High Poly Turret Factory
BlackPanther
Join Date: 2002-02-11 Member: 197Members
<div class="IPBDescription">Finally! #6 done!</div> Sorry it took so long... g/f.. college... homework.. yaddi yaddi yadda.
1112 polys.
Next up, turret.
<img src='http://www.planetfortress.com/features/lotw/blackpanther/tf.jpg' border='0' alt='user posted image'>
<img src='http://www.planetfortress.com/features/lotw/blackpanther/tf2.jpg' border='0' alt='user posted image'>
<a href='http://www.planetfortress.com/features/lotw/blackpanther/tf.zip' target='_blank'><b><span style='color:red'>DOWNLOAD THIS MOFO!</span></b></a>
1112 polys.
Next up, turret.
<img src='http://www.planetfortress.com/features/lotw/blackpanther/tf.jpg' border='0' alt='user posted image'>
<img src='http://www.planetfortress.com/features/lotw/blackpanther/tf2.jpg' border='0' alt='user posted image'>
<a href='http://www.planetfortress.com/features/lotw/blackpanther/tf.zip' target='_blank'><b><span style='color:red'>DOWNLOAD THIS MOFO!</span></b></a>
Comments
yeah, same here. this one is absolutely gorgeous so my guess is that the others are (will be) too.
**EDIT**
Here is what I've found so far:
Res Tower:
<a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=19&t=45677' target='_blank'>http://www.unknownworlds.com/forums/in...ST&f=19&t=45677</a>
Phase Gate:
<a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=19&t=44454' target='_blank'>http://www.unknownworlds.com/forums/in...ST&f=19&t=44454</a>
Obs Tower:
<a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=19&t=45435' target='_blank'>http://www.unknownworlds.com/forums/in...ST&f=19&t=45435</a>
Res NOZZLE:
<a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=19&t=44418' target='_blank'>http://www.unknownworlds.com/forums/in...ST&f=19&t=44418</a>
Armory:
<a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=19&t=45005' target='_blank'>http://www.unknownworlds.com/forums/in...ST&f=19&t=45005</a>
<a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=19&t=45811&hl=' target='_blank'>http://www.unknownworlds.com/forums/in...=19&t=45811&hl=</a>
Very nice TF there BP. Downloading...
The reason why i do not keep track of the other models for downloading is that this is kinda... "beta" models <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
When i put them all into a pack, im gonna change some things to some of them to make'em look better.
Probably even make the textures 512x512 for sharper details.
But not everyone will be able to see them (depends on your video card).
Still biased towards that decision.
*shrug*
i took such a deep hit in fps....
i just think u should remove some of the polys because after checking the models
i noticed that sometimes its just too highpoly.
for example the feet of the RT are cobnvexe if u know what i mean and u really dont notice such minor things ingame.
well and if u gonna continue making highpoly versions i think it will be very hard to play this game on most of the machines
my specs
AMD XP+ 1700
512 MB RAM
GEFORCE Ti 4200
my specs
AMD XP+ 1700
512 MB RAM
GEFORCE Ti 4200 <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
I dont know why you would have that problem *cough*NVidia*cough*
I have Intel P4 2.53GHz, ATI Radion 9800 PRO 128, and 512 MB RAM. I use all highpoly models: guns buildings, etc; and my fps is still 100. Do you have the latest drivers?
<!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
which is why i dissprove of 90% of the high poly models out there...
sorry, but pushing down your FPS isn't a nice thing to do...
that and all i can distinguish between the two, is the striped pipes, and a chunk missing out of the middle... deffenatly not 100% worth the 3x poly count...
next time, maybe try and make it more round? alot more sophisticated... use the added poly to add depth to the skin, they skinned a bunch of the dtails, on, why not take out those skinned details, and add them to the TF?
u have a power pc....
and delarosa right thats what i meant
That's one of the things he HAS done...
Oh and Dillinja you should check your drivers or something - I use all BP's high-poly models and my FPS is never below 70.
My Specs:
AMD 1600
512 MB RAM
GeForce 2 Ti
Note that my processor is worse tha yours (however my graphics card might be responsible for most of this... <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> )
You can see that pretty much all of my models have smoother cylinders. Thats the kinda thing that I personnally feel is important. The rest of the models
If i had indeed bumped or recessed the areas you have circled, the polycount would of been much higher.
Although i choose carefully which model i do those things depending on how many times you see them in a map. The TF is one of those models you see often, while say, the PG, is not, so i super rounded it.
P.S.: Oh and btw, the bottom right circle, i did do in 3D <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
Oh and Dillinja you should check your drivers or something - I use all BP's high-poly models and my FPS is never below 70.
My Specs:
AMD 1600
512 MB RAM
GeForce 2 Ti
Note that my processor is worse tha yours (however my graphics card might be responsible for most of this... <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> ) <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
OHH its a
geforce 4 TI 4200
<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
which is why i dissprove of 90% of the high poly models out there...
sorry, but pushing down your FPS isn't a nice thing to do... <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Then don't use high poly models if it hurts your fps so much. <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif'><!--endemo-->
768 DDR 2100
Geforce 4 ti4200 - EXPER Overclocked
Latest Detonators
No problem. Never seen FPS drop below 60. VSync on Refreshrate of 60Hz.
On Quake 3 engine which can handle higher FPS, playing Mohaa:s my fps was usually over 200.
They work fine. When i tried the Nvidia ones, i had a lot of problems.
Maybe i should try the Detonator ones... link?
Them ones run any GeForce card on windows XP or 2000
<a href='http://download.guru3d.com/detonator/' target='_blank'>GURU3D best dite for the most recent drivers</a>
Says i have version 3000