk into a bland portal like that, like on caged, nancy..
  • RPG_JssmfulhudRPG_Jssmfulhud Join Date: 2002-11-02 Member: 4006Members
    Looks very 'clean'. I like it. And yes, move the random team portal. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • MendaspMendasp I touch maps in inappropriate places Valencia, Spain Join Date: 2002-07-05 Member: 884Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Shadow, Retired Community Developer
    <!--QuoteBegin--#Ha.Ze-+Aug 27 2003, 07:01 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (#Ha.Ze- @ Aug 27 2003, 07:01 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Move the random team portal, it really inhibits movement, and sitting up there it looks <i>extreamly</i> plain. Maybe have a hole in the wall or something sexy where you can put random team. And dont make the join portals a stright walk into. Have it go up, down, or slant in some way...I find it really boring to walk into a bland portal like that, like on caged, nancy.. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I'll take this into account.

    Thanks everyone for the feedback <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • TequilaTequila Join Date: 2003-08-13 Member: 19660Members
    Give the piping it's own personal lighting, perhaps red? Have it directed towards the pipes so it is concentrated on them and not spilling out into the rest of the room.
    Also add some detail to the walls: alcoves, rises, computers, grills, whatever!

    That aside, it looks good, and I enjoyed Phobia Rc3 a lot <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
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