Need Some Help.
DEAD-BIKER
Join Date: 2003-04-15 Member: 15542Members
Hi, i need help on some thing if any can help thanks.
1. i have a particle set up at rain and when i start the map i take like 25secs till it starts i would like to know how to make it start when i start the map.
2. its about sounds i have a target_mp3audio set up the sound[sound/file.mp3] is set up as sound/ns_mapname/soundname.mp3. i would like to know why it dont play and how i can fix it.
3. i put up the join aliens, join merines textures up and tryed to make it so that i see the green only and walk through it but failed if any one can help me out thanks.
this is all i need help for now ill be back but thanks to who ever helped me.
1. i have a particle set up at rain and when i start the map i take like 25secs till it starts i would like to know how to make it start when i start the map.
2. its about sounds i have a target_mp3audio set up the sound[sound/file.mp3] is set up as sound/ns_mapname/soundname.mp3. i would like to know why it dont play and how i can fix it.
3. i put up the join aliens, join merines textures up and tryed to make it so that i see the green only and walk through it but failed if any one can help me out thanks.
this is all i need help for now ill be back but thanks to who ever helped me.
Comments
2. drop that sound/ and check your flags
3. make it <b>func_illusionary</b> and and <b>render mode</b> additive
The target_mp3 entity was discussed, like, a day ago in this thread: <a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=4&t=45611' target='_blank'>http://www.unknownworlds.com/forums/in...=ST&f=4&t=45611</a>
I believe it was mentioned that /sound was necessary for the target_mp3 entity.
Also, to get particle systems to start immediately, try triggering them at map start instead of setting the "Start On" flag.
nay, it works only without sound/, in my map that is
does anyone know a website that can help me on lighting the map am haveing some problems with that.
thanks