What Are All Of The Special Icons?

MGN-EdgeMGN-Edge Join Date: 2003-03-17 Member: 14603Members
<div class="IPBDescription">Green is serverop, etc...</div> I've seen a new Icon show up on the server.

I know green is serverop, blue is constellation, but what is yellow?? Valve? BTW one of the peeps that had is was a jerk. <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo-->

Comments

  • prsearleprsearle Join Date: 2002-11-01 Member: 2365Members, Constellation
    <img src='http://homepage.ntlworld.com/pr.searle/images/playerauth_icons.jpeg' border='0' alt='user posted image'>
    <b>Veteran</b>
    These are members of the top few clans chosen to test development versions of NS.
    <b>Playtester</b>
    These are the people who test NS before it is released.
    <b>Developer</b>
    These are the people who made NS.
    <b>Constellation</b>
    These people have donated money to Flayra to support NS.
    <b>Server Admin</b>
    These people run the server you're playing on and have admin powers.
    <b>Beta Server Op</b>
    These people let Flayra use their servers to test development versions of NS.
    <b>Cheating-Death</b>
    These people are running Cheating-Death on their machine.

    The server-op icons have a few problems and don't always show up. If you're a server admin and are having trouble with your icons, use my handy <a href='http://www.modns.org/forums/index.php?showtopic=64' target='_blank'>Serverop plugin</a> to force them to appear (shameless advertisment <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> ).
  • eagleceaglec Join Date: 2002-11-25 Member: 9948Members, Constellation
    Would it be amazingly difficult for you to adjust that plugin to replace the CD icon with one that can be used to show people in reserved slots? We have CD required so the icon is fairly useless. Go on - you know you want to...
  • prsearleprsearle Join Date: 2002-11-01 Member: 2365Members, Constellation
    <!--QuoteBegin--eaglec+Sep 9 2003, 06:08 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (eaglec @ Sep 9 2003, 06:08 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Would it be amazingly difficult for you to adjust that plugin to replace the CD icon with one that can be used to show people in reserved slots? We have CD required so the icon is fairly useless. Go on - you know you want to...<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    It shouldn't be too difficult. I would need to how/where you store the wonid's for people with a reserved slot, though. If it's a cvar or text file, no problem. If it's a database (like MySQL) then it's a bit more difficult.
  • voogruvoogru Naturally Modified (ex. NS programmer) Join Date: 2002-10-31 Member: 1827Members, Retired Developer, NS1 Playtester, Contributor, Constellation
    <!--QuoteBegin--eaglec+Sep 9 2003, 02:08 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (eaglec @ Sep 9 2003, 02:08 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Would it be amazingly difficult for you to adjust that plugin to replace the CD icon with one that can be used to show people in reserved slots? We have CD required so the icon is fairly useless. Go on - you know you want to... <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I had this before I had C-D running, though its off now.
  • EpidemicEpidemic Dark Force Gorge Join Date: 2003-06-29 Member: 17781Members
    What's that purple icon then? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • RedeyeRedeye Join Date: 2003-03-23 Member: 14819Members
    edited September 2003
    This question is already stickied in the New Player Forum <a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=17&t=44982' target='_blank'>here</a>

    [Edit] fixed <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • eagleceaglec Join Date: 2002-11-25 Member: 9948Members, Constellation
    edited September 2003
    <!--QuoteBegin--prsearle+Sep 9 2003, 03:32 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (prsearle @ Sep 9 2003, 03:32 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> It shouldn't be too difficult.  I would need to how/where you store the wonid's for people with a reserved slot, though.  If it's a cvar or text file, no problem.  If it's a database (like MySQL) then it's a bit more difficult. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    For the sake of having a plugin I'd be quite happy to add sv_reserves or whatever to my server.cfg in any format you want... However with adminmod normally there is a file in ./addons/adminmod/config/users.ini that is formatted like this:-
    <!--c1--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->
    //This user (wonid 12345) has full admin access including a reserved slot
    123456::131071
    //reserved Slot access only for this user (wonid 654321)
    654321::32768
    //This user need to also supply a password and has access level 1 in addition to a reserved slot.
    123123:password:32769
    //and this reserved slot is for a player named bob who supplies the password
    bob:access:32768
    <!--c2--></td></tr></table><span class='postcolor'><!--ec2-->
    So basicaly if the line starts with // it's a comment otherwise the first number is the name or wonid and the last number is the access level (32768 gives a reserved slot)

    AMX or clanmod will do things differently so a server.cfg cvar might be a good option.
  • MGN-EdgeMGN-Edge Join Date: 2003-03-17 Member: 14603Members
    Thanks for the info. My forum search for icons went bezerk. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • SillyGooseSillyGoose Join Date: 2003-03-16 Member: 14572Members, Constellation
    the purple icon is the guide icon (it sorta looks like a purple ribbon)
  • XiileXiile Join Date: 2003-02-22 Member: 13818Members
    <!--QuoteBegin--SillyGoose+Sep 10 2003, 12:58 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (SillyGoose @ Sep 10 2003, 12:58 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> the purple icon is the guide icon (it sorta looks like a purple ribbon) <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    As far as I know its a tiny heavy armor <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • ElvenThiefElvenThief aka Elven Thief (ex. NS Programmer) Join Date: 2002-11-15 Member: 8754Members, Retired Developer, NS1 Playtester, Constellation
    I do believe purple icon is playtest lead, and is Grendel's icon.
  • FireStormFireStorm Join Date: 2002-11-06 Member: 7390Members
    <!--QuoteBegin--E-Th33ph+Sep 11 2003, 06:47 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (E-Th33ph @ Sep 11 2003, 06:47 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I do believe purple icon is playtest lead, and is Grendel's icon. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    // This is a mask because players can have more then one of these
    typedef enum
    {
    PLAYERAUTH_NONE = 0,
    PLAYERAUTH_DEVELOPER = 1,
    PLAYERAUTH_<span style='color:red'>GUIDE</span> = 2,
    PLAYERAUTH_SERVEROP = 4,
    PLAYERAUTH_PLAYTESTER = 8,
    PLAYERAUTH_CONTRIBUTOR = 16,
    PLAYERAUTH_CHEATINGDEATH = 32,
    PLAYERAUTH_VETERAN = 64,
    PLAYERAUTH_BETASERVEROP = 128
    } AvHPlayerAuthentication;
  • prsearleprsearle Join Date: 2002-11-01 Member: 2365Members, Constellation
    edited September 2003
    Okay, I finished adding the reserved slot icon to the plugin, but modns.org won't let me post. So I'm posting it here.

    Author: Philip Searle
    WWW: <a href='http://homepage.ntlworld.com/pr.searle/' target='_blank'>http://homepage.ntlworld.com/pr.searle/</a>

    Version 2.0 is now available. The mp_serverops stuff works exactly the same as the first version (i.e. just use mp_serverops as normal and the plugin makes sure the icons show up). Fixed a bug where the client command prs_getauthid wouldn't tell the player their authid. The major new feature is the ability to add the cheating-death icon next to players names. Which players get the icon can be determined either by a cvar (if you only have a few 'special' players), a textfile (if you have a list of people who donated to a server, perhaps) or the adminmod users.ini (for people with a reserved slot). The list of players is updated every map change and can be reloaded manually using the server command prs_rescan_reserved.
    <ul>
    <li>If you want the cheating-death icon to act normally, set the cvar prs_reserved_type to 0.
    <li>To place an icon next to users who have an adminmod reserved slot, set the cvar prs_reserved_type to 1 and set the cvar prs_reserved_slots to the location of your users.ini file (usually "addons/adminmod/config/users.ini"). Only usernames and WONIDs will be recognised in the first field; STEAM IDs will be ignored. I'll take another look at them when STEAM gets up and running. The plugin also ignores the password field.
    <li>To place an icon next to users who are listed in a text file, set the cvar prs_reserved_type to 2 and set the cvar prs_reserved_icons to the location of the text file (e.g. "addons/reserved.txt"). The file should contain a list of WONIDs, STEAM IDs or usernames; one per line. Lines whose first character is a foward-slash (/) will be ignored.
    <li>To place an icon next to users who are listed in a cvar, set the cvar prs_reserved_type to 3 and place the users WONIDs, STEAM IDs or usernames in the cvar prs_reserved_slots. They should be seperated by semi-colons (e.g. "123456;098765;NSPlayer").
    </ul>
    A win32 binary and source code can be found <a href='http://homepage.ntlworld.com/pr.searle/' target='_blank'>here</a>.

    <b>Edit: </b>Updated to fix problems with bots and fakefull plugin. See my next post to download it.

    Problems? Questions? Email me at pr.searle@ntlworld.com
  • eagleceaglec Join Date: 2002-11-25 Member: 9948Members, Constellation
    edited September 2003
    That's great, I've installed it but we'll have to wait until later to see reserve slot players on the board. One question - did you manage the option of using other icons or do they get the C-D icon?
  • BigBullBigBull Join Date: 2003-04-02 Member: 15123Members
    Redphive.org uses the playtester icon for thier regulars on thier server
  • prsearleprsearle Join Date: 2002-11-01 Member: 2365Members, Constellation
    <!--QuoteBegin--eaglec+Sep 12 2003, 06:17 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (eaglec @ Sep 12 2003, 06:17 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> That's great, I've installed it but we'll have to wait until later to see reserve slot players on the board. One question - did you manage the option of using other icons or do they get the C-D icon? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    The cvar prs_reserved_icon will change which icon is used. The appropriate values were posted earlier in this thread by Firestorm. If you change it from 32 (Cheating-Death) to another icon, then reserved slot players will get the specified icon and non-reserved slot players will get the cheating-death icon as usual.
  • DFA_HaploDFA_Haplo Join Date: 2003-01-21 Member: 12537Members
    edited September 2003
    Cool this should be modifable so I can make My own clan Icons. I know that they will only show up on my server but still... Then I can make special reserved slot and regular Icons too. WEEEEE fun with Icons.

    *Edit - Ahh yes just realized that I will have to make the server download my new icons to clients connecting. Meehhh.. no big deal.

    **Edit2 - Crud also just realized that there are fixed number of icons,, ah well its not like the developers or Or Guides visit my server anyway.
  • eagleceaglec Join Date: 2002-11-25 Member: 9948Members, Constellation
    Too cool for words, well done prsearle. Mod of the year <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • SiliconSilicon Join Date: 2003-02-18 Member: 13683Members
    edited September 2003
    can I ask what metamod version and HLDS version for everyone that uses the mm_serverops plugin because it crashes my both of my win32 HLDS servers (1.1.2.0 (steam) and 4.1.1.0) metamod vers 1.16.2
  • prsearleprsearle Join Date: 2002-11-01 Member: 2365Members, Constellation
    I developed and tested it under metamod 1.16.2 and HLDS 4.1.1.1; I haven't been able to try it on a Steam server yet. I know Roob's "No Time For Muppets" (213.160.110.215) is running it, but I'm not sure which version of HLDS. If you email me any error messages you get, I'll see if I can help (pr.searle@ntlworld.com).
  • SiliconSilicon Join Date: 2003-02-18 Member: 13683Members
    edited September 2003
    It's weird version 1.0 of your plugin works but 2.0 crashes :/
    I am going to try and make a fresh install of HLDS with only metamod and I will paste the results.

    Edit: Figured it out, it was one of my plugins, the controversial one (fakefull), probably because fake clients have a wonid of 0 (zero), anyways I hope this new information can help you.
  • prsearleprsearle Join Date: 2002-11-01 Member: 2365Members, Constellation
    edited September 2003
    Thanks for the info, Silicon. I've had a look, and made some changes that should prevent crashes when using bots or fakefull plugins. If you've already downloaded the plugin and you're not having problems, then there's no need to download this update. Since modns.org still isn't letting me post, I'm putting this here.

    Author: Philip Searle
    WWW: <a href='http://homepage.ntlworld.com/pr.searle/' target='_blank'>http://homepage.ntlworld.com/pr.searle/</a>

    Version 2.1 is now available. The serverop and reserved icon stuff works exactly the same as the first version. Fixed a bug with bots and the Fakefull plugin.

    (This section got left out of the last post):
    If you want to change which icon players get, change the value of the cvar prs_reserved_icon. Note that if you change it from 32 (the default) then the cheating-death icon will work as normal for players without a reserved icon. The values are:
    <ul>
    <li>1: Developer. A light blue TSA logo.
    <li>2: Guide. A purple medal (I think).
    <li>4: Serverop. The standard green server icon.
    <li>8: Playtester. An orange skulk.
    <li>16: Contributer. The constellation icon.
    <li>32: Cheating-Death. The orange CD icon (default).
    <li>64: Veteran. A yellow medal.
    <li>128: Beta Serverop. Like the serverop icon but grey.
    </ul>
    If you're having trouble getting your icons to show, then use the client command prs_debug_serverops to display the loaded serverops, reserved slots and current player status.

    <b>Edit: </b>Uploaded version that should fix the problems Silicon was having when mp_serverops wasn't set.

    Problems? Question? Email me at pr.searle@ntlworld.com
  • SiliconSilicon Join Date: 2003-02-18 Member: 13683Members
    edited September 2003
    good stuff, thanks <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
    going to test it on my HLDS-Testing machine.
    it _works_ (this icon shows up) but as soon as I join a team the server crashes (I am guessing because the server checks what icon people should get as soon as they join a team?):

    <img src='http://ns.bbs.us/downloads/pics/hldscrash.jpg' border='0' alt='user posted image'>

    (hopefully the ss was helpful)

    Edit: okay it crashes with 4.1.1.0 and 4.1.1.1, it works with steam server without crashing, but with steam server I have 400 ping (I have no clue why because I am on the same switch as the test machine) (if you care to see my misfortune the screenshot is here: <a href='http://ns.bbs.us/downloads/pics/steamsux.jpg' target='_blank'>http://ns.bbs.us/downloads/pics/steamsux.jpg</a> )

    Edit: okay I figured out what was crashing it, I disabled cheating-death metamod plugin and it doesn't crash when I join a team, maybe something is trying to push the CD icon instead of the one the plugin specifies? (btw tested this with 4.1.1.0 and 4.1.1.1 both don't crash with cd plugin disabled).
  • boobs!boobs! Old-School Competitor Join Date: 2002-11-13 Member: 8504Members
    hmm any chance someone could get a linux build made?

    this is a great way to get people to play on the server methinks
  • prsearleprsearle Join Date: 2002-11-01 Member: 2365Members, Constellation
    <!--QuoteBegin--Silicon+Sep 13 2003, 11:22 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Silicon @ Sep 13 2003, 11:22 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Edit: okay I figured out what was crashing it, I disabled cheating-death metamod plugin and it doesn't crash when I join a team, maybe something is trying to push the CD icon instead of the one the plugin specifies? (btw tested this with 4.1.1.0 and 4.1.1.1 both don't crash with cd plugin disabled).<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Very odd; were you running cheating-death in required mode or optional? Roob's server runs Cd-required, and I haven't seen any problems there. It shouldn't matter which icons the NS dll sets, because the plugin overrides them before they get sent to the client. If you want, I could send you a copy of the plugin with debug messages enabled to find out exactly where it crashes; PM me if you're interested.
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