Hosting A Game From Home
Luxverum
Join Date: 2003-04-30 Member: 15963Members
<div class="IPBDescription">Why Can't Anybody Find it?</div> Ok, this is probably a simple question to answer... but here goes. I'm trying to host a small practice for my clan (like 6 or 7 ppl) off of my 2.6Mb/s Cable connection - not a match, just a practice, to run scenarios and things. (No, we currently don't have a server, because we haven't come to a concensus about the matter) So, here's the deal, every time I set up an Internet game, nobody can find it in the server list... And what's more - even if I give them my IP, they can't find it.... Now, when I create the game, I can find it on HLSW as 192.168.1.100:27015 - but I'm pretty sure that's a local host IP, not my web IP... Please, if anybody can help me, I would be most appreciative. I must admit, I am a n00blet when it comes to this techie stuff...
Comments
Dig out the manuals or take a look at the linksys website (failing that google search). You want to do what is known as PORT FOWARDING, or static NAT or occasionally called Virtual Servers. Basically you connect to your router and log into the config. this might me a nice webby interface and you might have to do it in CLI (command line interface) via telnet. It will all be explained in the intructions for the router or perhaps the advanced manual, CLI Manual on thier website. Again of you cant find it do a google search for "port forwarding" and "Linksys 4-Port NR041" perhaps also "HLDS" you should get lucky.
You want to give your friends your external IP address and set you router to forward UDP packets on port 27015 to internal ip 192.168.1.100 port 27015.
Your internal PC is 192.168.1.100,
what is the subnet mask?
what is the default gateway address?
what is the address of the cable modem?
assuming the subnet is 255.255.255.0, the cable router supplies your internet and the linksys is being used as a dumb, non-routing hub and the cable modem is the default gateway... then you still need a static port mapping or virtual server or<b> port forwarding</b> set up but you need to set it up on the cable router.
<a href='http://checkip.dyndns.org/' target='_blank'>http://checkip.dyndns.org/</a> will give you your external IP address this should help you figure out whats going on.
DMZ is less secure than opening specific ports, but if you have a firewall on your server, you should be ok.
Deidcated servers are much better performance wise than Listen servers but you shouldn't have a problem on that spec for 6-7 players like you said.
With those hardware specs you can handle just about any number of players you want. The only thing holding you back is your upload bandwidth (tell me that and I will tell you how many clients you should be able to host), and configuring your server properly.
607, 10 players wont be a problem and you can stretch it further depening on contention and the quality of the service - You should be able to manage 16 on that if it where equal to a leased line.
/edit/ btw those are really odd figures... are they from your ISP or some sort of home test kit?