you could easily get around that, but most armory humpers wouldn't be able to figure it out <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
You can stand on top of the armory, and the armory has a pretty far range so u dont HAVE to stand on the IPs. Awsome idea i gotta try it sometime <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
This has only failed with one person who went through the PG and was attacked but started humping the armoury anyway. Thank god I had admin on that server, amx_ban anyone?
I wonder how big a difference it would make if the LMG just started with full ammo...
But then... that might just be like getting dogs neutered... they just keep on doing it anyway. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
I play with a British guy that threatens to recycle the armory if the marines hump it or don't perform. It's a riot to hear him on voicechat, and a bit sad that this usually gets results from him.
Do I sense just a wee bit of enmity for the armory humpers in that build setup? <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
I wish there was a way to enforce "smart" humping without penalizing every player out there... I guess the only real "best" way would be to hope that players would listen to their Comm. Like that's ever going to happen. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
But I do see the merit in this build setup! Smart players would be able to get ammo as uasual while marines abnormally attracted to their local armory would get juiced, and thus force them to learn.
But wouldn't this just eventually create "Smart Humpers?" I guess Darwinism at it's best. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
You could make the Armory give out a full 50 clip instead of a half clip. Would save up on time and could work for the shotgun. (I wish for the GL)
Or..place mines around the Armory, if the marines die by a skulk hitting it. Their fault..not yours. If they are going to kick you..then build a bunch of random crap and change teams or something. LoL <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo-->
<!--QuoteBegin--falloutx2+Sep 2 2003, 04:17 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (falloutx2 @ Sep 2 2003, 04:17 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The only problem with that setup is one skulk could own everyone coming out of the ips with ease. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> Then they'll run AWAY from the armory <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
<!--QuoteBegin--Teflon+Sep 2 2003, 05:27 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Teflon @ Sep 2 2003, 05:27 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><!--QuoteBegin--falloutx2+Sep 2 2003, 04:17 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (falloutx2 @ Sep 2 2003, 04:17 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The only problem with that setup is one skulk could own everyone coming out of the ips with ease. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> Then they'll run AWAY from the armory <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--><!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> Yeah and if you did it every game they'd probablly get so used to not humping, that you wouldn't have to drop mines there.... (yay for Pavlov's dogs however you spell that)
<!--QuoteBegin--MrMojo+Sep 2 2003, 04:06 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (MrMojo @ Sep 2 2003, 04:06 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->You should be able to create pits...( imagines an armory in a middle of a giant pit, with a rickety bridge that will only hold for 5 seconds..) Clever idea though.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> Lol, that would be hilarious, just the thought makes me die with laughter!
<!--QuoteBegin--AmazingAlienEnrique+Sep 2 2003, 01:39 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (AmazingAlienEnrique @ Sep 2 2003, 01:39 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I play with a British guy that threatens to recycle the armory if the marines hump it or don't perform. It's a riot to hear him on voicechat, and a bit sad that this usually gets results from him. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> my guess is thats zippy, hes a riot to play with
<!--QuoteBegin--lochness+Sep 2 2003, 06:19 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (lochness @ Sep 2 2003, 06:19 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><!--QuoteBegin--AmazingAlienEnrique+Sep 2 2003, 01:39 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (AmazingAlienEnrique @ Sep 2 2003, 01:39 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I play with a British guy that threatens to recycle the armory if the marines hump it or don't perform. It's a riot to hear him on voicechat, and a bit sad that this usually gets results from him. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> my guess is thats zippy, hes a riot to play with<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> lol, that's funny, I should try that sometime
<!--QuoteBegin--SimonS+Sep 2 2003, 01:23 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (SimonS @ Sep 2 2003, 01:23 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->That should be made All in one, <i>Marine Outpost</i> 4 IP's and Armoury Cost: 65 Res<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> lol, 4 ips, and an armory for 65 res, dream on <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
<!--QuoteBegin--GREENEGGSANDHAM+Sep 2 2003, 06:27 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (GREENEGGSANDHAM @ Sep 2 2003, 06:27 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> whats wrong with getting full ammo before leaving base? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> sometimes nothing . . . . but most of the time, you probably aren't going to use it all. . . . so it wastes time that you could be following orders or killing stuff in general
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->whats wrong with getting full ammo before leaving base? <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
On the average pub, 9/10 players will die b4 using more than 150/20 ammo.
Also, it is mostly, when people hump it, and a location is under attack, would you ever sit at base getting ammo when one of your res towers, or vital locations is under attack?
If it is in a fairly quiet time, fair enough, but in a heated situation when you NEED marines deployed, it is frustrating to see people just getting ammo as you tell them to go somewhere in urgency.
<!--QuoteBegin--GREENEGGSANDHAM+Sep 2 2003, 06:35 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (GREENEGGSANDHAM @ Sep 2 2003, 06:35 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> people actually stay at the armory to get ammo when theres something urgent that needs to be done? ive never experienced that before <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> consider yourself lukcy then
<!--QuoteBegin--GREENEGGSANDHAM+Sep 2 2003, 06:40 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (GREENEGGSANDHAM @ Sep 2 2003, 06:40 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> why cant you just ban the people that do this? it hardly seems worth the effort of babying them with ips all around <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> ban people for getting ammo, that's a good one....
<!--QuoteBegin--GREENEGGSANDHAM+Sep 2 2003, 06:54 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (GREENEGGSANDHAM @ Sep 2 2003, 06:54 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> lol i didnt mean ban for getting ammo, i meant ban for not attending to the urgent tasks at hand <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> that's hardly reason to ban someone. its just a game. you're gonna ban everyone who decides not to play the way you want to?
Comments
you could easily get around that, but most armory humpers wouldn't be able to figure it out <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
This has only failed with one person who went through the PG and was attacked but started humping the armoury anyway. Thank god I had admin on that server, amx_ban anyone?
Now place it in a corner so only 2 people can get at it, suround it by IPs and you got the instant quick ammo armory!
I wonder how big a difference it would make if the LMG just started with full ammo...
But then... that might just be like getting dogs neutered... they just keep on doing it anyway. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
Then it's russian Roulette time!
Clever idea though.
I wish there was a way to enforce "smart" humping without penalizing every player out there... I guess the only real "best" way would be to hope that players would listen to their Comm. Like that's ever going to happen. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
But I do see the merit in this build setup! Smart players would be able to get ammo as uasual while marines abnormally attracted to their local armory would get juiced, and thus force them to learn.
But wouldn't this just eventually create "Smart Humpers?"
I guess Darwinism at it's best. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
Or..place mines around the Armory, if the marines die by a skulk hitting it. Their fault..not yours. If they are going to kick you..then build a bunch of random crap and change teams or something. LoL <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo-->
Then they'll run AWAY from the armory <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
Then they'll run AWAY from the armory <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--><!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Yeah and if you did it every game they'd probablly get so used to not humping, that you wouldn't have to drop mines there.... (yay for Pavlov's dogs however you spell that)
<!--QuoteBegin--MrMojo+Sep 2 2003, 04:06 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (MrMojo @ Sep 2 2003, 04:06 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->You should be able to create pits...( imagines an armory in a middle of a giant pit, with a rickety bridge that will only hold for 5 seconds..)
Clever idea though.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Lol, that would be hilarious, just the thought makes me die with laughter!
my guess is thats zippy, hes a riot to play with
my guess is thats zippy, hes a riot to play with<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
lol, that's funny, I should try that sometime
<!--QuoteBegin--SimonS+Sep 2 2003, 01:23 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (SimonS @ Sep 2 2003, 01:23 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->That should be made All in one, <i>Marine Outpost</i> 4 IP's and Armoury Cost: 65 Res<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
lol, 4 ips, and an armory for 65 res, dream on <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
sometimes nothing . . . . but most of the time, you probably aren't going to use it all. . . . so it wastes time that you could be following orders or killing stuff in general
On the average pub, 9/10 players will die b4 using more than 150/20 ammo.
Also, it is mostly, when people hump it, and a location is under attack, would you ever sit at base getting ammo when one of your res towers, or vital locations is under attack?
If it is in a fairly quiet time, fair enough, but in a heated situation when you NEED marines deployed, it is frustrating to see people just getting ammo as you tell them to go somewhere in urgency.
ive never experienced that before
ive never experienced that before <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
consider yourself lukcy then
ban people for getting ammo, that's a good one....
idiot 2 spawns
idiot 1 gets telefragged
idiot 2 grabs ammo
idiot 1 spawns
idiot 2 gets telefragged
idiot 2 spawns...
that's hardly reason to ban someone. its just a game. you're gonna ban everyone who decides not to play the way you want to?