New Assault Rifle

2

Comments

  • CaptainChetCaptainChet Join Date: 2003-04-21 Member: 15737Members, Constellation
    Is anyone willing to help me with skinmeshing? I reallllly suk at it btw
  • DiablusDiablus Join Date: 2003-03-31 Member: 15080Members
    hurry up ppl help him mmesh it and texture it i want this model =o, btw since ur getting all these diff ideas for guns u can either make it for multiple guns or the ppl could jsut change the name so it replaces that model <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • DarkkizDarkkiz Join Date: 2003-05-28 Member: 16814Members
  • CaptainChetCaptainChet Join Date: 2003-04-21 Member: 15737Members, Constellation
    Heres the model for you. THx man, i really owe u.

    <a href='http://home.earthlink.net/~ilink109/final.max' target='_blank'>http://home.earthlink.net/~ilink109/final.max</a>
  • Mr_DoomMr_Doom Join Date: 2003-10-06 Member: 21464Members
    Hope your making a shotgun model of it...
  • The_ThingThe_Thing Join Date: 2003-02-25 Member: 13993Members
    <!--QuoteBegin--Revolver+Oct 12 2003, 02:09 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Revolver @ Oct 12 2003, 02:09 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> No, it needs some edges or it'll look like a blob. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    yes, we like blobs
  • nthngnsdnthngnsd Join Date: 2003-07-26 Member: 18442Members
  • BigBullBigBull Join Date: 2003-04-02 Member: 15123Members
  • DarkkizDarkkiz Join Date: 2003-05-28 Member: 16814Members
    Mmmm. Just checked out the model in max. It rocks. Just one thing.... Did you cut the backfaces? In order to mesh it properly, i'll need the whole model :/
  • nthngnsdnthngnsd Join Date: 2003-07-26 Member: 18442Members
    why would u need to mesh backface that will be cut anyway? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • DarkkizDarkkiz Join Date: 2003-05-28 Member: 16814Members
    <!--QuoteBegin--nthngnsd+Oct 13 2003, 04:17 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (nthngnsd @ Oct 13 2003, 04:17 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> why would u need to mesh backface that will be cut anyway? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Coz then i'd have to mesh the p and w models separately....
  • nthngnsdnthngnsd Join Date: 2003-07-26 Member: 18442Members
    wasting space on the v_model's mesh = the lewse
  • Azrael2709Azrael2709 Join Date: 2003-05-27 Member: 16760Members
    God help you if you give it a reload animation or idle animation that totally obscures the screen...
    Very nice model though.
  • nthngnsdnthngnsd Join Date: 2003-07-26 Member: 18442Members
    *cough*
    now that wasn't nice <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
  • DubbilexDubbilex Chump Join Date: 2002-11-24 Member: 9799Members
    <!--QuoteBegin--Revolver+Oct 12 2003, 02:09 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Revolver @ Oct 12 2003, 02:09 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Windelkron+Oct 11 2003, 11:54 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Windelkron @ Oct 11 2003, 11:54 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> yes round everything <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    No, it needs some edges or it'll look like a blob. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    true, that <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • CaptainChetCaptainChet Join Date: 2003-04-21 Member: 15737Members, Constellation
    Sry, didnt think you would need both halves. Here they are (with symetry modifier if thats ok):

    <a href='http://home.earthlink.net/~ilink109/final2.max' target='_blank'>http://home.earthlink.net/~ilink109/final2.max</a>

    BTW email me at ilink109@earthlink.net if you need to talk to me darkizz. My aim handle is CptnChet 2.
    THx again for meshing it fer me.
  • DarkkizDarkkiz Join Date: 2003-05-28 Member: 16814Members
    Heh.

    But yeah... I'll start meshing this tomorrow, as i'm too busy atm.
  • BigBullBigBull Join Date: 2003-04-02 Member: 15123Members
    anyone gonna try to skin this when the mesh is finished? Just Wondering
  • CaptainChetCaptainChet Join Date: 2003-04-21 Member: 15737Members, Constellation
    Me...until i give up/cant do it <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> So, anyone who is interested to skin it could help me out.
  • CaptainChetCaptainChet Join Date: 2003-04-21 Member: 15737Members, Constellation
    Thanks to the great work of Darrkiz, the model is ready to be skinned. Heres the release and feel free to use it.

    <a href='http://home.earthlink.net/~ilink109/map1.bmp' target='_blank'>http://home.earthlink.net/~ilink109/map1.bmp</a>

    <a href='http://home.earthlink.net/~ilink109/Map2.bmp' target='_blank'>http://home.earthlink.net/~ilink109/Map2.bmp</a>

    <a href='http://home.earthlink.net/~ilink109/Ar.max' target='_blank'>http://home.earthlink.net/~ilink109/Ar.max</a>

    Thx again darkiz, i owe you!
  • BigBullBigBull Join Date: 2003-04-02 Member: 15123Members
    Umm someone skin this. Cmon its almost there!
  • CaptainChetCaptainChet Join Date: 2003-04-21 Member: 15737Members, Constellation
    Anyone up fer it? Id realllly appreciate it. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • DarkkizDarkkiz Join Date: 2003-05-28 Member: 16814Members
    I'll skin it <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • CaptainChetCaptainChet Join Date: 2003-04-21 Member: 15737Members, Constellation
    Heres my crappy attempt to skin it:

    <img src='http://home.earthlink.net/~ilink109/skinrender.jpg' border='0' alt='user posted image'>

    Its not done, i still need to add the screws and fix the thing beneath the barrel.
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    looks pretty cool way of skinning it <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> looks cell shaded ish
  • CaptainChetCaptainChet Join Date: 2003-04-21 Member: 15737Members, Constellation
    lol that was my first time skinning. Took me like 3 - 4 hours.
  • CaptainChetCaptainChet Join Date: 2003-04-21 Member: 15737Members, Constellation
    Does anyone want to help me animate + export this model to hl? Im kinda a newb at exporting + animating.
  • BigBullBigBull Join Date: 2003-04-02 Member: 15123Members
    what does that skin look like ingame? And can anyone else skin <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->

    Dont let this die. SOmeone jsut do it.
  • antifreezeantifreeze The guy with the goods&#33; Join Date: 2003-05-12 Member: 16232Members, Constellation
    Should have x-convict or drake skinning this. They really good at this sort of thing.

    Anywho, i agree skin needs some work but a great start!!
  • Predator2XPredator2X Join Date: 2003-09-15 Member: 20889Members
    *bump*

    what about this fantastic model now?
    i really want to use it <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
Sign In or Register to comment.