Go For The Eyes Boo! Go For The Eyes!
relsan
Join Date: 2002-11-01 Member: 3720Members, Constellation
The head of a marine seems to be a weak spot.
There have been a couple times where I've had the pleasure of leisurely testing this out in a pub game. We had taken over their main base as skulks and had eaten all the marines that were alive when we got there. The commander had positioned all the ips next to walls so what I did is I climbed up the wall so I was hanging over the ip at the exact height of a marine head. When the marine spawned, I bit down on the head. I noticed that all the spawning marines were going down in one bite!
Usually these marines took forever to eat when I bit at their legs; 3-4 bites. But a head bite seems to take them down quick.
So now I put that to practice and I attack like a rottweiler. If you've ever been unfortunate to witness a rottweiler attack, you'll notice that rottweilers will try to bite a humans hand when they attack, but thats only so the human will bend down to free themselves. Once the human bends down, the rottweiler goes for the neck, and in fact thats where they attack against other dogs.
That's what I do in the game and it seems to get me more kills. When I'm attacking a marine I'm always jumping, and I try to make sure that when I bite it gets them in the face or the back of the head. That seems to take marines down much quicker.
<!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> - GAH!!
There have been a couple times where I've had the pleasure of leisurely testing this out in a pub game. We had taken over their main base as skulks and had eaten all the marines that were alive when we got there. The commander had positioned all the ips next to walls so what I did is I climbed up the wall so I was hanging over the ip at the exact height of a marine head. When the marine spawned, I bit down on the head. I noticed that all the spawning marines were going down in one bite!
Usually these marines took forever to eat when I bit at their legs; 3-4 bites. But a head bite seems to take them down quick.
So now I put that to practice and I attack like a rottweiler. If you've ever been unfortunate to witness a rottweiler attack, you'll notice that rottweilers will try to bite a humans hand when they attack, but thats only so the human will bend down to free themselves. Once the human bends down, the rottweiler goes for the neck, and in fact thats where they attack against other dogs.
That's what I do in the game and it seems to get me more kills. When I'm attacking a marine I'm always jumping, and I try to make sure that when I bite it gets them in the face or the back of the head. That seems to take marines down much quicker.
<!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> - GAH!!
Comments
I think you're right, or maybe its just a psycological thing where you think you're doing more damage when you take a chunk out of their head.
Minsc didn't like that guy though <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
-Jag
Didn't get to kill that skulk either. He just killed everyone who came through while two more skulks killed me from behind, and then proceeded to destroy the phase.
- I've seen skulks killed newly spawed marines in one bite
- I've been killed in one bite as a newly spawned marine
- I've killed newly spawned marines in one bite.
I don't understand why it happens but it does and I've also found just hopping up at a marines face when I bite has the same effect. And no I wasn't using leap to get to the wall, I was basically camping not moving at all and biting when the marines spawned.
I tried out one of those Aliens runner skins, and it came with a much much more narrow mouth part, and I subconsciously began biting more in the middle, thus getting more direct hits and more kills. Twas pretty cool.
I call it common sense, but hey what do I know.
about 375 max
strange, i tested the dmg breifly in patch 2.0 and i could still kill LAs in 1 leap when they have full health/armour and kill heavies with 1-2 leaps.
with leap not beeing fps dependent anymore i seem to be able to kill much quicker then before (having about 50 fps) while others say leap only does 40 dmg or less.
Even if you get bitten twice, there's such a short delay between the bites that it could be lumped into big hit via lag/choke/loss, and sometimes a sound won't play in NS, either (most commonly stuff dropped by the comm, but other things too).
Leap does 40 damage per second if you are pushing up against your target (just like charge). If you don't hold forward or stand on top of your target, damage is minimal. It is pretty easy to get a leap-bite kill, where the leap does the small amount of damage required to get it down to 1 bite to kill at level 0 armor, 2 bites + leap at level 1 armor.
Even if you get bitten twice, there's such a short delay between the bites that it could be lumped into big hit via lag/choke/loss, and sometimes a sound won't play in NS, either (most commonly stuff dropped by the comm, but other things too).
Leap does 40 damage per second if you are pushing up against your target (just like charge). If you don't hold forward or stand on top of your target, damage is minimal. It is pretty easy to get a leap-bite kill, where the leap does the small amount of damage required to get it down to 1 bite to kill at level 0 armor, 2 bites + leap at level 1 armor. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
40 dmg per sec?
must do more then that as i can still kill RTs faster then if i bit it.
besides i can also still 1 leap kill marines so 40 dmg per sec must be bullshite.
Lost makes an interesting point, if anyone can provide any actual evidence to support it (like experimenting under controlled circumstances).
However what I was thinking (and this may be what 'i'm lost' is trying to say in above post) is that you could be hitting twice in one attack.
We know the range of some attacks are longer that you would think.
So if your hanging on a wall above a marine and your biting heads top down is it possible that your bit is hitting the head and arm/shoulder (perhaps with even a split second between) and this is what looks/counts as a single attack.
It seems unlikly but thought I would raise it.
I don't like the way this conversation is going....
I orginally posted because I wanted aliens to get a heads up (no pun intended) on what appears to be a weak spot. But if this turns out to be some kind of "two overlapped hitboxes" exploit and the devs find out, I'm gonna be one unhappy skulk. I don't wanna have to be biting marines a million times like I used to have to do before I learned to jump attack so I think we should all be quiet now. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
Where can i get them?
about 375 max<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Reduced to 40 per second in 2.01.
<!--QuoteBegin--deaths_hand+Sep 29 2003, 08:47 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (deaths_hand @ Sep 29 2003, 08:47 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->heavy in 2 leaps? you used be able to kill heavies in 1 ^^<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Leap would have to do over 500 damage for that to be possible.
I have tested it out and its possible to kill with one bite IF you angle down on the attack right. I think whats happening is that becuase the bitegun has a little range its hitting the head and the registering a hit on the chest too giving you two hits with one bite.
<b>oop edit:</b> thanks for the heads up troj ^^
about 375 max<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Reduced to 40 per second in 2.01.
<!--QuoteBegin--deaths_hand+Sep 29 2003, 08:47 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (deaths_hand @ Sep 29 2003, 08:47 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->heavy in 2 leaps? you used be able to kill heavies in 1 ^^<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Leap would have to do over 500 damage for that to be possible. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
well the 375 dmg was what i was getting and i had around 65 fps max.
ive seen 100 fps skulks kill heavies (me) in 1 leap.
btw civ where did you find out leap only does 40 dmg now? because leap seems to do exactly what an old 65 fps would do in terms of dmg.
i had a for little "tests" and ofund 1 leap takes away around 1.5 bars from an RT so if someone knows the number of bars an RT has and its total life (6k i think) then we could figure it out.
sorry for beeing of topic on this thread but i felt it only needed a quick Q rather then a brand new thread.
btw in terms if on topic id say you're prolly right, ive 1 bit killed marines before while beeing above them and visa versa so id guess the multi hitting hitboxs is a valid theory.
I know =(
I usually couldn't kill a heavy in two leaps, but I was getting in the excess of 120 damage sometimes.