Stupid Inofficial Ns Rules.

OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
edited September 2003 in NS General Discussion
<div class="IPBDescription">must follow</div> Evolutioninal selection by trial and error hardly fails on theese:

- The comm has to drop one medpack just a half second after the marine dies.
- A healing gorge and its healing subject have to stand still together, as close as possible, looking at each other while healing.
- On a crossing even the best ambushing Team has to split up randomly into fragments that go different directions.
- The smaller a group is the more medpacks/healing it gets.
- When you have secured doubleres twist yout tumbs until the enemy outnumers you in the rest of the map.
- When you got a shootgun or JP, this means the comm wants you to die somewere more outside without support or teamwork.
- Secure doubleres first but dont build a(n) SC/Obs there. It must stay weak against ambushes.
- Turret farms must be build below vents.
- You must have 6 poeple with 50 res before anyone even thinks about building a hive.
- Do not walk in formations or even cover/wait for each other, block teammates walk inside each line of fire instead.
- Do not weld slightly damaged structures or light marines under any circumstances.
- If you see your teammate doing a suicide attack or something stupid follow and protect him to die, too.

Comments

  • BrazenBrazen Join Date: 2003-03-03 Member: 14250Members
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->- The comm has to drop one medpack just a half second after the marine dies.
    <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    now why does always happen when i'm comm <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->

    (heh.. just suck at it but you gotta learn some way right? <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> )
  • HawkeyeHawkeye Join Date: 2002-10-31 Member: 1855Members
    Oh don't forget this one:

    -When comm orders you to go to a wp, do your own thing because it is probably better.
  • VampMasterVampMaster Join Date: 2003-03-16 Member: 14585Members
    To all newbies around, this is a sarcastic post <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

    Well, happens sometime that people listen a bit TOO much what people say on the web.
  • AaronAaron vroom vroom der party startah Join Date: 2002-11-05 Member: 7020Members
    - nobody goes gorge so you finally decide to go gorge, walk accross half the map without support to build a hive, narrowly escape alive, try to form a gorge rush, and then get killed. When you give up in disgust and go lerk everybody yells OMG YUO AR H0RDING RES! LAME! HLEP TEH TEAM!
  • NSCypherNSCypher Join Date: 2003-01-26 Member: 12758Members
    - Whatever you do, dont build anything except turrets. Turrets can shoot, and other buildings just die anyway. Oh and dont ignore those n00bs who say too many turrets crashes the server/is a waste of res/wont work - they dont know what they're on about...
  • ANeMANeM Join Date: 2003-05-13 Member: 16267Members, Constellation
    <!--QuoteBegin--Ollj+Sep 15 2003, 08:34 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ollj @ Sep 15 2003, 08:34 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> - Do not weld slightly damaged structures or light marines under any circumstances. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Bleh.. I try to always weld something if it needed welding.. Remember kiddies, lvl3 armor light marines are just like mini heavyarmor marines. Welding can really help them somedays. and as for structures... if you don't weld them now it raises the possibility of them not being around to weld later due to your laziness..
    (but still, HAs and really damamged structures should always be welded first)
  • NSCypherNSCypher Join Date: 2003-01-26 Member: 12758Members
    umm.... ANeM that comment was, like the rest of the thread, a joke. No need for discussions on welding people, he was actually implying that you <i>should</i> weld LA marines and slightly damaged structures...
  • DukatDukat Join Date: 2002-11-08 Member: 7748Members
    -Don't forget the order of things to be welded is armory, turrets, turret factory, arms lab, proto lab, res tower, obs tower, and last the ips.
  • GeronimoGeronimo Join Date: 2002-12-18 Member: 11056Members
    -Do not under any circumstances think a loss is anyone else but the commanders fault
    -If you want Sensories you are officially a noob
    -Onos is a much better investment than 2 hives and an oc
    -If Ninjan is comming, dont do as he says, because he is a noob anyway
  • SuperMunchkinSuperMunchkin Join Date: 2002-09-28 Member: 1364Members
    -Don't eat cookies, they taste bad.
    -Onos rape the base, but leave the IPs standing.
    -Gorge rush by yourself, it's highly effective.
  • RetalesRetales Panigg cultist Join Date: 2003-08-07 Member: 19180Members
    True, true...

    -If you get some expensive equipment, you MUST immedieately attack teh enemah, cuz YOU HAVE EXPENSIVE EQUIPMENT AND THAT SHOULD PWN THE WHOLE ALIEN TEAM
  • StoneburgStoneburg Join Date: 2002-11-11 Member: 8174Members
    - If your whole team is dead and the COM just dropped an IP, make sure to hump the armory before building it. If there's any other structures to be built, save the IP for last.
  • MMZ_TorakMMZ_Torak Join Date: 2002-11-02 Member: 3770Members
    -don't expect to tell anyone if you are going Onos or not. Public servers are usually bereft of teamwork anyway, so there is no reason why you should have to ask permission. There's so many times when there's only one or two gorges, whilst the rest of the team shout "GET THE HIVE UP!!!!!!!!", "WE NEED MORE RES TOWERS!!!!!" learn to ignore it and play the game the way you choose unless you approve of your team mates..
  • Nil_IQNil_IQ Join Date: 2003-04-15 Member: 15520Members
    edited September 2003
    <!--QuoteBegin--Stoneburg+Sep 15 2003, 12:03 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Stoneburg @ Sep 15 2003, 12:03 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> - If your whole team is dead and the COM just dropped an IP, make sure to hump the armory before building it. If there's any other structures to be built, save the IP for last. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    With a slight modification of that one:

    -You must <b>always</b> have full ammo. There is <b>no way</b> you will survive with less than 250 bullets. Even if the base is being eaten, you must hump the armoury, how do you think you're going to kill that onos with 50 bullets?

    -50 bullets is NOT enougth for even a suicide attack. You need full ammo.

    -Heavy armour makes you invincible: if you have heavy armour you don't need teamwork

    -As above, but for Onos

    -Redemption is the best upgrade for an Onos

    -The best way to kill an onos is to charge right into it with your LMG

    -Always keep your distance from lerks

    -Fades are useless, anyone who gets them is a n00b

    -If you get a welder, immediatly run off and look for weldpoints as far away from the base as you can. These will help your team more than welding that turret factory

    -Spores are great against HA's, anyone who says they're not is a n00b

    -If you drop your LMG every time you spawn, and whine "need a gun" over the voicecomm, the comm will realise you have no gun and give you a shotgun (some idiot on YO did this and got kicked)

    -Flashlight building DOES still work, anyone who says different is a n00b. And it's an exploit or Flayra would have taken it out.

    -If the commander drops equipment, it is obviously for you. You can put that welder to better use than the HA shouting "THATS MY WELDER YOU N00B!", he doesn't know what he's talking about.

    [/vent]
  • TeflonTeflon Join Date: 2003-08-27 Member: 20289Members
    My favorite was when the comm lagged and didn't see that his squad of marines was dead. It waited like two seconds, and suddenly this HUGE shower of medpacks came down. There had to be like 20 medpacks there (The comm was desperatly click clicking medpacks not knowing he was lagging, is my guess).
  • WitznerWitzner Join Date: 2003-07-23 Member: 18373Members
    Ollj, you cynical cynical man.
  • ScuzballScuzball Join Date: 2003-09-08 Member: 20657Members, Constellation, Reinforced - Shadow
    - Marines have a blind spot directly in front of them. This blind spot gets bigger as more of them gather in a given area. Good Skulks take advantage of this.

    - The only thing an Onos can do is devour and run away. If you're having trouble devouring, keep trying until you get one, and then run.

    - Yes, Fades ARE for n00bs.

    - Seige does nothing. Heck, I've seen aliens STANDING on seige, and it won't even fire! If the comm builds some, ignore them and eject his n00bie ****.

    - Comms who don't give you what you want are n00bs too. Eject them! Get in the chair and drop youself some equipment, and then get out.
  • Kid-AKid-A Join Date: 2002-12-17 Member: 10908Members
    -Seiges are a SUPRE-TURRENT! If the 10 res turrent that doesnt need research kills aliens imagine what a 15res turrent that needs research will do to them. Get one in base asap.

    Unfortunately this actually happened to me as a marine...
  • SuddenFearSuddenFear Join Date: 2003-06-21 Member: 17571Members
    - When attacking the base as an onos, attack the buildings in the following order.

    Some Turrets > Armoury > Rest of Turrets > Protolab > Comm Chair to 1/2 Health > Turret Factory > One IP > Finish Comm Chair > Observatory > Other IP > Protolab > Arms lab

    - The second chamber makes little difference to Onii, and Umbra does not help.

    - Eject the commander when he does not give you medpacks for doing ninja one-man alien hunting.

    - If you're the first to receive heavy armour and there's an Onos nearby, procede to attack it head on by yourself.

    - Jetpacks are crap.
  • OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
    - When a wounded skulk stands infront of you, you have to ungorge.
  • SlayerOfSkulksSlayerOfSkulks Join Date: 2003-06-23 Member: 17634Members
    - There is only one true way of playing NS for either side, and if you deviate from the accepted tactics at all, such as building the wrong chambers in the wrong order, evolving to the wrong form at the wrong time, or not following the mathematically-perfect build order, you are a n00b and will be banned.
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