Onos Redemption
djsic2
Join Date: 2003-02-02 Member: 12988Members
<div class="IPBDescription">a minor fix?</div> Ok here's how my story starts... In a game, we controlled 2 hives with mov and def as chambers. I picked adren and redemption as upgrades. I evolve to onos with these upgrades and proceed to attack a hive location that has become the marines' base.
Now the real fun begins; the marines turret farm (wasn't this a 1.0 tactic?) the place and electrify 2 tf's to cover them. I run on in (after taking down at least 3 CC's that were blocking both entrances... kinda generic) and start getting hit by turrets. I start to gore one and after about 3 seconds, I'm redeemed back to a hive. This happened so many times, that my new goal in life was to actually die in their base.
I'm really not exact as to what the formula for redempt. is, but (just a suggestion) I think that it should be lowered. EX: 500 H and 350 (?) A, I was being redeemed with 175 H and something like 50 A. That seems a little much to be redeemed. Anyway, if someone could clear up the details of redempt., it'd be helpful.
Here's some emoticons to brighten my day.
<!--emo&::sentry::--><img src='http://www.unknownworlds.com/forums/html/emoticons/turret.gif' border='0' style='vertical-align:middle' alt='turret.gif'><!--endemo--> <!--emo&::sentry::--><img src='http://www.unknownworlds.com/forums/html/emoticons/turret.gif' border='0' style='vertical-align:middle' alt='turret.gif'><!--endemo--> <!--emo&::sentry::--><img src='http://www.unknownworlds.com/forums/html/emoticons/turret.gif' border='0' style='vertical-align:middle' alt='turret.gif'><!--endemo--><--farming <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo--> <--me... BACK TO HIVE... <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif'><!--endemo--> <--immortal and annoyed.
Now the real fun begins; the marines turret farm (wasn't this a 1.0 tactic?) the place and electrify 2 tf's to cover them. I run on in (after taking down at least 3 CC's that were blocking both entrances... kinda generic) and start getting hit by turrets. I start to gore one and after about 3 seconds, I'm redeemed back to a hive. This happened so many times, that my new goal in life was to actually die in their base.
I'm really not exact as to what the formula for redempt. is, but (just a suggestion) I think that it should be lowered. EX: 500 H and 350 (?) A, I was being redeemed with 175 H and something like 50 A. That seems a little much to be redeemed. Anyway, if someone could clear up the details of redempt., it'd be helpful.
Here's some emoticons to brighten my day.
<!--emo&::sentry::--><img src='http://www.unknownworlds.com/forums/html/emoticons/turret.gif' border='0' style='vertical-align:middle' alt='turret.gif'><!--endemo--> <!--emo&::sentry::--><img src='http://www.unknownworlds.com/forums/html/emoticons/turret.gif' border='0' style='vertical-align:middle' alt='turret.gif'><!--endemo--> <!--emo&::sentry::--><img src='http://www.unknownworlds.com/forums/html/emoticons/turret.gif' border='0' style='vertical-align:middle' alt='turret.gif'><!--endemo--><--farming <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo--> <--me... BACK TO HIVE... <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif'><!--endemo--> <--immortal and annoyed.
Comments
You're the first person I've ever heard of taking the Redemption/Adrenaline combo.
If you want to die as a redemption Onos, turrets aren't going to do it. Find some shotgun toting marines.
yep, once I got stuck (lag, no /stuck plugin in sight) next to the blast door in bast, and grenades were raining down on me (as regen onos of course). Nope, didnt die. In fact, stayed near full health most of the time. Finally, after a few minutes (hoping the lag will die down and free me), I had to /kill myself to let the elevator down to let the rest of the team into marine spawn.
yep, once I got stuck (lag, no /stuck plugin in sight) next to the blast door in bast, and grenades were raining down on me (as regen onos of course). Nope, didnt die. In fact, stayed near full health most of the time. Finally, after a few minutes (hoping the lag will die down and free me), I had to /kill myself to let the elevator down to let the rest of the team into marine spawn. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
With Regen at only 60HP/2 sec, the Marines must have been blind for you to have survived.
The first thing I want to hear, when I see an Onos, is the distinctive sound of Regen. A Regen Onos is as good as a dead one.
Only if it behaves like a redemption Onos.
I'm sure this will stay for 2.1
zippy
<!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
I've always been interested in what a Regen Onos' tactics would be. Surely, whatever the tactic, it would require some sort of support?
I've seen Regen Onos act exactly like they have Redemption, and do the following (which obviously resulted in a dead Onos):
<!--emo&::sentry::--><img src='http://www.unknownworlds.com/forums/html/emoticons/turret.gif' border='0' style='vertical-align:middle' alt='turret.gif'><!--endemo--> <!--emo&::sentry::--><img src='http://www.unknownworlds.com/forums/html/emoticons/turret.gif' border='0' style='vertical-align:middle' alt='turret.gif'><!--endemo--> <!--emo&::sentry::--><img src='http://www.unknownworlds.com/forums/html/emoticons/turret.gif' border='0' style='vertical-align:middle' alt='turret.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo-->
<!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo-->
too many things can happen
like suddenly a guy spawns and kills u >.>
lvl 3 lmgs are pretty deadly when u take a whole clip
and to lose 100 res over an accidental event kinda sux.....
Yes, generally, it does, though a regeneration Onos can still be effective without support if it's very cautious.
<!--QuoteBegin--EZero+Aug 28 2003, 02:01 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (EZero @ Aug 28 2003, 02:01 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> i actually dont like regen as onos too much
too many things can happen
like suddenly a guy spawns and kills u >.>
lvl 3 lmgs are pretty deadly when u take a whole clip
and to lose 100 res over an accidental event kinda sux.....<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
That's why you have stomp. It can quickly and easily correct undesirable situations, either by allowing you to retreat safely or by aiding you in removing the threat.