Co_core
Ekaj
Creator of ns_mineshaft, co_core Join Date: 2002-01-26 Member: 95Members, NS1 Playtester, Contributor, NS2 Map Tester
Yay textures! Here’s my new map… I’m kind of disappointed with it from a visual standpoint. These are some pretty good angles but it looks a lot worse from most other ones and the hive and marine spawn rooms are ugly. I’m not sure about the game play cause it hasn’t been play tested yet.
Comments
ND
Otherwise, I can't wait to play it!
--Scythe--
Keep it up, it looks fantastic so far.
ND
This is the marine spawn; it looks overloaded with all kinds of **** sticking out of the walls. The orange doesn’t work too well here either. The pipes beside the elevator on the right hand side of this screen need to be replaced with something that can actually lift the elevator. The whole composition of this room is off, but I’ll do my best to fix it up. I don’t want to show every main area in the whole map before it gets released so I’ll leave the hive out of this thread.
Anyways, the map looks awesome. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
Anyways, the map looks awesome. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Keep in mind this is a co_ map, there is no base and there is no relocating.
I wanna play it now now nown oownwons.df.sd.f....... <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo-->