[mreq] (yet Again :p) P400 Avenger

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Comments

  • Cheez1Cheez1 Join Date: 2003-01-28 Member: 12900Members
    Bump! It shall not die!
  • nthngnsdnthngnsd Join Date: 2003-07-26 Member: 18442Members
    no takers, so it wont survive
  • Cheez1Cheez1 Join Date: 2003-01-28 Member: 12900Members
  • nthngnsdnthngnsd Join Date: 2003-07-26 Member: 18442Members
    c'mon, it's awful enuf that nobody's gonna convert it, now at least dont spam so this thread wont be closed, mkay
  • PanzerOxPanzerOx Join Date: 2003-04-22 Member: 15754Members
    <!--QuoteBegin--Daza400+Sep 2 2003, 01:14 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Daza400 @ Sep 2 2003, 01:14 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> No please! Don't turn into svencoop forums! not letting any game conversions!!! <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Daza, if you leave it alone, it won't happen.

    nthngnsd, if you're allowed to post the converted one, then ok. The SC forums don't allow retail-game conversions now, I was going by that rule.
  • IceWolveIceWolve Join Date: 2002-11-09 Member: 7887Members
    Why doesnt some one just model it! Dont convert. It looks great and would be great in game. The original automag isnt that good. The UT enforces are ok but this is better. nthngnsd why dont you model it if no one else takes it. In that pic there is a side adn angledview im sure some one can work off that.
  • PanzerOxPanzerOx Join Date: 2003-04-22 Member: 15754Members
    I WOULD try to convert it if I knew how to convert from Unreal 2 (or UT2k3). I don't do animations though.
  • CatCopCatCop Join Date: 2003-08-28 Member: 20296Members, Constellation
    Cheez,
    PM if you want a free host.
    Ill give you access to mine <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • nthngnsdnthngnsd Join Date: 2003-07-26 Member: 18442Members
    <!--QuoteBegin--IceWolve+Sep 2 2003, 11:26 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (IceWolve @ Sep 2 2003, 11:26 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> nthngnsd why dont you model it if no one else takes it. In that pic there is a side adn angledview im sure some one can work off that. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    shouldn't you know that i'm too busy? (i'll fire u if u dont!)
  • Hitman047Hitman047 Join Date: 2003-05-23 Member: 16646Members
    if someone models this i will cream myself
  • nthngnsdnthngnsd Join Date: 2003-07-26 Member: 18442Members
  • BurncycleBurncycle Join Date: 2002-11-24 Member: 9759Members, NS1 Playtester
    Explain to me which parts move back like a slide and which parts stay stationary (never played the game and it's not entirely clear) and I'll try and give it a shot. No promises though, I haven't been able to do much lately with college (haven't even gotten the contest done yet, and probably won't since I have to start all over)
  • Fox_OneFox_One Join Date: 2003-01-15 Member: 12310Members
    edited September 2003
    <!--QuoteBegin--Daza400+Sep 2 2003, 01:14 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Daza400 @ Sep 2 2003, 01:14 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> No please! Don't turn into svencoop forums! not letting any game conversions!!! <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->As long as nazi-mod TRG doesn't somehow get mod powers here that shouldn't be a problem...lol...I hate him...

    As for conversion, I'll gladly convert. But give me the model to convert from plz.
  • nthngnsdnthngnsd Join Date: 2003-07-26 Member: 18442Members
    right.. does anyone actually have unreal2 installed?
  • Cheez1Cheez1 Join Date: 2003-01-28 Member: 12900Members
    edited September 2003
    I do but i'm at school now.... <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->

    Edit: As to what slides on the gun....nothing really ever slides on it. In game he kinda just pulls it out. When he reloads he just takes the clip out of the handle then shoves it back in. I don't even think there is a slide O_o;
  • Drk1Drk1 Join Date: 2003-08-31 Member: 20407Members
    *bumpage* looks sweet, got the duster already
  • ThoraXThoraX Join Date: 2003-06-19 Member: 17519Members
    <!--QuoteBegin--nthngnsd+Sep 4 2003, 07:40 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (nthngnsd @ Sep 4 2003, 07:40 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> right.. does anyone actually have unreal2 installed? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    i do. what do ya need? <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif'><!--endemo-->
  • Fox_OneFox_One Join Date: 2003-01-15 Member: 12310Members
    edited September 2003
    the pistol model of course <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • ThoraXThoraX Join Date: 2003-06-19 Member: 17519Members
    ...ok, I'll see what I can do.
  • PanzerOxPanzerOx Join Date: 2003-04-22 Member: 15754Members
    I've got it installed as well, just tell me what you need.
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