Whats this? How do you model it? It's flush with the other parts in the side view, so what sticks out more than what? What moves and what doesn't?
Imagine that you are trying to model this; where would you put the bevel? The bend (if there is one)?
I like some of your concepts, its just not very easy to model <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> look on my example in the last page and see where I made the front part a little larger than the slide? That tells the modeller tons <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
edit2: the bulk thingie on the front is there to prevent recoil, not just to be there to look groovy <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif'><!--endemo-->
SidCorwid of the FreeJoin Date: 2003-01-28Member: 12903Members, Constellation
<!--QuoteBegin--Burncycle+Oct 10 2003, 08:21 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Burncycle @ Oct 10 2003, 08:21 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Whats this? How do you model it? It's flush with the other parts in the side view, so what sticks out more than what? What moves and what doesn't?
Imagine that you are trying to model this; where would you put the bevel? The bend (if there is one)?
I like some of your concepts, its just not very easy to model <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> look on my example in the last page and see where I made the front part a little larger than the slide? That tells the modeller tons <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
keep it up <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> The bottom thing bulges out of the bottom of the barrel slightly - where as it is exactlyt he same as on the side of it. There is a little "Trench" where the black line of the front (Oppisite the barrel) of it is, (Just a tiny one - give the pistol some detail).
As for the top "blotch", it is simply the same dimensions as the barrel - it's just that there is a small "ridge" (Trench) between it and the barrel.
And I'm going to update the drawing - hold on. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
SidCorwid of the FreeJoin Date: 2003-01-28Member: 12903Members, Constellation
<!--QuoteBegin--Twiggy+Oct 10 2003, 09:25 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Twiggy @ Oct 10 2003, 09:25 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> i just had to give it a try =P
edit: yes, mspaint is all i have
edit2: the bulk thingie on the front is there to prevent recoil, not just to be there to look groovy <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> Interesting - I like the what you did tot he trigger - I tried to do that... but it didn't turn out very good.
EDIT: Almost looks like an Infinity(?) crossed with a Colt... <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
<!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> No - this is the "Better" version of my attempt at the trigger. The other "Hole-y" trigger that I did was a while ago on an early concept of this gun (I didn't post it for obvious reasons) <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
How about a grip like this one... (big picsha btw.)
<b><span style='color:red'><a href='http://gunshop.clandeadgoat.net/handguns/glock18_wannabe/black1.jpg' target='_blank'>Click to see the grip</a></span></b>
SidCorwid of the FreeJoin Date: 2003-01-28Member: 12903Members, Constellation
edited October 2003
I like the little vent thingies at the top. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
...Now, only if I could draw them... <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
Comments
Imagine that you are trying to model this; where would you put the bevel? The bend (if there is one)?
I like some of your concepts, its just not very easy to model <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> look on my example in the last page and see where I made the front part a little larger than the slide? That tells the modeller tons <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
keep it up
edit: yes, mspaint is all i have
edit2: the bulk thingie on the front is there to prevent recoil, not just to be there to look groovy <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif'><!--endemo-->
Imagine that you are trying to model this; where would you put the bevel? The bend (if there is one)?
I like some of your concepts, its just not very easy to model <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> look on my example in the last page and see where I made the front part a little larger than the slide? That tells the modeller tons <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
keep it up <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
The bottom thing bulges out of the bottom of the barrel slightly - where as it is exactlyt he same as on the side of it. There is a little "Trench" where the black line of the front (Oppisite the barrel) of it is, (Just a tiny one - give the pistol some detail).
As for the top "blotch", it is simply the same dimensions as the barrel - it's just that there is a small "ridge" (Trench) between it and the barrel.
And I'm going to update the drawing - hold on. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
edit: yes, mspaint is all i have
edit2: the bulk thingie on the front is there to prevent recoil, not just to be there to look groovy <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Interesting - I like the what you did tot he trigger - I tried to do that... but it didn't turn out very good.
EDIT: Almost looks like an Infinity(?) crossed with a Colt... <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
<!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif'><!--endemo-->
<!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
No - this is the "Better" version of my attempt at the trigger. The other "Hole-y" trigger that I did was a while ago on an early concept of this gun (I didn't post it for obvious reasons) <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
(big picsha btw.)
<b><span style='color:red'><a href='http://gunshop.clandeadgoat.net/handguns/glock18_wannabe/black1.jpg' target='_blank'>Click to see the grip</a></span></b>
...Now, only if I could draw them... <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->