Shock Stick

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Comments

  • Owen1Owen1 Join Date: 2003-04-13 Member: 15457Members
    sorry to raise the dead but i really expected to see a release cuz of so many ppl doing models
  • FireWire280FireWire280 Join Date: 2002-11-07 Member: 7561Members
    <!--QuoteBegin--[DRS]Lt.S.Owen+Aug 2 2003, 05:20 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> ([DRS]Lt.S.Owen @ Aug 2 2003, 05:20 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> i love it firewire. it looks great. absoloutly amazing. keep it up <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Thanks for the compliment.

    I also got your PM.

    I haven't worked on the Shockstick for awhile, hell, I completely forgot about it until you PM'ed me.

    I've looked over what I have done so far, and have started working on it again.
  • Owen1Owen1 Join Date: 2003-04-13 Member: 15457Members
    cool... thx alot d00d
  • Fox_OneFox_One Join Date: 2003-01-15 Member: 12310Members
    I think it'd look good with a prodding animation, not a bashing one.
  • Owen1Owen1 Join Date: 2003-04-13 Member: 15457Members
    i think that was the plan anyway, a sort of twisting and stabbing motion
  • Simple_CompoundSimple_Compound Join Date: 2003-05-09 Member: 16180Members
    <!--QuoteBegin--Revolver+Sep 22 2003, 10:13 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Revolver @ Sep 22 2003, 10:13 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I think it'd look good with a prodding animation, not a bashing one. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    as that would be more realistic, i think the aiming would be way off.
  • Fox_OneFox_One Join Date: 2003-01-15 Member: 12310Members
    I said that because there are some posts here requesting a bashing motion...just wanted to make my opinion clear <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->

    And the aiming can be fixed by changing the origins and the arm shape. Instead of keeping it straight, you'd hold it higher.
  • Simple_CompoundSimple_Compound Join Date: 2003-05-09 Member: 16180Members
    <!--QuoteBegin--Revolver+Sep 22 2003, 10:19 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Revolver @ Sep 22 2003, 10:19 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I said that because there are some posts here requesting a bashing motion...just wanted to make my opinion clear <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    ok ok. im not flaming you im just trying to give you an idea why it would be bad in my oppinion
  • Owen1Owen1 Join Date: 2003-04-13 Member: 15457Members
    he's just explaining the point... dont worry i dont think there was anything hostile in it <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • ParaseticLifeFormParaseticLifeForm Join Date: 2003-07-23 Member: 18384Members
    maybe the stun baton from JK2
  • Dr_Zer0Dr_Zer0 Join Date: 2003-07-01 Member: 17840Members
    edited September 2003
    how abotu the Red Faction controll batton <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
    (you dont know how meny times I modded that thing to do things like geomods and 50 foot attack ranges <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo--> )
  • Owen1Owen1 Join Date: 2003-04-13 Member: 15457Members
    thats what gave me the idea... like the draw anims for this could see the prongs rotate around
  • Paranoia2MBParanoia2MB Join Date: 2002-11-09 Member: 7832Members
    <!--QuoteBegin--Phy+Jul 29 2003, 06:26 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Phy @ Jul 29 2003, 06:26 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I r want to whack teh PWNOS wit my glow stick <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I was in the process of making a glowstick model (thing that ravers use and ****, ya lol) for the knife, but I got caught up with gaming and junk. MS3d isn't working, gotta register again =\
  • BigBullBigBull Join Date: 2003-04-02 Member: 15123Members
    Zap zap everytime you hit something <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> a sound atleast <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • Fox_OneFox_One Join Date: 2003-01-15 Member: 12310Members
    edited September 2003
    <a href='http://ns.fatmilk.net/files/lasknifesnds.zip' target='_blank'>Sounds!</a>

    Although they're from my laser knife, they'd work well here, too.

    'Reckon I'll whip some new ones up from scratch..but if this model is released prior to the sounds I'm working on, use these <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • DocterJDocterJ Join Date: 2003-04-09 Member: 15357Members
    man, whenever i see this model, i think of a giant electric stick being shoved up an onos arse.
  • Dr_Zer0Dr_Zer0 Join Date: 2003-07-01 Member: 17840Members
    edited September 2003
    *marien gets devowered*
    "dont worrie, I'll get you out of there, just gotta seal off the a**hole with this taser so you dont get fully digested" <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo--> <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif'><!--endemo-->
    <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • Owen1Owen1 Join Date: 2003-04-13 Member: 15457Members
  • Fox_OneFox_One Join Date: 2003-01-15 Member: 12310Members
    edited September 2003
    Nice bump, owen <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->

    Did this model die again? <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo--> <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->

    //edit
    Which would be better for the sounds?
    "zap" + "Slerch" (stabbing)
    or
    "zap" + "thwack" (blunt hitting?)
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    easy model, and i dont want the drumstick anymore, so i'll whip one up really quick
  • Fox_OneFox_One Join Date: 2003-01-15 Member: 12310Members
    <!--QuoteBegin--BAshh+Sep 27 2003, 05:53 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BAshh @ Sep 27 2003, 05:53 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> easy model, and i dont want the drumstick anymore, so i'll whip one up really quick <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Sweetness! XD Can't wait...guess I should work on those sounds, huh?
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    sounds sound liek they'll work. look at my wip thread for progress <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
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