Trust Your Commander
Windelkron
Join Date: 2002-04-11 Member: 419Members
<div class="IPBDescription">omg</div> Situation: Complete map lockdown except for last enemy hive. Sieges out of range of hive. One heavy at the location. Seven heavies at base yelling.
<b>DON'T YELL AT YOUR COMMANDER.</b> He knows what he is doing. Some fool yelled at me "give us the equipment so we can take out the hive!" I gave them HA, which is the equipment <b>I</b> needed to take out the hive. The soldier does not take out the hive. The commander takes out the hive via the soldier. So do as he tells you!
<b>DON'T YELL AT YOUR COMMANDER.</b> He knows what he is doing. Some fool yelled at me "give us the equipment so we can take out the hive!" I gave them HA, which is the equipment <b>I</b> needed to take out the hive. The soldier does not take out the hive. The commander takes out the hive via the soldier. So do as he tells you!
Comments
Oh, and about your quote: When a Comm recycles a building, they should require a marine to unbuild it.
About HA vs JP:
HA was key to my plan. There were a few lerks in the hive spraying spores like there was no tomorrow. JPs (there were some JPs in the pack) got absolutely massacred within seconds. That's why I needed HA. For some reason they all were yelling at me and running around. It's sad when you can finish a game in 30 seconds but it takes 10 minutes because your guys simply won't cooperate.
--Jane <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo-->
Oh yeah, I forgot I had a map. /me so stupid.
Anyway, if I don't recieve SPECIFIC orders after about a minute (such as 'Guard this place' or something) I'm going to wander off to find some things to kill and get res for my team.
Seen games where people kick the comm, and some chimp jumps in the chair and claims responsibility for the victory that the other comm had coordinated.
Note carefully - there is a line between yelling and criticism. Asking for a better gun to clean out an OFF nest is good. Yelling for JPs when you've got a phase gate network all over the map is bad.
edit -
"Anyway, if I don't recieve SPECIFIC orders after about a minute (such as 'Guard this place' or something) I'm going to wander off to find some things to kill and get res for my team. "
Wth? So if the comm doesnt have the time to tag on a polite "please stay at the waypoint I just f-ing sent you to" then thats grounds to rambo?
Good grief.
That said, I had a marine constantly asking for a grenade launcher once, though I never researched advanced armory (long story as to why). Kept telling him that, and he kept asking for one... I think he left base all of twice, and both times it was because I told him there was a grenade launcher where he was going. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
I just thought some guy was tired and wanted to chill and have some pie in the cc.
I just respawn at those magic portals and go kill stuff and listen to some orders by my god.
As for being commander, try to equip your marines if you can spare the resources, but I'd say stuff like research is a tad more important at times. It might be wise to give shotguns to your group of three marines out to secure some res nodes, but whiners don't deserve anything.
Thanks for listening to my rant.
<!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo--> <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo-->
I just thought some guy was tired and wanted to chill and have some pie in the cc.
I just respawn at those magic portals and go kill stuff and listen to some orders by my god. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
(There is beer in that chair)
...but really I'm with you... Listen to the com when he gives you orders.
Usually in games where there are a couple leet marines, they already know where to go
and the rest of the marines follow. As long as you stay grouped up, com lets you build
organically, and shouldn't need to give you orders.
IMO the com should just keep an eye on problem points, and build when needed, taking
care on giving out weapons when neccesarry.
About 30% of coms often give too many or too few orders.. since they cant judge marines
ability accuratly. As lond as they dont med spam too much I'm happy though.
Being civil to each other has no dependance on skill or luck, so that's pretty good to throw in to keep things working smoothly. Just a thought.
however yelling usually won't do any good. one might try some constructive criticism, anything else won't do. sometimes it helps to explain the planned tactics, though.
Why Oh Why does know one look to see If you have the res for want ever their asking for.
And I really hate when to guys start a flame war in the middle of the game, which of course almost everyone gets dragged into. Man mute is useful.
I practically have the voicecomm button held down, when I give waypoints, I VERBALLY tell each squad also where they are supposed to be going. If something is under attack, I report it to the marines. I rely MUCH more on my voicecomm experiecened marines, or ones at least that know the map..than on waypoints (so I'm trusting that I hopefully have some .) But I practiaclly hold down the voicecomm, and explain to my team what I am doing as we go along, my strats and workings, what I am doing and you can basically tell where I am by who/what I'm talking to. if I upgrade something, I say so. my finger rarely leaves that voicecomm button, and as a commander I expect equal feedback from my marines. Wall of lame here? tell me please, so I can figure out a new route or give you a guys a GL! What's my current goal? The marines I'm talking to ALWAYS know.
Here would be a classic example: "This is not a difficult concept, P-A-T-R-O-L the res towers we just took, I can't waste res elecing them if you want upgrades". "horseshoe is under attack, watch out behind you _____________". Yes, stay there ____ I'll drop a phase, everyone else get ready to phase, I'll drop a few shotties to help you guys there." Basically at each part you know where I am, and what I am doing, and have a general idea of what I'm doing at any given moment.
It has a tednecy to boost moral of your troops if you talk to them, and they understand what you are doing. Feedback is also necessary, while as a comm you see a lot, you can't see what each individual marine sees, and must remeber that certain places on maps are marine deathtraps.
I have to admit, though, the really annoying part isn't when a com is talking to you constantly...its when he's arguing with someone constantly. The mix of the two voices both cutting in and out makes it nearly impossible to hear the Aliens.
Another problem when i com : "my" best soldiers are usually the ones who are walking through the map, building stuff, repairing, scouting, telling, etc.. and the "bad" ones you know them they stay at base waiting for orders (orders i cant give them, because of lacking time to type, and orders they don't bother anyway) but never executing them when i type some. So : these good soldiers never get the good stuff (HA, hmg) at first because they usually are far away from base and here again i can't type quick enough (while spamming medpacks, controlling buildings, etc) to tell them specifically ("Mr XYZ, come to base to get HA"). So usually it takes time to equip them. And this is my average main reason why i lose a game even with good soldiers and good stuff development (if not excellent alien teamplay thats causes us to lose, of course). That drives me crazy. The same reason again forbid me to tell a guy "You get a welder, so weld this vent !" quick enough before he passes his way to visit the map.
Ahem... /me going to buy a microphone...
i just got done comming a game..... the most frustrating game i have ever commed. ever. i jumped into the comm chair, and told everyone to go to the double res, so some did. almost the whole team got n00bed, we managed to get ips up. i put a tf in between our two ip's and eleced it, as well as dropping the two res, and elecing the base res. (not all at the same time of course). since their main hive was sewer, i sent 8 people to gen, 1 made it there, one, the rest got lost along the way. the one ('croaker', whom i must commend for not being an idiot) set up the usual tf, pg, and 6000 turrets (acutally, there were only 4). then it started.... i decided to take the vent hive they were building, and set a wp to the bottom of the ramp. one person knew how to weld the fence. then no one would go down the ramp, serisously, these were some pretty yellow rines. we got up a tf after the third try and sieged it, then lamed it up like gen.
i tried leading them with wp's, but then they complained that i 'keep switching the wp's to the other side'. so i didn't do that anymore.
then i get i message that a vote has started to eject the commander. why? is it because we have 5 res nodes and 2 hives? that could be.
this is the sad part, no one could make their way from double res to pumping station. it is literally 50 feet from the base, and no one could make it there.... another vote to eject me.
after some people made it there we sieged to take out their defenses and then marched in, gl,shotty,hmg,ha, everything. and then people just stand there and look at the hive. i had to order them to shoot the hive. eventually the hive went down and i heard the satisfying chime.... and i got ejected. we had won the game, we had mutilated the aliens, w3/a2/ha and every imaginable gun. and i get ejected.
the last thing that i saw in the chat what "the comm wasn't doing ****"
i guess i don't really have a point other than LISTEN TO THE COMMANDER!!!!!!!
we could have won so much faster had they actually had some respect and done what i told them to do. as for the ejecting, it wasn't the same person.. 3 times i was voted to be ejected, the last time, after we won, it succeeded. kill me now.... <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif'><!--endemo-->
<b>DON'T YELL AT YOUR COMMANDER.</b> He knows what he is doing. Some fool yelled at me "give us the equipment so we can take out the hive!" I gave them HA, which is the equipment <b>I</b> needed to take out the hive. The soldier does not take out the hive. The commander takes out the hive via the soldier. So do as he tells you! <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
what bothers me even more is the people who are "remote comming" ie: the ones that think they can tell you what to do as a comm
Like "RELOCATE HERE FFS n00bCOMM!!!1!"
Then you threathen to recycle everything and get ejected
...
On another note, and to the people who instantly run out of base yelling "RELOCATE TO DOUBLE RES!"......go find yourself a n00b server. Get off my server, because I happen to like having the team work under one guy. WAIT for him to give orders. WAIT for the plan to be laid out. A little patience works well right at the start.
Edit: For those of you who do that.....screw you. (I know I shouldn't say that, but they **** me off)