[mwip] Lmg/hmg

SilentKnightSilentKnight Join Date: 2003-08-04 Member: 18907Members
edited September 2003 in NS Customization
<div class="IPBDescription">Or whatever you want it to be, really...</div> <img src='http://criticalsyntaxerrors.homestead.com/files/gun_ip1.jpg' border='0' alt='user posted image'>

<b>UPDATED 8/31/03! Woooo!</b>

922 Tris


<span style='color:red'><b>For the latest version, please check the following pages.</b></span>
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Comments

  • MetalHeartMetalHeart Join Date: 2003-08-05 Member: 18971Members
    -SilentKnight-! Good Job! As it was written on previous thread - It is great model, release asap !
    I see my idea of takin' out barrels guard has no acception <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> Oh welll... No problem....
    If i can say something - (wondering will it be consider) you can add some holes behind barrel
    for cooling the gun, under front sights, and make it "seperate" part (i don't know how to tell it more clearer :[ )
    (something like Drogunov SVD sniper rifle has - you know what i mean ?)
    CAn't wait for relaese <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • SilentKnightSilentKnight Join Date: 2003-08-04 Member: 18907Members
    I know what you mean, but you probably wouldnt be able to see something like that from your POV ingame...so it's easier to just leave it out.
  • Owen1Owen1 Join Date: 2003-04-13 Member: 15457Members
  • SilentKnightSilentKnight Join Date: 2003-08-04 Member: 18907Members
    I'm trying to stay away from the traditional iron sights because, hey, this is the future. Things will look a little differently, at the very least.

    Also, when I look on <i>my</i> HUD, I see a crosshair...and I'm always shooting my weapon from the hip, apparently. So I'm obviously not <i>using</i> those sights - I mean, when do you ever actually look through them? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->

    The idea seems to be that our combat fatigues are wired up and broadcasting this aiming data onto our visor, where the HUD is (alternate explanation is that it's a nano-doodad projecting it onto our inner eye - but the helmet seems to be built for the visor explanation). So, technically, we could have guns without sights at all and still use them just fine.

    ...of course, it's not like the HUD is yanking this info out of thin air. I'm sure there's a little camera or something on the guns themselves to get the data on where the hell the gun is pointing anyway. So we're still aiming - just not with our regular sights. And eerily enough, we hold our guns dead-center all the time...must be all that crazy training <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->

    I could just yank the sights off my gun completely and but something else up there - maybe a party clown. Or a useless, unusable scope (that everyone seems to be infatuated with... <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> )
  • Owen1Owen1 Join Date: 2003-04-13 Member: 15457Members
    ahhh... i get u, like the oicw camera system the americans are testing. good idea, just put a box on it with buttons, maybe a wire running to the back of the gun
  • BurncycleBurncycle Join Date: 2002-11-24 Member: 9759Members, NS1 Playtester
    No matter the fancy gadgets, I'd always want some good ole iron sight backups <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> batteries run down, iron sights are foreva, even in the future <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->

    but to each his own
  • SilentKnightSilentKnight Join Date: 2003-08-04 Member: 18907Members
    Batteries? Pffft, who needs the silly things?

    Superconductors, baby... <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • MetalHeartMetalHeart Join Date: 2003-08-05 Member: 18971Members
    -SilentKnight-! Your gun looks really good, don't add OICW "scope" !!!!!!!!!!!!!!!!!!!!!!! <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif'><!--endemo-->
    OICW sucks - looks awfully, it is the most ugliest weapon ever , of course IMO !
    Your gun looks like AK of future : heavy and dependable ! But is cute <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> not like Kalasnikov <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
    (i don't know how this name is called by english ppl).
    Add some more detail on sides of weapon, a bit more surfeces ....so it won't be "flat".
    That's all - rest is perfect !!!
    Only i can tell u truth and guide u through this hard trip <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • AkalamanaiaAkalamanaia Join Date: 2003-01-04 Member: 11833Members
    isnt it spelled Automat/Avomat Kalashnikov 47?
  • greyfox5greyfox5 Join Date: 2002-02-14 Member: 217Members
    edited August 2003
    VERY nice job!! It looks great Silent! All I could say is could we have a side-on render? I like the idea of hud-displayed weapon crosshairs, just like in HALO's backstory. The marines dont have to look through the iron sights, the weapon is linked with the helmet, and the direction is represented by the crosshair.
  • MetalHeartMetalHeart Join Date: 2003-08-05 Member: 18971Members
    In my sides we call it - Kalasznikow. Everyone know what is its, becouse "our" army is equipped in it, and it's modern, made in my country version - Beryl.
    BTW SilentKnight - will this gun be colt cocked after new clip loaded? (Of course when the last bullet from previous clip was shot).
    Hell.....i really would like to see Galil in NS ...
    SilentKnight give status updates asap ! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo-->
  • Jack_HandeyJack_Handey Join Date: 2002-12-14 Member: 10786Members
    Two things, add a cocking handle somewhere on there and round the grip and the trigger guard. Fantastic job.
  • Mr_HeadcrabMr_Headcrab Squee&#33;~ Join Date: 2002-11-20 Member: 9392Members, Constellation
    This puppy's coming along nicely, I want it!
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    i remember seeing the concept of this gun wow its come a long way keep up the good work
  • sheena_yanaisheena_yanai Join Date: 2002-12-23 Member: 11426Members
    woohohoho..this gun looks dangerous.... because....
























    it got no safety switch <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->

    very nice work on that one
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    it looks even more dangerous if you put it in the game with all those fruity colors its like saying come on try and laugh? ill blast you away
  • Vash_Fourty_Five_LcVash_Fourty_Five_Lc Join Date: 2003-06-01 Member: 16913Members
    Shaping up to be quite good! Reminds me of the assault rifles used in the Final Fantasy Movie by the Deep Eyes members, good stuff there. LOVE the barrel guard around the barrle, gives it a nice and viscous look. And your concept of how all the data from the firearm's sights are feed in electronically to the soldier's own HUD is very feasible, as I'm sure many of you know, it was explained like this in the HALO series of books, and if any of you have read it before, it was done in the Heritage Trilogy books, a cool little series about Marines in the future and what not. That M-29 ATAR was cool... Either way, I like how this is shaping up, I'll probably take it for a spin when it's done and decide if my Pulsey should go or not.
  • UnknownUnknown Join Date: 1970-01-01 Member:
    christ, man!

    love how you listened to my suggestions, too!

    lookin shexeh.
  • Redeemed-AssassinRedeemed-Assassin Join Date: 2003-08-09 Member: 19282Members
    very cool gun. cant wait to see it skinned <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
    It looks like it might work as a shotgun replacement too, y'know, a clip of 12 gauge ammo, like a saiga.... and mabye a knife too <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->

    Really coool. somebody help him skin it <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • SilentKnightSilentKnight Join Date: 2003-08-04 Member: 18907Members
    Bump!

    I deleted and re-did several key portions of the model to make them look and work better. This tossed on quite a few tri's, but it doesnt mattah! <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->

    Sorry for the late update guys, I've been lacking free time lately <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
  • greyfox5greyfox5 Join Date: 2002-02-14 Member: 217Members
    Dont loose hope, keep working, it looks awsome.
  • SilentKnightSilentKnight Join Date: 2003-08-04 Member: 18907Members
    Bump, before I go to sleep.
  • SilentKnightSilentKnight Join Date: 2003-08-04 Member: 18907Members
    Bump, because now I'm awake!

    Come on, someone say something about my hard work <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • Owen1Owen1 Join Date: 2003-04-13 Member: 15457Members
  • SilentKnightSilentKnight Join Date: 2003-08-04 Member: 18907Members
    "post a pic"

    Um...I did?

    The first post on this thread contains the picture. I just edit and change it whenever I add something new.
  • FLAwLeSSCyrusFLAwLeSSCyrus Join Date: 2003-08-29 Member: 20370Members
    Damn So many LMG's coming out I don't know which one to choose from there all so good!
  • VoleVole Join Date: 2003-08-10 Member: 19374Members
    When this LMG is released, im gonna download it.... <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo--> looking so good.....
    Please get some skinns on it and release <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • Owen1Owen1 Join Date: 2003-04-13 Member: 15457Members
    just noticed that the gun needs a few things 1.) safety 2.)ejector 3.) smooth bits 4.) ask nthngsd if u can use the bayonette cfg and then make a knife model for those pointy end bits.
  • SilentKnightSilentKnight Join Date: 2003-08-04 Member: 18907Members
    "1.) safety"

    It doesnt necessarily need a safety. Some guns are simply made without a safety, and considering that this gun is used in an environment where you're spewing 50 rounds at anything that moves...you dont really need a safety. There's nothing really 'safe' about NS.


    "2.)ejector"

    Um...well, for one thing, it's caseless. So it doesnt eject cases. And even so, the ejection port would be on the other side where you cant see it. No well-made firearm is going to be ejecting shells across your line of sight and into your face. (But this doesnt eject cases, so even that doesnt matter <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> )


    "3.) smooth bits"

    Nah. Not my style, really. I like my guns to look imposing and rugged, not smooth and shiny.


    "4.) ask nthngsd if u can use the bayonette cfg and then make a knife model for those pointy end bits."

    No thanks. Unlike nearly everyone else, I'm not very happy with the idea of putting useless widgets onto my models like laser sights, scopes, and bayonets. And for the last time, those are barrel guards, not anything you'd want to poke someone with. I mean, jeez, they barely protrude. How are you gonna stab someone with that? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
  • JaegerJaeger Join Date: 2002-11-28 Member: 10202Members
    A crude safety can always be skinned on at the very least. Not always will a Frontiersman see direct contact with Kharaa 24/7. It also helps to avoid a marine's temptation to go postal on a knot of unarmored technicians.

    Even weapons that fire caseless ammunition still need some sort of ejector to clear the weapon in the event of a jam or misfire.

    At any rate, as I said before in IRC, great model. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
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