The Human Brain.

ScytheScythe Join Date: 2002-01-25 Member: 46NS1 Playtester, Forum Moderators, Constellation, Reinforced - Silver
<div class="IPBDescription">Can it be quantified?</div> My girlfriend and I are engaged in a debate as to wether or not the activity of the human brain can be described by a finite set of algorithms that take sensory information and produce predictable responses.

Discuss.

--Scythe--

Comments

  • Bosnian_CowboyBosnian_Cowboy Join Date: 2003-06-07 Member: 17088Members, Constellation
    edited August 2003
    No. We have an awareness of ourselves. A computer that churns out responses based on a set of algorithms doesn't.

    Let me give you an example.

    A monkey given a banana each day will probably eat the banana ever day.

    A human given a banana each day will probably sooner or later ask for something else.
  • MelatoninMelatonin Babbler Join Date: 2003-03-15 Member: 14551Members, Constellation
    you cant expect a set response because everyone interprets sensory information in a different manner, due to the way brains are developed over time.

    as i understand it, the more you repeate a process the more your brain adapts to that process by creating new neural networks? so everyones brain ends up different, and will produce a different response to the next persons.

    i think we may never be able to map these variations well enough to produce a list of stimuli and response which work in every case.

    although having said that, my opinion is based on little more than a laymans knowledge of the subject <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • MouseMouse The Lighter Side of Pessimism Join Date: 2002-03-02 Member: 263Members, NS1 Playtester, Forum Moderators, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow
    Yes. Sensory information is sent around our body in the form of electrical impulses. Differences in the strength, period and regularity of these impulses presumably determines what is done with the information. As these 3 properties are measurable (in theory) I believe that creating an algorithm/s to mimic them would be possible
  • ScytheScythe Join Date: 2002-01-25 Member: 46NS1 Playtester, Forum Moderators, Constellation, Reinforced - Silver
    Bosnian: Couldn't a computer program, sufficiently advanced, gain an awareness of it's existence? Couldn’t there be some algorithm that says “This response is being influenced by my self-awareness”?

    Melatonin: Couldn't you write a computer algorithm that develops in the same way as a human brain? And couldn't this algorithm be fed the same information as the human brain being predicted in order to develop in the same manner?

    --Scythe--
  • Bosnian_CowboyBosnian_Cowboy Join Date: 2003-06-07 Member: 17088Members, Constellation
    edited August 2003
    Now I get what you're asking. I was a little confused before. In theory, you definantly could replicate the human brain in a computer. But I bet we need some fancy scientific advances before we can do this or to realize that we can't.

    EDIT: Those advances would probably have to be about self-replicating and mutating algorithms based on sensory input.
  • moultanomoultano Creator of ns_shiva. Join Date: 2002-12-14 Member: 10806Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Gold, NS2 Community Developer, Pistachionauts
    Yes. Things called neural nets similar to our brains have already been implemented on computers. They are of course necessarily much less complex than a human brain, because computing power isn't up to that level yet, but there is no theoretical limit on their complexity. Samwise's evolving screensaver uses this technology to make thinking polygons on your screen. This same technology has been used to create world class backgammon players.

    I doubt however that we will ever be able to program a <i>specific</i> human brain into a computer. I think we are going to find that the state information of our brains is too quantum mechanical to measure.
  • MelatoninMelatonin Babbler Join Date: 2003-03-15 Member: 14551Members, Constellation
    sorry, i misunderstood your first post.
    were talking about building a computer program to operate in the same manner as a human brain?

    i think in that case all you need is a system capable of recognising and quantifying sensory information (already the technology for sight, touch, smell, 'taste' are coming along nicely, im not sure how well computers can decern and make sense of sound at the moment.)
    and then the tricky part, a programme which can learn about its reality from these senses.
    ive no idea whatsoever how to go about the second part.

    wait.. im confused now, time to stop talking.
  • TwexTwex Join Date: 2002-11-02 Member: 4999Members
    edited August 2003
    No.

    The human will is truly free and not a mere function of sensory input.

    And calling a particular kind of AI algorithm "neural net" doesn't mean it emulates brain operation in any meaningful way. It happens to work for Backgammon, but failed at Chess and Go.
  • moultanomoultano Creator of ns_shiva. Join Date: 2002-12-14 Member: 10806Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Gold, NS2 Community Developer, Pistachionauts
    <!--QuoteBegin--Twex+Aug 30 2003, 10:16 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Twex @ Aug 30 2003, 10:16 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> And calling a particular kind of AI algorithm "neural net" doesn't mean it emulates brain operation in any meaningful way. It happens to work for Backgammon, but failed at Chess and Go. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Well it pretty much simulates the firing of neurons, so I don't really know what you are getting at. It works for Backgammon because backgammon relies on pattern recognition in which slight differences in pattern don't change the ideal action all that much. It isn't as effective at chess and go because chess and go are much more complex games positionally. A neural network with the same number of neurons as a <b>Jellyfish</b> is able to beat ranking backgammon players. Eventually chess will be conquered as well, and sometime in the future we'll have one for go. It's only a matter of time. <a href='http://neural-chess.netfirms.com/' target='_blank'>Here's</a> a link to a project that is trying to train a neural network for chess.
  • TwexTwex Join Date: 2002-11-02 Member: 4999Members
    edited August 2003
    Call me when the first neural net composed an opera. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->

    And what makes you think a NN will ever outperform a minimax with static evaluation at chess? When the computing power increases, so will the strength of minimax, so I can't see why the relative strengths of the algorithms should shift.

    Not even the guy at the site you linked to shares your optimism. He only sees an application for move tree ordering.
  • moultanomoultano Creator of ns_shiva. Join Date: 2002-12-14 Member: 10806Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Gold, NS2 Community Developer, Pistachionauts
    <!--QuoteBegin--Twex+Aug 30 2003, 11:14 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Twex @ Aug 30 2003, 11:14 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Call me when the first neural net composed an opera. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->

    And what makes you think a NN will ever outperform a minimax with static evaluation at chess? When the computing power increases, so will the strength of minimax, so I can't see why the relative strengths of the algorithms should shift. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    They already have evolutionary programs that create images that are unmistakably art (I'm not sure if they use neural nets or not).

    I'm not sure about the asymptotic behavior of neural net generation so I'm not entirely sure how it will scale, but the minimax algorithm has exponential behavior, meaning that every time computing power <b>doubles</b> (or triples or whatever, depending on the size of the gamespace), the same implementation can look <b>1</b> move deeper into the future. What this means is that for an effective minimaxing program the most important feature is not the depth to which it can search, but rather, the effectiveness of the function it uses to evaluate the resulting positions. This explains why gary kasparov with only the ability to search a saturated gamespace 5 moves ahead can compete with a machine that can search the gamespace 11 moves ahead. Gary Kasparov has a much better evaluation function, which allows him to compete even though he has much less computing power at his disposal.

    What neural nets are very very good at is creating evaluation functions. What I suspect, (although I haven't done the research to prove it) is that doubling the processing that goes into the creation of a neural net benefits it much more than the additional 1 move of foresight that the minimax algorithm gets from the same jump in processing power.
  • kms2709kms2709 Join Date: 2002-12-14 Member: 10784Members
    What is this "Samwise's evolving screensaver"?
    Link anyone?
  • kidakida Join Date: 2003-02-20 Member: 13778Members
    Brains are so complex, replicating its processes would be the equivilant of travelling to mars in a pento.
    Especially emotion.

    This is just common sense right?
  • p4Samwisep4Samwise Join Date: 2002-12-15 Member: 10831Members
    <!--QuoteBegin--kms2709+Aug 30 2003, 05:22 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (kms2709 @ Aug 30 2003, 05:22 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> What is this "Samwise's evolving screensaver"?
    Link anyone? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    <a href='http://www.leadtogold.com/software/genesaver/index2.html' target='_blank'>WHUPAH!!!!!!</a>


    Re: Backgammon... *shudder* I had to write a backgammon AI for an interdisciplinary NTL (Neural Theory of Language) class. I didn't even know how to play backgammon, but I figured it out well enough to write an AI that could thoroughly clean my clock. Stupid backgammon.
  • p4Samwisep4Samwise Join Date: 2002-12-15 Member: 10831Members
    <!--QuoteBegin--Scythe+Aug 30 2003, 05:17 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Scythe @ Aug 30 2003, 05:17 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> My girlfriend and I are engaged in a debate as to wether or not the activity of the human brain can be described by a finite set of algorithms that take sensory information and produce predictable responses. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Finite? Definitely. Constructable by human beings? Debatable. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • figjamfigjam Join Date: 2002-11-10 Member: 8144Members
    This is a really tough question, I have to say yes but I've always been one to believe there's nothing other than that which can be proven to exist <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> The human body is a complex combination of chemical and electronic reactions and although we don't have the technology or understanding to mimic this does not mean the human mind is anything other than a highly sophistcated form of computational device. Cause and effect. Everything has a trigger. The concept of random is as impossible for a human as for a computer as there is some reason you choose the number you do choose even if you don't realise what it is.

    It was believed the earth was flat, cause it was from our perspective. It was believed the earth was the center of the universe, cause it was from our perspective (We're too important not to be that special). It was believed the sun was the center of the universe (Once again, if we can't be the center of everything then we must be close). I believe it's similar with this, we must have a non-physical element to us that makes our way of deciding better than a computers. No, there is no difference other than that we haven't realised how to build a computer and write a program smart enough to work this out to a level where it has the same intelligence as us.

    Another question to concern yourself with is teleportation (which they can now do with very small particles) involves destroying the original and making an exact duplicate at the other end. Do you die and someone else who thinks they are you in every way is created? Do you and your consciousness get recreated fully? Or would there just be a body with no consciousness left? Because that asks the same fundamental question. Are we more than just what we can physically analyze? Do we exist beyond what modern science can prove exists (even if they cannot understand it fully)?
  • BogglesteinskyBogglesteinsky Join Date: 2002-12-24 Member: 11488Members
    my 2p:

    If the human brain was simple enough to understand, we still wouldn't be able to understand it.

    think about it
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