New Turret Model?
Mervaka
Join Date: 2002-05-05 Member: 581Members
could some of u guys make a replacement turret model like this concept art:
<img src='http://www.pfcook.force9.co.uk/gun.jpg' border='0' alt='user posted image'>
basically the same, but with legs going further out, 6 REAL barrels (not just a texture) which are longer, and the bullets enter the side, not the back (like the default one strangely does :S)
and yes it was a worldcraft jobby :/ i cant model for jack.
thx
merv
-EDIT- soz for the rather large image size <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
<img src='http://www.pfcook.force9.co.uk/gun.jpg' border='0' alt='user posted image'>
basically the same, but with legs going further out, 6 REAL barrels (not just a texture) which are longer, and the bullets enter the side, not the back (like the default one strangely does :S)
and yes it was a worldcraft jobby :/ i cant model for jack.
thx
merv
-EDIT- soz for the rather large image size <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
Comments
But ya, you could just have someone convert the flak cannon to turret from siege.
BTW: That model is all... square... ey. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
aint a model but a prefab and prefabs always are boxy
it wasnt meant to look good <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> boxy due to the fact i spent 2 minutes in WC
So yes. You <i>can</i> make models with Hammer.
BTW: That model is all... square... ey. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Not all square... there are a hexagon to <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
?_? GoD as i said before its rough concept art, just i couldnt be arsed getting out pen and paper. i couldnt care less if it was ugly, and i didnt intend on getting flamed for bad concept art.
thx
?_? GoD as i said before its rough concept art, just i couldnt be arsed getting out pen and paper. i couldnt care less if it was ugly, and i didnt intend on getting flamed for bad concept art.
thx <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
they aren't flaming, they are just being blunt...
i'll try and work on this when i get back from california. And if i get reminded properly...
?_? GoD as i said before its rough concept art, just i couldnt be arsed getting out pen and paper. i couldnt care less if it was ugly, and i didnt intend on getting flamed for bad concept art.
thx <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
they aren't flaming, they are just being blunt...
i'll try and work on this when i get back from california. And if i get reminded properly... <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
'they' aint being blunt but only GoD is
They are blocky but useable.
So yes. You <i>can</i> make models with Hammer. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
You just need to add more detail and it can look very nice. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
how many times do i have to say :/
-EDIT- dont get me wrong tho <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> i appreciate the positive feedback
They are blocky but useable. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Can't find it.
Link plz.
But ya, you could just have someone convert the flak cannon to turret from siege. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
flak cannon? what is delrosa's side?
They are blocky but useable. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Can't find it.
Link plz. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
your not going to find a link...
the way that Quark/VHE compile maps are NOTHING like how models are compiled... nbice try, but get someone to build it for ya.
<!--QuoteBegin--niknito123+Sep 17 2003, 05:19 AM --></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (niknito123 @ Sep 17 2003, 05:19 AM )</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->flak cannon? what is delrosa's side? <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Thrill 2 Kill = T2K... located at T2K.neotech.cc i JUST took down the flak cannon model, if you want it, let me know.
Converted By G3N
and a link...
<a href='http://brotherhood-online.co.uk/delarosa/flak_t2k.zip' target='_blank'>http://brotherhood-online.co.uk/delarosa/flak_t2k.zip</a>
edit: im gonna make it into a turret model, <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
edit again: can someone please animate this for me? if u can please PM me asap.