Ns gametypes

RafeRafe Join Date: 2002-08-14 Member: 1153Members
<div class="IPBDescription">Open for new ones?</div>I wanted to know if there is still work to be done on Gametypes, or if there is an official count (i.e CTF etc)

Or are there any special gametypes especially for the game?

If so, I would like to suggest some sort of gametype where the marines are trapped in an area, with only enough rounds to barely get by if working together - and they have to break their way through the aliens pre-determined defenses (plus players ofcourse) and escape to safety.

This would force even more teamwork, as the marines would have nowhere to go but to push forward and work as a team. Otherwise they are more than likely going to die.

Just an idea =]

Comments

  • GreedoGreedo Bounty Hunter Join Date: 2002-01-24 Member: 37Members, NS1 Playtester, Contributor
    Only 1 gameplay for release:  kill and destroy the other team by any means necesssary.

    More will probably be added later.
  • RafeRafe Join Date: 2002-08-14 Member: 1153Members
    Sounds like fun =]

    I know the main gametypes are always fun, but I hope in the future there can be discussions on new scenario gametypes, it all adds to the fun and immersion  <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
  • JammerJammer Join Date: 2002-06-03 Member: 728Members, Constellation
    There was a talk of a Suicide Marine mission. Each team has a limited number of spawns, and must make there way to self-destruct button on the ship/colony. Sounds fun.

    Another cool type, imho, would be an infestation map, where aliens need to infest a certain percentage of rooms in a complex.
  • CollateralDamageCollateralDamage Join Date: 2002-07-15 Member: 949Members
    "new gametype", "fun", "immersion"... dangerous keywords.

    Combining different gametypes in one mod is a double-edged sword. You might get the best of both worlds, but more often the opposite happens and you annoy almost everyone. The tastes are just too different, so you split the community of the game into tiny parts who only play fractions of your mod, and get all angry once the server rotates to the part they cannot stand.

    Just look what happened when DoD added the Para gametype. Or look at the popularity of that VIP rescuing thing in CS. I'm not into CS, but I think it is extremely unpopular.

    It's so easy to lose your design focus when you start with all the "cool" things...

    *edit*
    "limited number of spawns"
    ugh... and CS raises its ugly head <i>again</i>. I can't stand sitting in spec to wait for the round to end.
    */edit*
  • RafeRafe Join Date: 2002-08-14 Member: 1153Members
    You make a great point, but I actually like Para mode on DoD..

    VIP mode on CS is basically dead though.

    Thats why I say, if there were to ever be any more gametypes.. it would be at a later patch, atleast several months into beta.

    Atleast that way we'd know if people liked the original gametype, or if it needed adjustments.. etc
  • ElowindElowind Join Date: 2002-03-06 Member: 279Members
    maybe, there could be similar vip match in NS, but a vip on each team, the marines have a "specialist" and the aliens have like sum sorta "queen" alien, or sumthin

    each have sumthin special, they're not weak, like vip

    the goal is to eliminate them becuase they are strong

    *odd idea for cool fun*'

    the queen could like.. posses a marine and hide in it, and no one but the aliens could tell

    the spcialist could have.. uh.. i donno
  • RafeRafe Join Date: 2002-08-14 Member: 1153Members
    sounds complicated  <!--emo&:0--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wow.gif" border="0" valign="absmiddle" alt=':0'><!--endemo-->

    Still, input from fans helps the devs.
  • BillBill Join Date: 2002-08-08 Member: 1108Members
    <!--QuoteBegin--Elowind+Aug. 15 2002,15:50--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (Elowind @ Aug. 15 2002,15:50)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->maybe, there could be similar vip match in NS, but a vip on each team, the marines have a "specialist" and the aliens have like sum sorta "queen" alien, or sumthin

    each have sumthin special, they're not weak, like vip

    the goal is to eliminate them becuase they are strong

    *odd idea for cool fun*'

    the queen could like.. posses a marine and hide in it, and no one but the aliens could tell

    the spcialist could have.. uh.. i donno<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    What would be cool is if there was one guy who had like a bomb or something(the marine specialist) and the aliens had a queen that was either player controlled or just kind of stood around, and the specialist had to get to the queens room and finish her off, and as long as the aliens had a queen they could respawn, but after the queen is dead they no longer can respawn and the marines have to finish off the alien threat. Or something.
  • XHydraliskXHydralisk Join Date: 2002-07-14 Member: 945Members
    <!--QuoteBegin--Jammer+Aug. 15 2002,15:18--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (Jammer @ Aug. 15 2002,15:18)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->There was a talk of a Suicide Marine mission. Each team has a limited number of spawns, and must make there way to self-destruct button on the ship/colony. Sounds fun.<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    <!--QuoteBegin--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> </td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->Another cool type, imho, would be an infestation map, where aliens need to infest a certain percentage of rooms in a complex.<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->

    That would be so cool.  It would play like the DoD capture the flag maps, right?  Or maybe something more similar to the beach maps.  Either way it'll be wicked fun.
  • GobyWanGobyWan Join Date: 2002-02-22 Member: 234Members
    Or the specialist and queen are the only ones who can do something suitably nasty in a certain area - the specialist plants a special nano-thingy, the queen screws the nano-tech over - and this is what wins the round.
  • Evil_Sonic_Death_MonkeyEvil_Sonic_Death_Monkey Join Date: 2002-08-09 Member: 1125Members
    that sounds like in cs planting the bomb and defusing it...
  • gutterclutchgutterclutch Join Date: 2002-06-30 Member: 850Members
    Once all enemy buildings are eliminated must the enemy still be killed?
  • GwahirGwahir Join Date: 2002-04-24 Member: 513Members, Constellation
    last I checked yes, stc, not a dev/pt (end disclaimer)
  • SentrySteveSentrySteve .txt Join Date: 2002-03-09 Member: 290Members, Constellation
    To the best of my knowledge things like Alien Vs Aliens and Marines vs Marines (omg that is going to rock) will be added in a later beta. (Not beta 1.)  I really dont care for anything else than that.  I think colletal damage hit the nail on the head.  I actually stoped playing DOD becuase of the para maps.  I know I can just pick a non-para map but dod 3.0 just left such a horrible taste in my mouth that I dont even wanna play caen2.  I think if NS starts getting into 'press the button' or 'infest the room' then it will lose some of its edge.  But hey, thats just me.
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